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kalbear
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Yeah, the antarans. Heh. Heheh. They were reALLY fearsome. Except so not.
Yes, pick up MoO2. Whatever you think of MoO3, MoO2 is a good game and is easy to learn. There's a lot of bad with it as well, but it's very addictive.
And I have heard success of people playing it in XP. It also is a windows program, so you should be able to play it that way.
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Ianpolaris
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Guys,
Slightly OT, but where can I get Moo 2? After this 'experience' with Moo III, I want to do some real mooing again (to wash the taste from my mouth), but unfortunately I can not find my old Moo 2 CD....and I switched systems some time ago so I don't have it in memory.
-Polaris
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kalbear
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You should be able to find it at various online stores. You might check ebgames first, or amazon. I've seen it for about $10.
I still find it highly ironic that the author of this thread now likes the game. Doesn't discount his arguments or anyone else's (except for CT, who still has not played the game and continues to troll), but it's amusing.
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Ianpolaris
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Kalbear,
Yep, I just saw that and took advantage of it. Thanks.
-Polaris
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Ianpolaris
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Arrian,
If you have the opportunity (ask your friend!) to try the game first before buying it, then I strongly recommend that you do. I rather strongly suspect that you will not want to buy it yourself, but you never know. It might appeal. It has apparently for some here. Just because I can't understand that appeal doesn't mean you won't.
However, I urge you...all of you...not to buy it until you have playtested it out for yourselves. Too many stores will not take the game back.....which is the mistake I made.
-Polaris
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MitchDev
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quote: Originally posted by Arrian
I have a friend who is supposed to get the game soon, so I may wait for his opinion before deciding.
It definitely seems to need patching.
-Arrian |
Do the safe thing, wait for your buddy to go on vacation or a business trip, borrow the game, and thoroughly test it as others have suggested.
There is an interesting game there, not a true MoO-game, but its not to everyone's tastes, I'm still on the fence with just a few days till my brother-in-law gets back to the states and will want the game back...
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wilebill
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columbus, ohio
Feb 2003 time: 05:26
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MOO2 loaded under XP without complaint.
Started MOO2 and was amazed. Now I see why people who have played MOO2 are disappointed with MOO3. Of course, having learned MOO3 to some slight degree I knew generally what MOO was all about, so getting rolling with MOO2 took somewhat less than an hour. I printed out the manual on disk but I could have left it as a .pdf file since all the information you need is right there in the program.
Graphics are 640 x 480 SVGA, but they are really well done and not hard on the eyes. Music through audiophile grade headphones is acceptable, not bad at all! The "Reference" in the program seems quite complete. There is right mouse button popup help for almost everything. Speaking of not hard on the eyes, all fonts in this program are sharp and clear and easy to read. No blur.
Well, what can I really say that everyone does not already know about MOO2? Excellent game, 5 stars, anyone can quickly learn MOO2 with at most an occasional glance at the manual, if that. I will be playing a lot of MOO2, no doubt of that.
I am not giving up on MOO3. MOO2 is now at patch level 1.31. According to a review I found, MicroProse took a very long time to fix the bugs in the original MOO2 release, so if QS's MOO3 follows tradition it may be six months to a year or more before MOO3 is in the same flawless highly polished state as MOO2.
If MOO3 survives, that is. Read the post-release reviews of MOO3 at Amazon.com by people who purchased it through Amazon. They are not good.
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Ianpolaris
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wilebile,
Yes the 1.31 version of Moo2 is better than the original, but the original wasn't bad! AFAICT the 1.31 patch primarily corrected balance issues (such as the Creative Cost, Gryostabilizers), adjusted the enemy AI (to make it more aggressive in diplomatic contests), etc.
The point is that Moo2 version 1.21 (the original) was still better than Moo3....and considering that Moo2 was published in 1994 IIRC, that is almost criminal IMHO.
You are right thought. AFAICT the biggest critics of Moo 3 are ex-Moo2 players (I am one), and I think you are starting to understand why....
-Polaris
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kalbear
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Ah, NOW I understand why people say that moo2 out of the box was fine.
They were playing 1.21. Or 1.2, I thought.
That's not how MoO2 came originally. It was a 1.0 release, and it had crashing flaws all over the place. That's the version I played, and I had to wait a while to get it to 1.2 . It wasn't just balance issues, it was things like shooting planets with shields caused CTD, weird customizing issues, total lack of challenge AI, strange bugs in space combat...all sorts of things.
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Ianpolaris
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Kalbear,
You're right. It was version 1.2, and that was the way I got it straight from the CD....so at least for me (this was back in '95 of course), I found the game to be quite playable out of the box. Of course the balance issues were semi-serious which is why I loved the 1.31 patch, but that was neither here nor there for playability.
-Polaris
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N4M8-
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No, I vaguely remember that as a stated goal because I remember thinking that the game would learn to play against me, then play like an idiot against a friend who borrowed my machine because it was geared to face me.
Not that I don't like the concept of adaptive programming, but I don't trust an industry that doesn't seem to understand what AI truly is to give me something that is truly adaptive and learns to play a generally strong game against all opponents.
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