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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Master of Orion III > MOO3-Strategy&Tips > Colonizing Fleet!!!
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PaulNAdhe is offline PaulNAdhe
Chieftain
Little Rock, AR USA
Dec 2001
time: 23:26
  Old Post 01-03-2003 12:17
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#1 Report this post to a moderator
Colonizing Fleet!!! Increase the size of your Attachments

Maybe I'm doing something wrong, maybe not.

I've got 5 Colony ships, I've told the Planets | Orders screen to send colony ships to 2. I hit Turn.

I look a few turns later and all 5 Colony ships are heading to one of the desired planets as 5 separate fleets. I disband all 5 fleets and they wind up back home, eventually.

I click a single planet for colonizing, a turn later and all 5 colony ships are heading out.

What am I doing wrong? I surely don't think I should have the AI sending every colony ship out to a single planet. And I can't seem to keep the pack of them from going to the planet.

This doesn't seem right.

ChaotikVisions is offline ChaotikVisions
Prince
Oklahoma, USA
Apr 2002
time: 23:26
  Old Post 01-03-2003 12:22
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Hmm, i'm not sure. I've been manually colonizing everything so I haven't seen how the AI handles it. Maybe theirs a bug to where it just orders them all? I'm not sure, might be something on the IGMoO forums about it.

Killazer is offline Killazer
Warlord

Apr 2002
time: 05:26
  Old Post 01-03-2003 12:22
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#3 Report this post to a moderator
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thats what im talking about in my other post further down. I think there is some bug going on with that. You can also top out yer planets population doing that as it allows all the 5 ships to land on that same planet. You could send 20 ships if u had that in yer reserves and fill the planet up. Reading the manual and game rules, you arent supposed to be able to do that. Colony ships are supposed to be forbidden from dropping off more population on a planet after the planet reaches the 1000 pop mark thus making it a full colony... but that isnt the case. You can use yer production power to max out all the population on yer planets... must be some kinda bug.

PaulNAdhe is offline PaulNAdhe
Chieftain
Little Rock, AR USA
Dec 2001
time: 23:26
  Old Post 01-03-2003 12:29
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quote:
Originally posted by ChaotikVisions
I've been manually colonizing everything so I haven't seen how the AI handles it.

How might I manually send a colony ship? The only reason I'm doing it from the Planet screen is that I can't find another way to do it.

Any help would be greatly appreciated.

ChaotikVisions is offline ChaotikVisions
Prince
Oklahoma, USA
Apr 2002
time: 23:26
  Old Post 01-03-2003 12:47
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Easy, just send your colony TF to the desired system. Once its in the system go to the System view, then select the planet you want to colonize, change to forces tab, select your colony ship and hit colonize planet.

Xelvonar is offline Xelvonar
Settler

Feb 2003
time: 21:26
  Old Post 01-03-2003 12:49 Visit Xelvonar's homepage!
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quote:
How might I manually send a colony ship? The only reason I'm doing it from the Planet screen is that I can't find another way to do it.


1. Form a task force consisting of a colony ship. To do so, click on the "Creat task force" tab on your that pops up on your homeworld when it is selected in the galaxy map. I create a "Detachment/Colony" task force with only the colony ship in it. I suppose you can add escorts, or more than one colony ship to start with a larger colony.

2. After a turn or two, the task force will appear on the galaxy map. Direct it to the system with the planet you want to colonize.

3. When it gets there, double-click on the star on the galaxy map to bring up the system view. Select the planet you want to colonize, then click the "Forces" tab at the bottom of the screen. Then select the task force with your colony ship and click the Colonize World (or something like that) tab. Next turn, you will have a colony there.

-Xelvonar

PaulNAdhe is offline PaulNAdhe
Chieftain
Little Rock, AR USA
Dec 2001
time: 23:26
  Old Post 01-03-2003 20:00
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Inflate your Upload Space

All this folderol to create a colony task force is a definite step backward from the old way IMNSHO.

I liked being able to send a colony ship when looking at the planets screen.

TrainWreck20 is offline TrainWreck20
Warlord
Austin, TX
Jul 1999
time: 05:26
  Old Post 01-03-2003 23:08
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I have been only creating one colony ship at a time (at least early) and then the create colony works just fine....as long as there aren't any other colony ships to get confused.

smellymummy is offline smellymummy
King

Aug 1999
time: 21:26
  Old Post 02-03-2003 02:06
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Avatar Enlargement: We've got the solution

colonizing with lots of colony ships is great way to start a planet with a high pop btw

Vyshka is offline Vyshka
Settler
Tempe, AZ
Jan 2002
time: 22:26
  Old Post 02-03-2003 02:27
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what happens to non-colony ships that are part of a
colony TF? Do they go back into the reserve pool?
From what I can tell they don't stay at the planet you just colonized.

bakalov is offline bakalov
Prince
Sofia
Nov 2002
time: 07:26
  Old Post 05-03-2003 13:56
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#11 Report this post to a moderator
Get a bigger avatar today!

Turn the AI colonization on - then every time when you build a colony ship, the AI will put it in a separate task force automatically and will send it to the most desireable place you have chosen/flagged for colonisation. If it sends it to a wrong place just click on "Clear AI Orders" option on your task force and send it where you want

DO NOT put several colony ships in a single task force except if you intend them to land together on a planet. And in this case you'd prefer to build a ship with more colony pods rather than building more ships ....

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