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canamrock
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California
Nov 2001 time: 21:26
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When I started, I played as the Psilon, my favorite MOO2 race. I was sorely dissapointed when I found myself being surpassed by everyone else in all ways, especially technology. They seem to have been penalized greatly...
Now, I started a game with the Raas while still working through the Psilon game...
What a difference! The Raas just seem to do everything better, and the ground combat penalty they suffer is mitigated by the fact that they seem to pick up the new technologies faster, and are therefore able to compensate for that. They are even the coolest race, IMO, because their story is something akin to "Jews in Space", like at the end of "History of the World, Part One". Except these ones make like Jacob and swamp across the rest of the galaxy... lol
In any case, I think the Raas my favorite race so far. What's yours?
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Main_Brain
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Economic World Center
Jul 2002 time: 06:26
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Ants ants ants! :=)
30%growth, nice Circles, whooping Mining/bio AND Industry ahh so sweet :=)
set creativitiy to normal and be set :=)
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Arnelos
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of the Free World
Sep 2002 time: 00:26
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Evon.
No question for me.
They get so many picks that even if you don't like the ones they have, just modify them to your tastes. The default picks they get, though, are pretty darn awesome, ESPECIALLY if you start in the Senate. If you customize them to increase their diplomacy even slightly (which you can more than afford with their over-abudance of picks), they simply ROCK.
I think the Raas, the Eoladi, and the Imsaeis are both pretty darn effective as well. Obviously the Ithkul are effective, but they're even more stacked than the Evon (though the Ithkul diplomacy disadvantage is insurmountable, unlike the Evon's easily customizable one).
Personally, I also like Trilarians and the Silicoids, but that's just personal taste.
I'd have to say:
1. Evon
2. Raas
3. Ithkul
4. Eoladi
5. Imsaeis
6. Trilarian
That's only based upon playing the game for several days, though. I'm sure my impressions will change later. I'm fairly certain that my impression of the Evon won't go down, though... they are truly overpowered.
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TrainWreck20
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Austin, TX
Jul 1999 time: 05:26
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Does anyone play without modifying the races?
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Main_Brain
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Economic World Center
Jul 2002 time: 06:26
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My diplomacy rating is to bad..
AI wont accept any Tech/system Deals..
mhh as i think about it he only accepts trade&research, the only time NA/Alliances concur is when He proposes them. *note*
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habadacus
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quote: Originally posted by Main_Brain
My diplomacy rating is to bad..
AI wont accept any Tech/system Deals..
mhh as i think about it he only accepts trade&research, the only time NA/Alliances concur is when He proposes them. *note* |
Don't feel bad, I think the diplomacy is very broken. Even with a race customized for max diplomacy on easy difficulty I found this to be true also.
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smellymummy
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well certainly the humans are not the best. compare it to the meklars for example, or the insects, or whatever else, theres so many different comparisons to make.
when I play human though I just push a fleet into enemy border and harrass them, and then run away, and put up a defense. then go back at harrassing, etc.
fun thing is though, it's easy to keep that reasearch and trade treaty going.
wish they had better spies though
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Main_Brain
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Economic World Center
Jul 2002 time: 06:26
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I downed all Combat abilities to poor.
Tech's help it, also magnate's.
Hive,
Superoir Bio,Ind,Mining,
most content best Citizens
bad research av. creativity
Is it a Bird?
Is it a Plane?
No its the Klackons on Steroids!
;=)
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Yodasplat
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I am actually surprised to see that not a lot of people went for the bugs.
I would have thought that bugs would have had more popularity since they have the "easiest" form of governement to manage and they breed like crazy (as far as I know)
I yet have to try them.
I have been playing human so far, didn't trust myself to go for anything else considering that I am totally new at MOO and didn't trust myself to be able to handle anything "unfamiliar"
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Main_Brain
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Economic World Center
Jul 2002 time: 06:26
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30%growth Klacks
35%Tachidii
i remember that one Race breeds fast but im unsure which..
harvesters or Saurians?
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Togas
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California
Jun 2002 time: 21:26
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quote: Originally posted by Main_Brain
My diplomacy rating is to bad..
AI wont accept any Tech/system Deals..
mhh as i think about it he only accepts trade&research, the only time NA/Alliances concur is when He proposes them. *note* |
I'm also a big fan of the ants from MoO2. I took the "stock" ants to get a feel for the game and am actually doing very well in both economy & research, both because of diplomacy!
I'm persistant. Initially I couldn't get many deals from my Senate buddies but after a while of 2nding their motions and proposing "praise" bills and offering them trade deals they opened up. Now I've got a rep for accepting any trade or research pact, I always respond promptly with polite and friendly replies and I often make sweet tech trades with my Psilon buddies (+198 relations) ... I have full alliances with most of the races. Only non-takers are New Orion (isolationist b*stards), Silicoids (who are programed to hate my race but actually traded with me for a while until we got into a spy vs spy war), and then there's the Ithkul. I hate those infested terran braggards. My bug fleets with ant armies are currently en route to their homeworld to erradicate them. This is still my first game (just got the game this weekend) and I'm actually excited to get home and try out my first real invasion.
Why I love the Ants: Industry and Growth. The population soars, colony ships are rapidly born due to great industry and we populate the stars. With #s comes additional production compounded with our racial bonus for production with leads to big ant fleets all the while extra ants to do un-ant things like research. I bumped up my budget into research, set research as a secondary pref for my non-mining planets (including core), and to get past our lack of creativity, you gotta trade a lot with your buddies.
Of course my silly bug spies really sucked until I got lucky and got a leader who gave them all +20% bonuses. I still don't crank out spies that fast, but I get very amused when I see names like "Backbeat" next to their cheesy bug-shots.
--Togas
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canamrock
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California
Nov 2001 time: 21:26
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Well, my new game with the Nommo is going well. I got caught in a small sector, strung in a space corridor between three empires, having only a wormhole to allow further expansion (until I get past a Guardian, anyways). However, even with a much more limited ability to expand, I am finding that they are just as capable of expanding their power as the Raas, if not moreso. However, they are much more susceptible to unrest than are the Raas, and it's this thorn in my side which has made preparations for a Guardian assualt difficult.
So far, I'd say that the Raas and Nommo about equal in their goodness, both surpassing the Psilon to some degree.
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Main_Brain
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Economic World Center
Jul 2002 time: 06:26
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Customised a Tachidi slightly better than Klackons it seems..
but somehow their Spies are a lot worse ... really strange-
But well I can handle it.. The First spy I ever recruited was named Turncoat so I dont expect much ;=)
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