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Draginol is offline Draginol
"Galactic Civilizations II: Dread Lords" Project Lead

Dec 2002
time: 05:26
  Old Post 27-02-2003 08:10
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What a game of Galactic Civilizations is like Support Apolyton, buy Alpha Centauri

http://draginol.stardock.com/images...c_example1.html

I actually lost this game which wasn't the plan but it still gives you an example of what a complete game is like in a nutshell. Each game plays very differently.

PriestOfDiscord is offline PriestOfDiscord
Chieftain
of the Arms Dealers.
Sep 2002
time: 00:26
  Old Post 27-02-2003 09:44 Visit PriestOfDiscord's homepage!
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Detailed AAR of your game, I really enjoyed it.

A few quick questions, if I may:

When a major empire splits in two, do both of them get a seat on the UP? Do both have the expanded diplomacy options available to major races?

Can minor races(including the I-League and such) expand into new systems? Build their own starships and expand culturally?

I notice a lot of people seem to like the goodies that come with being evil compared to going the path of good. What bonuses does a goody two-shoes get in the long run that make taking some of the short-term problems worth it?

Thanks in advance, you're really getting me psyched for this to come out.

Draginol is offline Draginol
"Galactic Civilizations II: Dread Lords" Project Lead

Dec 2002
time: 05:26
  Old Post 27-02-2003 10:03
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Answer is yes to everything except the UP. Only the major races get a seat at the United Planets. The minor races get second class treatment.

PriestOfDiscord is offline PriestOfDiscord
Chieftain
of the Arms Dealers.
Sep 2002
time: 00:26
  Old Post 27-02-2003 11:11 Visit PriestOfDiscord's homepage!
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I'm guessing the original race is the one that keeps the UP spot then, right?

Usually Insane is offline Usually Insane
King
halls of the dead
Mar 1999
time: 06:26
  Old Post 27-02-2003 15:05
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how about the goodie vs. baddie options?

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:26
  Old Post 03-03-2003 13:54
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Well, I think this looks like a "small" improvement over MoO3's ultra-passive AI. I can't wait.

-Jam

MarkG is offline MarkG
Grand Lord of Apolyton, Owner of all this land as far as the eye can see

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Macedonia, Greece
Jan 1970
time: 07:26
  Old Post 03-03-2003 22:12 Visit MarkG<br><img src=/forums/images/admin-icon.gif>'s homepage!
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Help yourself to an AD-FREE life

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perhaps you could upload the file here?
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mindlar is offline mindlar
Settler

Nov 2001
time: 21:26
  Old Post 06-03-2003 22:00
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PoD: the original race is the one that stays in the UP. The same 6 major races are the only ones that are ever in the UP.

Good races get the satisfaction of being good, easier relationships with other good empires, and different high end technologies. Good empires ally much easier with eachother than evil empires. Good empires have late game technology that give better boosts to speed, influence, and trade.

Evil empires have late game technologies that boost production and military strength. They also get additional trade, but not as much as good empires.

Neutral empires get screwed in the technology game because they can't get either the good or the evil techs.

Chronus is offline Chronus
Prince

Aug 2000
time: 05:26
Smile  Old Post 07-03-2003 08:12
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quote:
Neutral empires get screwed in the technology game because they can't get either the good or the evil techs.


Uh oh. Perhaps this part needs to be play-tested a bit more? Shouldn't there be an incentive for picking a neutral empire?

Draginol is offline Draginol
"Galactic Civilizations II: Dread Lords" Project Lead

Dec 2002
time: 05:26
  Old Post 07-03-2003 09:37
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Put an end to popups!

Not really. Neutrals don't have to deal with the diplomatic issues of being good or evil. It's been thoroughly play tested. It's one of the game mechanics from the OS/2 version too.

Comrade Tribune is offline Comrade Tribune
Prince
Vienna, Austria
Nov 1999
time: 06:26
Question  Old Post 07-03-2003 19:14
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quote:
Originally posted by Draginol
Neutrals don't have to deal with the diplomatic issues of being good or evil.


I read you as this meaning that is an advantage, right? So staying Neutral *is* already a viable option, as it stands!?

Do I understand you correctly here?

Draginol is offline Draginol
"Galactic Civilizations II: Dread Lords" Project Lead

Dec 2002
time: 05:26
  Old Post 07-03-2003 20:57
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Exactly. There aren pros and cons of any alignment path. There are real diplomatic advantages to being neutral (as you can imagine).

Eric S is offline Eric S
Warlord
Las Vegas, NV
Jan 2002
time: 21:26
  Old Post 08-03-2003 00:47
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Out of curiosity, are there advantages to being just a little good instead of angelic? I'd suspect that the evil hate the angelic even more than they hate the "just a little good" races.

End of March can't come fast enough :-) And I'm up to my ears in MoO3 right now, but I'm still looking forward to this. The alignment is one of two things that I'm hesitant about, but obviously I'm willing to give it a chance.

Comrade Tribune is offline Comrade Tribune
Prince
Vienna, Austria
Nov 1999
time: 06:26
  Old Post 08-03-2003 01:31
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quote:
Originally posted by Draginol
There are real diplomatic advantages to being neutral (as you can imagine).


Yep.

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