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Demosthenes1234 is offline Demosthenes1234
Chieftain

Dec 2002
time: 05:26
  Old Post 24-02-2003 11:06
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Rantz is the strategy guide outdated? Inflate your Upload Space

I've heard a few people mutter on the threads that Prima's official moo3 strategy guide is outdated? Well better than believing heresay I was wondering if I could hear it straight from the horses mouth? Is the strategy guide outdated? If so, whats obsolete?
-Demos

13Matt13 is offline 13Matt13
Chieftain
Confusion, USA
Apr 2002
time: 05:26
  Old Post 24-02-2003 11:38
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Its a PRIMA guide (strike one) that was released FOUR MONTHS before the game (strike two). What do *YOU* think?

rhofman is offline rhofman
Warlord
Richmond, BC
Feb 2003
time: 21:26
  Old Post 24-02-2003 12:23
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There is no point of buying a so called strategy guide created before code cut off. (That 4 month before release thing guaranteed I wouldn't buy it)

It would be useful as a work of fiction to familiarize yourself with some of the major functionality and races in the game.

That's about it.

kalbear is offline kalbear
Warlord

Nov 2002
time: 05:26
  Old Post 24-02-2003 13:06
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According to Lore Weaver, the data presented in table form is useful. Having the various techs, diplomacy info, and ground combat is all actually useful to him, and he's been playing for a while now.

Don't expect much in the way of strategy; the numbers seem to be largely correct though.

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:26
  Old Post 24-02-2003 15:11
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From what I've heard, the strategy guide is the only place you will find:

- A listing of all of the technologies in the game and what they do
- A listing of all of the ship weapons in the game and what they do
- A listing of all of the ground combat manuevers in the game and what they do -vs- each other

etc, etc, etc.

Basically, anything beyond the charts in the strategy seems to be utterly useless and I'll bet a number of the charts are useless if the values on them have changed. That said, indication I've seen from a few beta testers is that they use some of that information themselves because (as yet), it's the only place to find it.

Give about 1 month of muddling your way through the dark and GameFAQ will have caught up to speed on making a comprehensive FAQ, nevermind the strategy guide that Orion Sector plans to develop or the strategy forum here at Apolyton.

If you wait about a month or so, you'll probably find more than you could possibly ever expect from a Prima strategy guide here

Grumbold is offline Grumbold
Emperor
London, UK
Mar 2000
time: 05:26
  Old Post 24-02-2003 16:34
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I'd hope some of that stuff gets patched into the game. The chief criticism from every reviewer, no matter whether like or dislike the game, is that it is impenetrable. Being able to understand what each new tech actually delivers has to be a priority.

Lo Rez is offline Lo Rez
Settler

Dec 2002
time: 17:26
  Old Post 24-02-2003 16:58
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im abit worried about not knowing what each tech does

the way it is at the mo don't u even get a little blurb?

ooh and on topic i'd say the answers yes

JonahFalcon is offline JonahFalcon
Warlord
New York, NY USA
Nov 2000
time: 05:26
  Old Post 24-02-2003 22:38
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The strategy guide also tells you what stances to make in diplomacy. For example, you should always Demand with the Sakkra, and always respond Insultingly.

Stuie is offline Stuie

King
Have a beer!
Sep 2001
time: 00:26
  Old Post 24-02-2003 22:40 Visit Stuie<br><a href=/members><img src=/forums/images/inmate-icon.gif border=0></a><BR>'s homepage!
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quote:
Originally posted by JonahFalcon
The strategy guide also tells you what stances to make in diplomacy. For example, you should always Demand with the Sakkra, and always respond Insultingly.


That's the type of thing I want to learn by trial and error. Should be amusing (in a masochistic kind of way).

Unconquered is offline Unconquered
Warlord
America
Nov 2001
time: 23:26
  Old Post 24-02-2003 22:42
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So 13Matt13, what's the story with you over at IGMOO?

JonahFalcon is offline JonahFalcon
Warlord
New York, NY USA
Nov 2000
time: 05:26
  Old Post 24-02-2003 22:49
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Try Begging and being Appreciative at the Sakkra. Watch how fast they declare war on you. heh

booje is offline booje
Chieftain
Los Angeles (Los Feliz)
Dec 2002
time: 05:26
  Old Post 24-02-2003 23:23 Visit booje's homepage!
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Inflate your Upload Space

"Try Begging and being Appreciative at the Sakkra. Watch how fast they declare war on you. heh"

Hey, just had an idea and I wonder if they do it in the game but it might be cool to mod where MOST of the time a race responds like you want them to but every now and then, for example, you appreciatively beg the Sakkra for something and they love you for it!

darcy is offline darcy
Warlord

Jan 2003
time: 05:26
  Old Post 24-02-2003 23:25
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Is diplomacy really such a no-brainer, making you click "aggressive" like a Pawlovian dog every time you talk to Sakkras?

Harry Seldon is offline Harry Seldon
King
Birmingham, AL
Oct 2002
time: 05:26
  Old Post 24-02-2003 23:26
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Does it say anything on Harvesters other than everyone hates them? If they're a bioengineered race breed for killing I'd like to find a small colony to keep under my thumb for ground troops. If you can have a successful diplomatic relationship with them, how do your citizens react?

