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OliverFA
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Leeds, UK
Sep 2002 time: 06:26
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Republic is too expensive IMHO at this early stage of game. The good thing is that it would cost us "only" 40 turns and we would "save" some beakers, but that would slow our tech development unless we built the Great Library.
Also, our cities are not big enough for the commerce and corruption bonus to compensate for having to pay all the units that come "free" with despotism/monarchy and the absence of military law to prevent unhapiness. Republic is for more developed states of the civ.
For these reasons I would prefer to go for Monarchy.
Added later:
Oh, and I should also explain why I dismiss Currency and Construction.
Currency gives us 50% more money. But we must build markets for that to be useful and we haven't still built many temples, so I guess we won't need that advance for a while. It also gives us increased luxury effects from the third luxury, but again we still are far from connecting the third luxury, and the bonus isn't really important until the fifth luxury.
Construction gives us aqueducts. Not in a need of that since almost all of our cities have access to freshwater. Again, we haven't built temples so we won't built coloseums for a while. Great Wall would be a reason, but I think that the advantages that Monarchy give are better than the posibility of building the Great Wall.
Last edited by OliverFA on 25-02-2003 at 22:15
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