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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Master of Orion III > MOO3-General/Help/Multiplaying > DEA micromanagement
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JonahFalcon is offline JonahFalcon
Warlord
New York, NY USA
Nov 2000
time: 05:26
  Old Post 24-02-2003 06:17
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#1 Report this post to a moderator
DEA micromanagement Support Apolyton, buy Galactic Civilizations

Seems like every time I get a new planet, or get messages DEAs have been built, I hyperlink myself immediately from the message to the planet infrastructure and make DEA build orders myself (or change the ones the viceroy had planned.)

I guess I am a micromanager in DEAs.

Anun Ik Oba is offline Anun Ik Oba
Emperor
Grace of God
Sep 1999
time: 00:26
  Old Post 24-02-2003 06:20
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#2 Report this post to a moderator
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I micro everything. At least, until I know my victory is assured.

I am almost a little scared I might not be able to cope with the micromanagement helps in MoO3.

JonahFalcon is offline JonahFalcon
Warlord
New York, NY USA
Nov 2000
time: 05:26
  Old Post 24-02-2003 06:29
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#3 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

DEAs are essentially the buildings of MOO3 - and all the modifiers (ie. hydroponic farms, deep extraction mines, etc) are built automatically. The information is crystal clear in the planet screen (ie. you're producing 24 food and only need 9, etc) so that you can scrap and change DEAs as you see fit, though that takes a turn. (You order a DEA scrapped, and it's scrapped on the next turn.)

GePap is offline GePap
King
of the Big Apple
Nov 2001
time: 23:26
  Old Post 24-02-2003 06:32
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Do you choose what DEA's are to be buld on a planet? Are any DEA's necessary? Must eveyr planet have an agriculture DEA? can you have a planet solely made up of industrial DEA's?

Oh, and are there service DEA (perhaps finantial) and residential DEA's?

JonahFalcon is offline JonahFalcon
Warlord
New York, NY USA
Nov 2000
time: 05:26
  Old Post 24-02-2003 06:47
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#5 Report this post to a moderator
Lose 30 kilos (of popups)

All DEAs are necessary! They basically produce food and construction material. They are the buildings of the game. Could you win, say, Civ III without building any structures?

By the way, I've gotten to the point where I have 30 planets in this current game, and, YES, I'm ignoring a few of them and letting the viceroys take over for that (laugh)

I'm now concentrating on

a) my home system
b) the gateway systems (the systems that are basically the bottlenecks to the rest of the universe.)

drsparnum is offline drsparnum
Chieftain

Jan 2003
time: 05:26
  Old Post 24-02-2003 09:42
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#6 Report this post to a moderator
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Is there a loss when you change it. For example if the Viceroy has already done soil enrichment in a farming DEA before you realize you really need a mining DEA is that soil enrichment wasted? And if you switch it to mining and then realize that it in fact should have been farming do you lose all the mining improvements you built? Do you need to hurry up and lay down your plans before the viceroy starts doing his own thing? will the viceroy go back and switch things after you leave?

JonahFalcon is offline JonahFalcon
Warlord
New York, NY USA
Nov 2000
time: 05:26
  Old Post 24-02-2003 10:03
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#7 Report this post to a moderator
Put an end to popups!

Soil enrichment is a part of the Bioharvest DEA, so yes, it goes blooey.

If you keep changing your DEAs like that, there's something wrong with the way you play.

No, the viceroy won't do anything til you delete the DEAs and don't replace them. He WILL change it in an emergency situation (ie. starving, rebelling, etc.)

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