 |
|  |
 |
|
Hydro
|
|
Winfield, IL, USA
Jun 1999 time: 05:26
|
|
I’ve played a single game to turn 130 (!!!). Overall I am impressed. But, there are a few bugs I’ve found. It is possible these aren’t bugs but are…er…’user error’ (as my company’s IT folks diplomatically say):
1. Game Crash: I get a Direct X error that crashes the game. I even held my nose and installed their Direct X 8.1B (??) over my XP drivers (I checked first – I had 8.1, no ‘B’). So far it’s crashed a half dozen times. Luckily there are auto saves each turn.
2. Unable to get to the Galaxy Map or other Detail Summaries: If a Detail Level Summary is up (for instance, when in the Planets tab, clicked on a planet and getting the summaries, then to the ‘secondary’ expansion for details) and then I navigate somewhere else then I CAN’T go to the Galactic Map, or open other Detail Summaries. This is very irritating since I can’t find and close the open Detail Summary since I frequently will have no idea what Detail Summary is open! The only cure it so hit Next Turn, which clears it.
|
|
|  |
 |
|  |
 |
|
Hydro
|
|
Winfield, IL, USA
Jun 1999 time: 05:26
|
|
HT - yes! Howdy neighbor! I'll upgrade to 9.0 - thanks for the link. Hopefully that'll do the trick.
CV - I've learned to love the 'G' key. But, that is what won't work when (as you said) the onion is fully peeled. The problem is that it sometimes hitting 'G' won't close all those open layers and I'm stuck trying to find what I left open. Often it is too irritating and I just End Turn, which does the trick.
|
|
|  |
 |
|
GodKing
|
 |
Detroit
Feb 2002 time: 00:26
|
|
Graphics error - When voting for Orion President, I can click on abstain, new orions, and whomever, and see the check marks, but there is no "enter" or other means of moving it forward past that point. So any other senate actions just get hung up there.
Graohics error - sometimes (about 2 out of every 5 or so) the area for voting on a resolution (yea, nea, etc.) is grayed out. You can still vote but you are clicking blind (so you better know where the buttons are supposed to be).
Error??? - when in diplomicy trying to work out an exchange, when you click the arrows to close out the list of planets and then click on a tech and add it the planet list opens up again. Also, when you click on a tech on your side and the alien side, and add one (doesn't matter which one) the other side becomes unselected and you have to re-aquire it.
It would be nice if once you close a listing (such a planets) it stayed closed for the next diplomatic contact with that species.
|
|
|  |
 |
|
Dactyl
|
|
There is a bug in the "Options" regarding background music. I turn it off by clicking the "minus" button until all of the bars are unhighlighted. I return to the game and all is fine, the music is off. However, the next time the line "Resolving Remaining Space Combats" appears while the game is processing between turns, the music is turned back on. Once the game gets going pretty good, that means I have to turn off the music every turn. A minor bug, but very annoying since I don't like listening to background music.
|
|
|  |
 |
|
Craig P.
|
|
Odd bug... partway through a ca. five-hour session, certain keyboard shortcuts stopped responding. The ones that I noticed were the the 'G' to return to the galaxy map and the to open the SitRep. It wasn't a total lack of responsiveness, as the '+' and '-' to change levels (galaxy vs. system vs. planet) still worked and I could still rename ship designs and TFs.
|
|
|  |
 |
|
Prisma
|
|
I had a fight which I let the AI control.
While it was in progress I pressed 'naxt phase' and got the 'cede control?' message.
then the fight was over, but the message was still there but I coudn't press the (confirm/cancel) buttons.
I could press 'next phase' however.
It's like it was visually there, but not physically.
I wanted to create a troop transport fleet. (3 transports + other ships)
All the requirements stated at the top of the screen where fullfilled, but one of them (cant remember which one) was still red and I coudn't confirm.
Adding another ship and then removing it again helped.
I also had the bug where the AI produced 7 colony ships to colonize 1 planet (might be because I marked troop ships as obsolete and the AI didn't have anything better to do ... )
Oh, and a little 'feature request': Please note somewhere how many troops fit into one transport.
|
|
|  |
 |
|
CharlesBHoff
|
|
el paso texas
May 2002 time: 05:26
|
|
I get than Direct X surface unavailable on the load game screen. I than going to try Direct X 9. What cause this is there than patch comeing out.
|
|
|  |
 |
|
petemajor
|
|
Bug in the finance screen:
Just a few turns into the game my empire income is about 170 AU. I press the turn button, looked at the top bar and saw that all of a sudden I am running deficit of "2.5k" AU per turn.
