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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game > C3PtWDG Gathering Storm > Turn 61, 1500 BC
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Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:26
  Old Post 25-02-2003 04:47
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#1 Report this post to a moderator
Turn 61, 1500 BC Increase Your PM Length

To be edited by the leaders of the Scholia.

Status:
- Researching Code of Laws at 100%, ready in 2 turns.
- 46 gold cash, -2 per turn
- Eye of the Storm's radius expands next turn.

Urgent questions:
- What to do with Lux Invicta?

Military:
- New settler heads down the road toward site #4. (Name, anyone?)
- Zonk needs to either move 2 to verify that things are safe for our settler or move 9 to protect our settler.

Economy:
- Tempest finishes worker, starts barracks. (We can decide later whether to leave it at that.)
- New worker in Tempest moves 6.
- Worker 6 from Cyclone finished mine, starts road.
- Worker on game forest finished road, starts irrigation.
- Shift Tempest's laborer to an unimproved FP.
- Shift EotS's laborers to work three FPs and an irrigated fur.

Diplomacy:
- Offer Writing to Lux in-game.

Last edited by nbarclay on 25-02-2003 at 11:32

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:26
  Old Post 25-02-2003 04:49
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#2 Report this post to a moderator
Suffering from ads?

The Warrior North of Tempest. Couldn't he move a tile or two up the range to fill in that dim area?

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:26
  Old Post 25-02-2003 04:49
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Get a bigger avatar today!

Oh, and on my wishlist is, could please the player of the previous turn prepare the next turnthread, if possible right after playing the turn? Would be really great, because this way nothing important can be forgotten.

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:26
  Old Post 25-02-2003 05:03
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I'd say, whatever the outcome of any polls, we should move our warrior closest to Portia 7. But, at any rate, we should have prepared diplo messages to both Lux and Vox, and sent these before either of them has a chance to get their hands on the save. Never mind if this means we're going to need to keep this turn here for long...

DeepO

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:26
  Old Post 25-02-2003 05:53
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Browse Apolyton AD-FREE

There's no way we're ready to play the turn yet, but I went ahead and opened the save so we'll know what the situation is in our discussions. As a preliminary note, both ND and GoW are pestering us for Horseback Riding deals now, which is getting a bit annoying. (I rebuffed both attempts.)

I'm going to go ahead and send a screenshot so people can see what's going on.

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:26
  Old Post 25-02-2003 06:03
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Screenshot's on its way.

Basically, the situation is that Vox played it smart and moved onto the mountain we would have attacked Lux from. They also moved their spearman to the tile their worker was working "9" from Portia. So Hack can't move into position to attack without Vox getting two shots at him defending in a jungle if they're willing to fight to save Lux. Odds would almost certainly be in their favor, although the cost would be very high if they lose.

On the plus side, Lux did not do a pop rush. So if Vox decides not to attack, or if they attack and fail, we should have a clear shot at the city.

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:26
  Old Post 25-02-2003 06:11
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Help yourself to an AD-FREE life

Got another message from Vox this morning that I didn't have a chance to notice until I got home from work. It's in the ambassador's office.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:26
  Old Post 25-02-2003 06:50
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Enter the AD-FREE zone

What is the Mil Advisor situation re Vox?

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:26
  Old Post 25-02-2003 06:58
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Put an end to popups!

Also, how many turns for us to research Map Making once we finish CoL?

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:26
  Old Post 25-02-2003 07:41
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Help yourself to an AD-FREE life

Map Making would be 12 turns at our current pace.

We have a strong military compared with both Vox and Lux.

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:26
  Old Post 25-02-2003 11:11
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Put an end to popups!

Should I go ahead and play the turn based on not attacking Lux, or leave it for Sir Ralph to play tomorrow morning U.S. time?

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:26
  Old Post 25-02-2003 12:02
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Inflate your Upload Space

Okay, it's late enough that I'll leave this for Sir Ralph to play when he gets home from work. I posted a poll to (hopefully) ratify a deal NYE, Dominae, Theseus, and I hammered out with Trip in chat.

