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schweick
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California
Feb 2001 time: 05:12
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I'm playing Civ II Multiplayer Gold. I have an ordinary game (not a scenario) at King level. Before I finished Copernicus (about 700 AD) my science was at 15 turns. After completing I found it at 20 turns!! WTF? Is this a known bug?
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schweick
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California
Feb 2001 time: 05:12
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Thanks, people!
No, still making new cities, fairly early in the game. No lost cities or routes.
Lefty: I did trade an advance with the Persians, my nearest neighbors, during the last part of the building process. I'm not sure what you mean by "an A in the middle" though.
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schweick
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California
Feb 2001 time: 05:12
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I'm in Monarchy. Republic is the only other one avail and I'm exploring and expanding. I may have boobooed on where I placed this--it was a tossup where to put the science city.
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schweick
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California
Feb 2001 time: 05:12
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Thanks, Finbar. I didn't know that about Monarchy. I did briefly try Republic, (actually never tried it before!) but I was NOT prepared with happiness things and it was a mess. Now it's 1695 AD and I've got Mike's Chapel, railroad, etc. Would Mike's chapel alone plus a couple of Elves be enough to cover me for Republic now? (Probably not, eh.)
Having said all that, I believe the "bug" was a combination of what Finbar said and what Lefty suggested: that I traded for a science with the AI. I don't know why this raises the price, though.
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schweick
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California
Feb 2001 time: 05:12
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30% luxuries, wow. As a monarch I 've always gotten by with 0 or 10%. But this is my first game at King level with lots of opponents. Thanks.
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finbar
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Castiglion Fiorentino, Italy
Jan 1970 time: 06:12
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The quickest way to gauge your citizen happiness factor is via the Attitude Advisor under your Advisor Menu. Open it, check the happiness situation factor in your cities, then tweak the Luxury percentage. You'll see the attitudes changing with each adjustment. You'll see which cities will celebrate WLT*D, which won't, and even which cities will go into revolt. It's the best and safest way to monitor happiness. Sure beats cities scaring the hell out of you by going into revolt during a turn.
Obviously, the luxury percentage required to keep things bubbling along will depend upon your Happy Wonders, any happy improvements - temples, etc - and even trade from individual cities.
------------------
Founder, ACS Pedantry Institute
Founder, ACS Gourmet Recipe Exchange
Troll & Hydey Wrangler
Mono Rules!
#33984591
[This message has been edited by finbar (edited February 26, 2001).]
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