Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > Civ3-Strategy-Archive > Formula for city tile shields
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
DaveMcW is offline DaveMcW
Prince

Aug 2002
time: 00:26
  Old Post 26-02-2003 04:04
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Formula for city tile shields Support Apolyton, buy Call to Power 2

I decided to test what affects city tile shield production, to figure out why some city centers produce more shields than others. Here's what I found.

Shields from unimproved terrain
+Shields from bonus resources
+1 if city size >= 7
+1 if industrious and size >= 7
+1 if city size >= 13
+1 if shields==0 so far
+1 if in golden age/mobilization

The interesting part is you only get the 0-shield-terrain bonus if the city is size 6 or less. Building on shielded grassland is not any worse than building on regular grassland after you reach size 7!

Nor Me is offline Nor Me
Prince

Oct 2002
time: 05:26
  Old Post 26-02-2003 04:14
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Re: Formula for city tile shields Support Apolyton, buy Galactic Civilizations

quote:
Originally posted by DaveMcW
+1 if industrious and size >= 7


I only get this in size >= 13.
That's in PTW 1.14f. I heard a rumour that this is new in PTW though.

Dominae is offline Dominae
Emperor

Jan 2002
time: 00:26
  Old Post 26-02-2003 18:40
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Avatar Enlargement: We've got the solution

I thought it was both +1 in > 6 and +1 > 12 for Industrious. That's what the Industrious trait makes it sound like...


Dominae

Thoth is offline Thoth
Prince
Ottawa, Canada
Dec 2000
time: 00:26
  Old Post 26-02-2003 19:11
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Remove this text

The Industrious bonus was pushed back to Metros in PTW.

badams52 is offline badams52
Prince
near the magic kingdom
May 2002
time: 21:26
  Old Post 27-02-2003 03:36
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Call to Power 2

So Dave, I'm being lazy here...with this information what is the best terrain to found a city on according to shields?

Bluefrog is offline Bluefrog
Chieftain
Just east of nowhere.
Dec 2001
time: 00:26
  Old Post 27-02-2003 08:50
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Enter the AD-FREE zone

I believe founding a city on a hill with coal would give your best city-tile shields, especially if you're industrious and it grows into a metro.

But, it's often a crapshoot, as most of us are long done building once we find coal, heh. Though I've been known to dismantle cities and build a new iron works town, heh.

cumi is offline cumi
Warlord
Austria
Jul 2002
time: 06:26
  Old Post 27-02-2003 17:43
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Enter the AD-FREE zone

Is there any rule for the food in the city tile? Or the city gets 2 Food always from the tile, where the city itself is?

I made a few tests. If there is a food-bonus (Cattle or Wheat) on the tile, the city doesn't benefits from that. It still shows only 2 food on that tile.

Please help! Thanx

-- cumi --

badams52 is offline badams52
Prince
near the magic kingdom
May 2002
time: 21:26
  Old Post 27-02-2003 21:54
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Browse Apolyton AD-FREE

Bluefrog,

yeah, hills with coal, but take out all resources excluding luxuries (since we usually don't get to see them till after REXing) and what are we left with? hills? grasslands + shield?

badams52 is offline badams52
Prince
near the magic kingdom
May 2002
time: 21:26
  Old Post 27-02-2003 21:55
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Put an end to popups!

Cumi,

food on the city tile is always 2 unless in a golden age (I think).

Nor Me is offline Nor Me
Prince

Oct 2002
time: 05:26
  Old Post 28-02-2003 01:31
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton

quote:
Originally posted by badams52
unless in a golden age (I think).


?

Does anyone know what the Palace commerce bonus is (or whether it exists)? I've seen 0-3 and odd things like the tiles in the city window showing different commerce than the total below (without other improvements obviously).

Datajack Franit is offline Datajack Franit
King
Bologna
Aug 2002
time: 06:26
  Old Post 06-03-2003 14:51 Visit Datajack Franit's homepage!
Edit/Delete Message Reply w/Quote
#11 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

What's about the french in PTW?

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:26.
Apolyton Time is 00:26.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0309 seconds (88.82% PHP - 11.18% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net