Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Miscellaneous > Archive > AC-General/Help/Strategy-Archive > troop experience, morale factor, and faction bonus
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!

bottom of page
  
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
icevic is offline icevic
Settler

Apr 2001
time: 05:13
Post  Old Post 11-05-2001 04:26
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
troop experience, morale factor, and faction bonus Support Apolyton, buy Civilization: The Boardgame

Hi there! Here is a question I am trying to figure out. After playing through the game with the Spartans and the Hive, I find that even with the command nexus project, my troops are still only on par with the spartans, and in my previous games with the Spartans, elite units can move three normal tiles per round, while yang's elite force can only move one. Doe the faction bonus contributed to the above movement superiorty? So no matter how many command centers are built, inferor troops would only gain so much? Do the command centers only affect unit morale <- rank, but not additional bonus like the Spartans?

Vic

WhiteElephants is offline WhiteElephants
King
Toledo Ohio
Mar 2000
time: 00:13
Post  Old Post 11-05-2001 04:48
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

You've touched on quite a confusing issue. After considering your faction bonuses, your Social Enginering choices, your children's creches, your command centers and bio enhancement centers, etc., etc. , the bonuses you get from sensors and terrain like rocky and forested, as well as the base square and any defenses, like perimeter defenses, it gets pretty confusing.

One thing I can assure you of is that your Hive troops should have received a +1 to their movement if they were Elite. So, your infantry, which would normally only move 1 should have been bumped up to 2. Or in the case of your rovers they should have been bumped from 2 to 3. I'm not sure how elite status effects air and sea units. All units, of all factions, should be able to get the +1 movement bonus after attaining an Elite status.

Do you have the patches?

I'm not sure what you mean by the Spartans additional bonuses? I don't play them often, but I thought they get a +2 to their morale. I think (I don't have the manual handy) that translates into a +1 on offense, and a +2 on defense (i.e. disciplined on offense, hardened on defense).

I know other factions like Marium's receives a +25% to attacks that would go above and beyond the maximum allowed if I remember correctly. Meaning an elite unit would get +25% on top of the +50% for being elite. Though I believe those numbers aren't cumulative, but multiplicative. So, I think that unit would get something like a 62.5% attack bonuse.

The reason your Hive units are only be on par with the Spartans after the Commnad Nexus would be because that project gives you a free command center in every base, which on top of healing your units, confers them a +2 to their morale, equal to the Spartans natural faction bonus of +2 to morale.

I hope this helped, I know it was kind of all over the place.

icevic is offline icevic
Settler

Apr 2001
time: 05:13
Post  Old Post 11-05-2001 05:07
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton buy from Amazon

Thanks. Now I remembered in several battles of Hive vs. Spartans, the Spartans were on the rocks... maybe that is the deciding factor for their strength similarities.

Now with these out of the way, it is time to play the UN with hybird style. It is good to know that the troops' fighting capability can be enhanced by facilities alone (and battle locations too).

Vic

big_canuk is offline big_canuk
King
Leamington, ON, Canada
Jul 2000
time: 00:13
Post  Old Post 11-05-2001 05:24
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Enter the AD-FREE zone

WE:

You are correct that Miriam's 50% elite, and faction 25% bonuses are multiplicative. That's 1.5 x 1.25 = 1.875 or a total 87.5% bonus.


knowhow2 is offline knowhow2
King
of the World
Feb 2001
time: 06:13
Post  Old Post 11-05-2001 22:56
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Get a bigger avatar today!

Just wanna complete.

Elite with +1 movement also applies to air/sea units.

Command Centre doesn't give ALL your troops +2 morale, just those made AFTER the CC been build. Spartans +2 morale applies to ALL units all time.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:13.
Apolyton Time is 00:13.
    top of page
Rate This Thread:
archivepost
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0289 seconds (89.34% PHP - 10.66% MySQL) with 31 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net