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Don K Hotay
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Boston
Aug 2001 time: 00:26
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To anyone who remembers any of my negative posts leading up to the release, especially QS and IG people....I wholeheartedly take back everything I said. You have put out a remarkable game that I swore I wouldn't buy, but now can not detach myself from.
I hope that players who have intitial difficulties stick with it. This game has taken a great leap forward that no other game has in the last two or three years. It is, as we all prayed for at one time or another, NOT DUMBED DOWN. So many years in the making, with so much effort put into it by so many people, fans and developers alike, and then to pay fifty dollars for it only to give up within a week is weak....DON"T BE WEAK.
Be strong for your empire and yourself, and so that games continue to get smarter, and better. I recall buying MOO3 when I was younger (was it 5/6 years ago that it came out?). I'm sure many were in the same boat back then, trying to figure out what the hell was going on, what everything meant. Just stick with it, and you'll find this game to be 50 times more immersive, more fun, etc... ITS FANTABULOUSO!!!
Quixote
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kbud
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Game definitely was frustrating at first but now that I have the basic mechanics figured out -- i'm happy.
yes, there are a few minor gripes but overall they did a nice job pulling off a game of this depth and scope.
Got that "just one more turn" feeling until very late last night... my work productivity is suffering... hope my boss doesn't turn up the oppressometer on me.. (doh! MOO3 geek joke)
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Rantz
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Southern CA
May 2002 time: 05:26
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quote: Originally posted by Don K Hotay
To anyone who remembers any of my negative posts leading up to the release, especially QS and IG people....I wholeheartedly take back everything I said. You have put out a remarkable game that I swore I wouldn't buy, but now can not detach myself from.
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Don, coming from you, that's high praise indeed. Between the IG delay of shipping it for a month, and now THIS, I don't know if my heart can take much more!
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Don K Hotay
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Boston
Aug 2001 time: 00:26
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Agreed, and so I'm not gonna go anywhere near race customizing for another few weeks, or months. The AI depending on the race really does have great strategy skills.
On another note, reserves and mobilization centers, what a combo! Waging war is so much more fun. You figure out where the enemy is lacking, and you try your best to design and assign a task force that takes full advantage of them.
Its so much fun controlling space battles, spinning the space grade up down and left to right, getting the view of the action just right, trying your hardest to protect those precious troop ships without which the assault you've just made on the enemy's homeworld is pointless! I could tell so many stories about the shite thats gone down in just one of my games.
I'm wasting precious MOOtime here....
Quixote
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