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TAF
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Dallas, Texas, USA
Apr 2001 time: 05:13
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Help!!! This is the scenario. I'm playing SMAC v4.0, transend level, Santiago. I'm Planetary Governor. Yang is nuke-happy. He can nuke me from the otherside of the planet (i.e. outside of the range of his missile)!!! What is up with that? I thought v4.0 put an end to that problem. It really puts a damper on my play when he nukes the base with the Command Nexus, the Nano Factory, the Citizen Defense Force, and the Planetary Datalinks. Is there any way to stop him from doing this? Is it a tech that he has acquired? It just ain't right!!! Thanks for any help.
[This message has been edited by TAF (edited April 13, 2001).]
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Walt
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Louisville, KY, USA
Jan 2001 time: 05:13
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The short answer is: You're SOL.
Version 4.0 did not fix the bug. The AI still has unlimited range with missiles.
What can you do about it?
Infiltrate him, find out where he's building the nasty PB's and put a stop to it with an unending wave of probes.
Enjoy!
Walt
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Earwicker
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Washington, DC, USA
Mar 1999 time: 00:13
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I'm with Walt 100%. Infiltrate as soon as possible to know when and where to strike (the increased prototype cost will be a blessing there).
Better still, use a bit of prevention. Work on crippling his ability to research his way up to Orbital Space Flight. Yang is a faction that I prefer to weaken early and often, since I know sooner or later there will be vendetta. If he is far off, I know I'm relatively safe from a rover rush. He doesn't pose an immediate threat (not one that can't be sunk, anyway), so goad him into war. Then, without reputation hit (I like remaining Noble), use a barrage of probes (rover, foil, and cruiser varietier) to hit his bases. Steal money if he has any, tech if he's somehow ahead, knock out facilities, and assassinate researchers. I find he's the best one to do this to, because if he gets to that tech his industry bonus turns his faction into a juggernaut.
This way you can still work on developing your bases or conquering closer neighbors without bogging yourself down in a Yang invasion. Save that for later.
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Earwicker
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Washington, DC, USA
Mar 1999 time: 00:13
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quote:

Originally posted by RedFred on 04-16-2001 04:49 PM
Earwicker, my apologies. When I said "the base with the most military" I was being inprecise. Rather than total number of units I meant the base with the most military might.
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Thanks for the clarification. I'd suspected as much and wasn't really planning to test it out, but you saved me some precious mental energy.
My concerns aMoot point anyway -- a cruiser probe finally made it through the long journey, discovering Cha is waaaayyyyy behind in technology. He'd eliminated his neighbors A function of having waredknocked off his enemies
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As to Cha Dawn launching I have not noticed that s/he has a itchy trigger finger. I have seen practically everyone launch, but Yang is the only one that stands out in my games as doing it more that normal. He is also the one most likely to start an Orbital war with you. I know playing the Progenitors the votes you get for the EG SP are useless but it is still worth it just for the infiltrator status of far-flung factions.
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Yep, I let the Empath Guild go, overlooking its utility in that regard. I hadn't expected it to be so tough to get across the oceans. My concerns about Cha were for naught this time, anyway -- he's way behind in tech and has been stashing away energy reserves (about 3000 energy). I've never seen such a wealthy AI faction, so ripe for the draining. I chose the huge map expecting a challenge, waiting for at least one of the sprawling factions to go hog wild -- but no Yang. If I leave him alone he might get PB's but not before I have ODP's.
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Another observation: if you stay "noble" the AI will be less likely to launch even if you are at war with them.
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I always strive to stay Noble and play without atrocity. I like to think it'll have its rewards from the AI, but they're sneaky conniving somebodies in most respects.
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RGE
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Karlstad
Jul 1999 time: 06:13
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I like Yang. In my current game I started as Spartans on a small continent in the southern hemisphere. East of me I found the Peacekeepers on another small continent containing Garland Crater, and to the north the Hive covers us like a huge umbrella. Just north of the Hive the Gaians started out in the Monsoon Jungle, which lead to Deirdre becoming one cocky witch. Eventually she declared vendetta upon both me and Yang, while she made pacts with Peacekeepers, University, Believers and just recently, Morgan. After conquering the Peacekeepers I am able to fight a completely offensive war with all the other factions, since Yang shields my own continent and also gives me lots of units when I conquer the Monsoon Jungle. This is the second time I've had a successful pact with Yang, and I believe the key to his loyalty is to use Police State while conquering the bases of his enemies. It probably helped that I wasn't on his continent as well, which was also true the first time I had Yang as my pactmate.
But then again, Yang has been my arch enemy in two other games, so it just goes to show that he's a force to be reckoned with, unlike those Believers who never seem to get anywhere. I guess I'll have to play them next. Too bad their leader and her bases are so ugly. How do they build those rock cathedrals on the sea anyway?
RGE
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Walt
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Louisville, KY, USA
Jan 2001 time: 05:13
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Or witches...
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All times are GMT. The time now is 05:13. Apolyton Time is 00:13. |
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