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Sarati
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How about just turn off the Senate victory?
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Main_Brain
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Economic World Center
Jul 2002 time: 06:26
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You can turn it off :P
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Pallidyne
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quote: Originally posted by Grumbold
This is the reason why people are discussing the need for a 'defy the council' option. if you turn off council victory its a completely different thing to needing to be superbly strong before the council unites and comes to kick your butt.
Considering the game has been deliberately built with many races outside the council completely, it makes sense that they simply wouldn't care who the muppets voted grand poobah, just like they haven't cared about any of the other votes. "I'm sorry Mr Harvester, you may have eaten the remainder of the galaxy but Mr Psilonius here has been elected local winner so you can just go home now, you've lost."
Winning a game after the council races come for you should be damn hard, but anyone should be entitled to try. |
I WHOLEHEARTEDLY agree!
-P
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Eric S
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Las Vegas, NV
Jan 2002 time: 21:26
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quote: Originally posted by OmniDude
Actually, imagine your reaction if your timing was bad and on turn umpteen on your way to a sole survivor-win with a shitload of Planetbuster ships you're en route to utterly annihilate the last race's last colony (which happens to be the sole member of a by now pathetically obsolete Senate, cause you've killed everybody else)....PLING!..You've lost, 'cause Mr. Itty-bitty has (inevitably) won the election.... |
Funny thing is, I mentioned the possibility of this to a gamer friend of mine Sunday over a game of pool, before this thread started. He groaned (and laughed) at the idea even when it was just a theoretical possibility.
We discussed this and decided that failing to get on the Concil, the best plan was to hold your final assault until just after an election that you know won't go one way or the other. If it looks like someone is going to win, hit him hard enough to drop the number of votes he has, but not enough to give it to the other guy. Hope for abstainers.
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NormanEinstein
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quote: Originally posted by Anun Ik Oba
Something needs to be done about this senate victory thing- it stinks. Not fun at all, and DEFINATELY going to stink for MP.
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As others have mentioned, you can turn the Senate Victory condition off. And I wouldn't be too worried about someone achieving a senate victory in multiplayer; human players are a lot quicker to notice someone creeping for a senate victory and will likely work hard to keep that from happening. Of course, you're free to run that victory off in MP too.
Although I do think there should be an option to 'defy senate' when a senate victory occurs. It could be similar to the effect in MOO2, where all the senate members would form one unified empire and you'd have to fight them all.
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H Tower
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are there any reasons to NOT be in the senate?
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JonahFalcon
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New York, NY USA
Nov 2000 time: 05:26
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Sure. Being alone allows to you boost your economy by minimizing the Opprossometer and raising taxes. You don't have to worry about spies, enemy incursions and so forth. However, with the Senate Victory on, you MUST seek out and at least have SOME contact with other races, and at least get in on the conversations.
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H Tower
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spies only work if you are in the senate??? What's that about? does it mean that you have a xenophobia law which says kill aliens on site? that way spies wouldn't work.
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Kc7mxo
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Kansas City, Kansas
Jan 1970 time: 21:26
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I think multiplayer senate victory could be possible, IF the votes were all cast simultaneously.
I might be able to get concsessions out of certain weak players by asking for votes in the next senate election. As long as they don't know I'm going to win, then they might still consider voting for me.
Now, if I'd designed the moo3 senate victory, it would have gone like this. Every so many cycles, the council meets and elects a chairman (simple majority). Chairman gets a veto on any bill passing through the senate, unless it gets a 2/3s majority of votes. The antarans would start out as Chairman.
Since the antarans have such overwhelming voting block, they'd be chairman most of the time, and even after you start beating them, they'd still have a powerful block.
To become President, you'd have to win a chairman election with a 3/4s majority, which would be difficult without whooping on the antarans.
I think such a system would give the senate vicotry more meaning. And you could convince people to elect you to chariman, without explaining you've now got enough votes to become president at the same time.
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To_Serve_Man
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Albany, NY, USA
Apr 1999 time: 00:26
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If i was making the Senate, I would have made it so you either:
A) Have to be voted as 'el Presidente' Two (or three) times in a Row. This way, theres more of a 'double elimination' feeling, and if someone has 1 presidental win under their belt, one may feel more obligated to attack and destroy that player, so they cannot win a second election.
B) Have a time limt after the 'el Presidente' was elected... say, 20 more turns and the game is over or something.
Its just... to me.... Senate victory gives me the feeling I got when I was playing one of the 'other' nations in a Europa Universalis game, and oops, the games over(crash to desktop) cause some other nation annexed me in a historic event and I had NO control over it what so ever.
oh well....
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