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Velociryx
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of Candle'Bre
Apr 1999 time: 05:13
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::grins::
Sorry Red H....I ate your Probe team for breakfast....mayhaps that is what mucked up my pancreas in the first place.
And thanks to both you and brother Googlie for adding words of welcome.
A random, stream-of-consciousness aside:
Googlie, a Loooooong time ago, you created a thread here asking if anybody had gotten and played HOMM3....after hearing some mixed reviews about it, I broke down and bought the game on the cheap (twenty bucks for the "Complete" edition, which came with two expansion packs.
While it lacks the complexity of SMAC, I have to admit, the game rocks and the graphics are utterly gorgeous!
The game also has a very user friendly scenario editor (which the folks who designed the SMAC editor would do well to study), and I've *just* started exploring the ins and outs of it....so far, I can report that it's quite flexible, and I'm creating my very first "adventure" with it....so if you ever wound up purchasing the game and are looking for a new "quest" to complete, I should have this one polished in a couple days. It's good therapy.... 
And, if anybody reading this plays the game and wants to take a peek, just e-mail me at:
WebMaster@velociryx.every1.net
And I'll shoot you the file when it's complete. (I've created a hints file, cos it's frustratingly tough in the early going, and will send it optionally....just ask if you want it...)
Sheesh...how's that for wandering off topic....: :
-=Vel=-
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Velociryx
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of Candle'Bre
Apr 1999 time: 05:13
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::as he blushes::
Sorry Googlie....the surgery musta turned my brain into so much mush....LOL...but I coulda sworn I saw a post from you way back, not that you had bought the game, but just asking about it in general....if anybody had gotten it, what they thought, etc.. ::shrug:: I'm gettin' senile I guess.... 
Bond, I must confess that I've never played "regular" HOMM3. I started off with Heroes Complete, which came with both Armageddon's Blade and The Shadow of Death....both really good expansions! And from your report of it, I'm kinda glad I did! I'm not sure I'd have been happy with the editor, sans the customization options available now....reallly versitile editor! (and to keep this thread at least vaguely on the topic of SMAC, let me say again that if there ever is a SMAC sequel, then the coders on the game would likely be well served by studying how the map editor for HOMM3 is put together).
In comparing the two games, I somewhat misspoke myself earlier. I should have said that HOMM3 lacks the economic complexity of SMAC, but in all, it is a superior war game, as it takes a high degree of tactical finesse to excel at the game (especially on some of those expert level maps you can get at Astral Wizard's site! Sheesh!)
Anyway, enough of my rambling....but I'm glad to see there are at least a few HOMM3 fans here at 'polyton, and again (insert plug here), my first scenario, "The Seventh Kingdom" will be done in a matter of days now....just doing some text checking and final balancing is all.... 
-=Vel=-
[This message has been edited by Velociryx (edited April 25, 2001).]
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Googlie
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Commanding Officer, CRYPTEIA
Apr 1999 time: 21:13
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Vel:
Doubt if it was me. The spells/sorcery types of games have never appealed to me. My library is strategy (civ types), sports (like EA's FIFA, NHL, etc) and simulations (Janes, Falcon, etc) with some forays into the likes of Homeworld (great), Braveheart (being scottish, couldn't resist - mistake) and AoE and C&C, which I didn't play much.
Mostly now, though I am just smac/x and CivII
G.
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Velociryx
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of Candle'Bre
Apr 1999 time: 05:13
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In another thread, Bond asked me how the map I'm designing was coming, but rather than draw that thread off topic, I figured I'd just update this one, which is already off topic... 
The scenario is pretty much finished and is now in the hands of my beta testers....two of them have reported back in that I should rate the scenario "impossible," but once they read the "tip sheet" I'm writing up to accompany the file, they had a change of heart. Still, early indications are that it's a very challenging (brutal?!) scenario in the early goings, which is exactly what I had in mind. I'm just hoping that I've built in enough replay value that it won't be seen as a "one-shot" map. I think so....in testing, I've played it through to completion about half a dozen times thus far, and I'm not tired of it yet! 
-=Vel=-
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Velociryx
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of Candle'Bre
Apr 1999 time: 05:13
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Thanks Theo, and howdies! ::as he whistles to himself:: Man...that's quite a jump in score....that rocks! And thank you for crediting the strategy guide for that success and big jump in performance!
Here....the Apolyton Forums....this is really where the guide was born. Sure sure, I spent a ton of time playing and testing different stuff, and a ton more time writing down all the results, but I remember when I first bought the game, fell head over heels in love with it, and hit the 'net in search of other people who felt the same way. I stumbled across this site almost by accident, and was in awe of the wisdom here. So in awe, in fact, I was too nervous to even voice my own ideas at first, contenting myself with short little discriptions (and sometimes, not-so-short descriptions) of my most recent games. Eventually though, curiosity got the better of me, and I started asking a few questions of the folk that had obviously been here a while, and I got some really good answers from a group of extremely patient, thoughtful people, and ever since then, anytime I'm here, I try to continue that tradition.
And the discussions taking place here! That's what I was (and still am!) so captivated by, and it was those discussions....coming here on a daily basis and talking over the latest and greatest game ideas....that was really the genesis of what became the strategy guide.
Oh, I probably could have sat down and penned some kind of strategy guide on my own, in a vaccuum....but I think it would not have had the depth and completeness that it does now, and that is thanks in no small part to everybody who comes here regularly to post!
Whew...talk about long-winded! But, all that to again say "thank you" for the compliment on the guide, and to say another big "thank you" to everybody here who helped shape it.

-=Vel=-
(who's now headed to read the latest additions of the "Ideology" thread! Interesting discussion!)
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