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Panda
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Europe
Jan 1970 time: 05:25
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The Engineer/Settler, Spy/Diplomat, and Caravan/Freight ability is slot dependent.
Engineer has to be in slot no. 2 only
Freight in slot no. 50
Spy is in slot no. 48
and there are other slot dependent features as well:
the unit in slot no.9 can only be built by fundy govts
when the unit in slot no. 16 becomes available you get the "can now paradrop" pop-up
Civs with the unit in slot no. 46 will now say "our words are now backed by NUCLEAR WEAPONS"
Partisans in slot no. 10 (you knew that, right?)
The airlift intercept pop-up always uses the graphics of the unit in slot no. 28
Is that what you meant?
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Palaiologos
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Constantinople, Queen of Cities
Aug 2002 time: 05:25
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quote: Originally posted by Bob_Smurf42
- Philosophy-Is the free tech slot-dependant?
- Partisians-Can you prevent them popping up? How?
- In certain scenarios(i.e. WWI that comes w/MGE) there are units(B cav, G cav, F cav, etc.) that all require the same tech. However, you can only build a certain kind, depending on which civ you are(B for British, G for German...). There are no techs like "British", "German", etc. How can you do this?
Thanks. |
1.Yes.
2.Do not give the civ "communism" or "guerilla warfare". If they get one of those techs only a few appear, but if the civ has both a horde makes it to the mountains each time a city falls. and do not forget that cities that are "liberated"(i.e occupied at least once) do not produce partizans.
3.The trick lies with the obsolence tech. B.infantry f.e is made obsolete by the "Special tech 1" which all but the Brits have.
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