Nathan

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:26
  Old Post 25-02-2003 13:22
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#13 Report this post to a moderator
Avatar Enlargement: We've got the solution

Since the overwhelming majority decided to let Lux live, there's no need to approach our troops. Unlike others, we will keep our promises.

I can play the turn this evening (for me), but my work load has heavily increased and I might not get home in time. If I didn't play the turn by noon Apolyton time (EST), please don't wait for me and go ahead.

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:26
  Old Post 25-02-2003 14:06
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I hadn't planned to stick around this late, but if your work situation is that troublesome, I may as well go ahead and play it.

Shiber is offline Shiber
Emperor
Haifa, Israel
Jul 2002
time: 07:26
  Old Post 25-02-2003 14:10
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Increase the size of your Attachments

How about moving 4, to the iron mountain, from which we have access to two different mountains overlooking Portia. That way, if we decide to enter Lux territory next turn, noone can prevent us from going on a mountain on the way in.
With any luck, Lux would interpret this move as an attempt to prevent them from seizing the iron mountain and fortifying on it (also a good idea).

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:26
  Old Post 25-02-2003 14:14
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Score information:

107 (+1) Gathering Storm
114 (+1) Demogyptica
95 (+2) Glory of War
120 (+3) Role Play
84 (+1) Vox Controli
72 (-0) Lux Invicta
128 (+2) Legoland

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:26
  Old Post 25-02-2003 14:16
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I'd rather keep the warrior sentried where he can see into Portia and the surrounding tiles for the moment. We'd lose a lot of visibility from the iron mountain.

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:26
  Old Post 25-02-2003 14:23
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Screenshots sent.

nbarclay is offline nbarclay
Emperor
Huntsville, Alabama
Dec 1999
time: 23:26
  Old Post 25-02-2003 14:34
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Turn sent. Sorry about racing through this so quickly, but I need to get to bed. And I need to get to work early enough I couldn't play after noon Apolyton time if Sir Ralph would be delayed.

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:26
  Old Post 25-02-2003 15:11
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#20 Report this post to a moderator
Lose 30 kilos (of popups)

Huh? guys, you lost me. Did we not move our warrior close to Portia? How are we going to extort them without immediate danger to them? The consesus in the poll was that we let Lux live, but the strong majority was all for extortion... If they still haven't pop-rushed a defender, we should move a warrior closer, and make our demands. Let's hope that with he one turn delay, Lux didn't rush in a defender.

DeepO

FrustratedPoet is offline FrustratedPoet
Emperor
All Glory To The Hypnotoad!
Mar 2002
time: 05:26
  Old Post 25-02-2003 15:30 Visit FrustratedPoet's homepage!
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#21 Report this post to a moderator
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quote:
Originally posted by DeepO
Huh? guys, you lost me. Did we not move our warrior close to Portia? How are we going to extort them without immediate danger to them? The consesus in the poll was that we let Lux live, but the strong majority was all for extortion... If they still haven't pop-rushed a defender, we should move a warrior closer, and make our demands. Let's hope that with he one turn delay, Lux didn't rush in a defender.

DeepO


Haven't we already worked out a deal with them? We don't need to threaten them if Trip has already promised to give us what we asked him for.

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:26
  Old Post 25-02-2003 17:30
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Avatar Enlargement: We've got the solution

You're right, FP, I didn't saw the chat log before posting here. Still haven't read everything, and I'm more then a bit worried that Lux is not going to mind doublecrossing us.

DeepO

FrustratedPoet is offline FrustratedPoet
Emperor
All Glory To The Hypnotoad!
Mar 2002
time: 05:26
  Old Post 25-02-2003 17:35 Visit FrustratedPoet's homepage!
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#23 Report this post to a moderator
Inflate your Upload Space

quote:
Originally posted by DeepO
You're right, FP, I didn't saw the chat log before posting here. Still haven't read everything, and I'm more then a bit worried that Lux is not going to mind doublecrossing us.


They must know that double-crossing us = death.
They'll only do it if they want to commit suicide (again ).

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