Rantz is offline Rantz
Quicksilver
Southern CA
May 2002
time: 05:26
  Old Post 24-02-2003 23:47 Visit Rantz's homepage!
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Re: Rantz is the strategy guide outdated? Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by Demosthenes1234
I've heard a few people mutter on the threads that Prima's official moo3 strategy guide is outdated? Well better than believing heresay I was wondering if I could hear it straight from the horses mouth? Is the strategy guide outdated? If so, whats obsolete?
-Demos


outdated? No.

Complete? No.

Kc7mxo is offline Kc7mxo
Prince
Kansas City, Kansas
Jan 1970
time: 21:26
  Old Post 25-02-2003 00:18
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quote:
- A listing of all of the technologies in the game and what they do
- A listing of all of the ship weapons in the game and what they do
- A listing of all of the ground combat manuevers in the game and what they do -vs- each other


You know, this is the kind of stuff manuals used to do. Isn't the purpose of a manual to tell you how to play a game, and how it works? I swear, its getting to the point where games ship with little PR pamphlets that tell you "Hi! Have a good time!" and expect you to just figure everything out on the fly. Simcity is certainly a notable example, and there's plenty of other games out there shipping with utterly pathetic manuals. I don't think I should be forced to buy a strategy guide because I want to know what the techs I research actaully DO.

But since I haven't seen the manual for moo3, I still have high hopes. It certainly looked thick in that screenshot, but that doesn't neccesarily mean anything. Just look at Robert Jordan's books, 1000 pages and when you get to the end, hardly a damn thing has happened.

13Matt13 is offline 13Matt13
Chieftain
Confusion, USA
Apr 2002
time: 05:26
  Old Post 25-02-2003 00:43
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quote:
So 13Matt13, what's the story with you over at IGMOO?


Im an enemy of the state. Like it matters.

Pallidyne is offline Pallidyne
Chieftain

Feb 2003
time: 05:26
  Old Post 25-02-2003 02:05
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quote:
Originally posted by 13Matt13


Im an enemy of the state. Like it matters.


If it's any consolation Matt, you are the reason I started hangin out here....

Missed your style and input...

-P

JonahFalcon is offline JonahFalcon
Warlord
New York, NY USA
Nov 2000
time: 05:26
  Old Post 25-02-2003 02:41
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The manual tells you what everything does. The Strategy Guide tells you how to play.

player1 is offline player1
King
Belgrade, YU
Sep 2001
time: 06:26
  Old Post 25-02-2003 04:25
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And those charts would probably be outdated since betatesting (and later patching) would rpobably chnage some numbers.

P.S.
Remeber Civ3 Manual and units charts?

MitchDev is offline MitchDev
Chieftain

Feb 2003
time: 00:26
  Old Post 26-02-2003 02:03
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quote:
Originally posted by JonahFalcon
The manual tells you what everything does. The Strategy Guide tells you how to play.


You just contradicted earlier posts, besides, shouldn't the MANUAL tell you how to play at a minimum? (How to play the games and strategy are two different things.)

Arnelos mentioned:
quote:
From what I've heard, the strategy guide is the only place you will find:

- A listing of all of the technologies in the game and what they do
- A listing of all of the ship weapons in the game and what they do
- A listing of all of the ground combat manuevers in the game and what they do -vs- each other


That sort thing really SHOULD be in the manual. The strategy guide should be strategy only, you shouldn't need to purchase other books just to get the basic charts and descriptions of everything in the game...

A hideous trend. Now MoM, that had a great manual and the extras, with the spell book and all. Althought the Strat Guide for MoM was also the BEST Strat Guide ever...

Main_Brain is offline Main_Brain
King
Economic World Center
Jul 2002
time: 06:26
  Old Post 26-02-2003 02:07
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If I recall correctly the MoO2 Manual (longlost since ) contained no tech Info although manymany other interesting Data

weregamer is offline weregamer
Settler

Feb 2003
time: 05:26
  Old Post 26-02-2003 03:50
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Actually, we can thank Prima for the execrable state of game manuals too. When they enter into an "exclusive" deal to do an official strategy guide, it includes a kickback to the game publisher for each guide sold. Hence an economic incentive to make the manuals inadequate.

The really sad thing is that Alan Emrich got his start doing deep strategy guides for games (XCOM and MOO, in particular) and yet the game he led the development of gets a Prima. (I like that, a nice compact word for "crappy book sold as useful information. Maybe it will catch on...)

RolandtheMad is offline RolandtheMad
Warlord
North Carolina
Dec 2002
time: 00:26
  Old Post 26-02-2003 05:49
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quote:
Originally posted by darcy
Is diplomacy really such a no-brainer, making you click "aggressive" like a Pawlovian dog every time you talk to Sakkras?


My thought as well, darcy. If it is so rigid it could have been 'abstrated'. Perhaps an ambasador would speak for you - and to have fun in the early game when no one knows how to react properly to new races there could be some severe mix ups. Accidentally nice to the Sakkra, overbearing with the hoo-mans.

kalbear is offline kalbear
Warlord

Nov 2002
time: 05:26
  Old Post 26-02-2003 05:56
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What would be totally ideal is that racial tendencies change with each game. One time the Sakkra appreciate aggression, the next obedience, the third succinctness. Have it be slightly clear via the diplomatic graphics, and vary it a little bit so that there's some thinking going on.

But then, you'll just get good at doing the animations, and you'll be fine. And it'll be another tedium.

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