So I go to the finance screen and military spending, research, planentry grants are all huge numbers... but my income is still about 170 AU.
Whoa, glad I caught that one or I would have been digging myself out of debt for the next million cycles!
|
|
|  |
 |
|
tjno2
|
|
Portugal
Dec 2000 time: 05:26
|
|
1.1) The UI is a mess: All boxes/screens you open should have a close botton, but some don't (planet screen/star sytem and planet double-clicking and task force double-clicking). The interface should also be 100% mouse oriented, it's annoying having to press - or G to get back to galactic view. Also, there should be more undo / confirm / cancel buttons: Orion Senate while voting for president, Budget screen, Empire screens, etc..
Finally, some description boxes with long text have a scroll bar, if you use that scroll bar to go down in the description and then change to another object that doesn't require a scroll bar, the description box will show up in the position where you left the other one, meaning that sometimes the description box will appear empty or with the bottom part of the description and there's no way of going back up (unless you click again on a description with a scroll bar and go back up)
1.2) More UI: While saving a game, i can't select the gamesave i want to overwrite with the mouse and then save it. Also, the text boxes don't allow me to select all the text in the box and then overwrite it with a touch of a key, i have to delete it first.
2) If i have a TF above an enemy's / neutral planet that doesn't have any defenses, i have to order the TF to blockade it or assault it every turn. There should be an option in the task force window to attack the planet, so blockading it would be automatic. If an enemy fleet comes by or if the planet builds defenses, then the combat menu should appear.
3) I should have the option to attack the planet i want to in a solar system. I've came by the situation of having the enemy's homeworld as the 4th planet from the sun and having to conquer the 5th and 6th planet first before getting to the 4th.
EDIT: Never mind 3), i just found out that i can choose the planet to attack in the combat scheduler. 
For now that's it, if i remember more stuff, i'll post it. 
Last edited by tjno2 on 03-03-2003 at 00:56
|
|
|  |
 |
|
H Tower
|
|
quote: Originally posted by CharlesBHoff
I get than Direct X surface unavailable on the load game screen. I than going to try Direct X 9. What cause this is there than patch comeing out. |
has anyone else had trouble figuring out what he said?
I'll guess that he has trouble with directx when loading the, he is going to try installing directx 9 and then hope that a patch comes out.
|
|
|  |
 |
|
CharlesBHoff
|
|
el paso texas
May 2002 time: 05:26
|
|
I have no problen getting into the main screen, it I want to load than game after getting surface unavailable error after trying to save than game, I can only load than old game after deleteing the latest save game file.
Haveing touble loading and saveing than game in any game is a major bug especial in a game like MOO 3.
|
|
|  |
 |
|
Lotharun
|
|
Military DEA overbuilds things you might not want - marines, scouts, transports etc. Whereas you can remove a transport/scout by way of obsoleting the design you can't stop (as far as I can tell) marines, etc. from being built.
Spy insertion messages kept showing the same name for my spy even though that spy was dead long ago. Problem clear itself up.
Colony Ship in orbit over a System with no enemy present and no matter what I try and can't get the ship to colonize the target planet.
Other than to wait for a bill vote, there is no real way to see how you're doing compared to other races.
The slider bar for research is a nightnmare to adjust. One miss click and the one you were trying to edge up a percent goes to 100.
|
|
|  |
 |
|
Felwar
|
|
Same problem mentioned above with perceived empire income suddenly skyrocketing on turn 3 or 4, while actual income remained low. Would have put me far into debt.
In ship design, I tried putting improved thrusters on a ship and it took up about 100 extra space. So I tried to switch it back and the 100 extra remained. Had to scrap the ship design to fix it, and it happened every time. Havent been able to use upgraded thrusters on any ships.
The research bar in the economics tab turns orange when the AU's put into it equal twice the capacity of the world. It shouldnt turn orange until it reaches three times the capacity. The final calculation is still correct, the color is just wrong.
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:26. Apolyton Time is 00:26. |
top of page
|
|
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|