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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > CtP2-Creation/AI/Mods/Scenarios-Archive > Sea City Bug Fix Beta
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Pedrunn is offline Pedrunn
King
of Natal, Brazil
Jul 2001
time: 02:26
  Old Post 24-02-2003 19:58
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Sea City Bug Fix Beta Support Apolyton, buy Galactic Civilizations: Deluxe Edition

As most people know after the research of nano-assemblies (the enabling advance of undersea tunnels) the the sea cities uses the graphics of land cities oppose to its repective graphic.

This bug is around for years and now i manged a fix by giving the move bonus to a fake terrain created under the udersea tunnels rather than actually giving to the udersea tunnel.

I tested the fix and it is already a improvement over the current bug.
Still it does work but there is still some bugs i plan to fix before removing the BETA label:

- The land units can still walk over the shallow water, water shelfs and water ridges but they do not get the bonus of udersea tunnel of 1/10 move points they loose a whole move point. So the bonus only works for deep water and volcanoes.
This happens because the game doesnt let me create fake terrain in these terrains so i still have no idea how to fix it.

- The other bug is not from the code but from the game itsel and i want it fixed. As many have noticed the boat can have infinite moves over the undersea tunnel although its movement path clearly shows it was suppose to have limited move points. This will be a quick fix. Probably done very soon.

This fixes only works for the original game. Replacing some of its files. It is not a new modswapper option. Soon i plan to make a fix for the apol mod. But i believe Dale will want to include it.

As usual just unzip inside the Call to Power main folder.

Attachment: seacityfix.zip
This has been downloaded 14 time(s).

Martin Gühmann is offline Martin Gühmann
Emperor
Berlin, Germany
Mar 2001
time: 06:26
Post  Old Post 24-02-2003 22:09 Visit Martin Gühmann's homepage!
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Re: Sea City Bug Fix Beta Support Apolyton buy from Amazon

quote:
Originally posted by Pedrunn
- The other bug is not from the code but from the game itsel and i want it fixed. As many have noticed the boat can have infinite moves over the undersea tunnel although its movement path clearly shows it was suppose to have limited move points. This will be a quick fix. Probably done very soon.


This bug sounds familiar, I think it was fixed with the second patch in CTP1 maybe it was rather the hack patch.

-Martin

SMIFFGIG is offline SMIFFGIG
Prince
Great Britain
Jul 2002
time: 05:26
Talking  Old Post 01-03-2003 21:31 Visit SMIFFGIG's homepage!
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Support Apolyton, buy Galactic Civilizations: Deluxe Edition

Well done pedrunn really pleased about that


Bravo, encoure

- James

Hugfrty is offline Hugfrty
Settler

Mar 2003
time: 05:26
  Old Post 10-03-2003 12:19
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Support Apolyton, buy Alpha Centauri

Do all the units in the undersea tunnels die if one is pillaged?

Pedrunn is offline Pedrunn
King
of Natal, Brazil
Jul 2001
time: 02:26
  Old Post 20-03-2003 05:20
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Suffering from ads?

I think so.

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