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slitherin
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I just got Galciv by purchasing the drengin.network at stardock's website. Galciv rocks! A lot of variety and ease of menus makes this a real fun game to play. Plus you can choose either to be a good, neutral, or evil empire in your actions (there are consequences!) and random events also throws you off. The ai will also kick your butt! Yes, ship designs are one track but everything else is well worth it.
Anyone willing to purchase my Moo for $30.00? Just email me at razuldazul@yahoo.com.
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Killazer
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ya I just think moo3 is way overdone to the point where most people will have no fun playing the game. Bloated, poor graphics, poor combat system/graphics, poor/no atmosphere very robotic excel-like. It's ok... but its not really moo
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Killazer
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well ya the numbers of the combat system work fine... just it is incredibly boring and you have very few actual controls when you do take control. that is partly the very poor graphics, and the other part is like I said the AI just calculates and does everything for u thus no immersion, no fun.... just some crapy graphics and some set-ups to get you the best results with the numbers.
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Gargantua
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I joined recently drengin.net as well, my impressions so far are very good, AI seems to be very agressive,so far I lost all games i played. Game feels very CIV-ish, there are things I like , and there things I dont like, for example, I do not like very much expressions in diplo screen like " We have old earth saying : 'Kiss my a**' "
It is maybe funny, but too cheesy, other than that, even in beta we are playing, there are tons of features, I've only seen the top, very addictive. Very good game, but comparison with Moo3 maybe is not quit correct, they are basically two different games.
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pmaura
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from what I have heard the there is not even any graphics for gal civ combat its a pure number crunch
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Tytan
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The responses of the other Civs varies on the level of your diplomatic skill......the other diplomat is often not saying what you are hearing him say....its a bad translation because of your low technology.....
In other words if you have a low tech it sounds ridiculous, but the higher you go the easier it is to understand what is being said.
Also, Your diplomatic ability, relative to the AI, affects your messages to the AI and from the AI to you. Your effective military power, diplomatic level of relations and ethics affect it as well.
Just think, not only does it sound ridiculous to you, but it also sounds ridiculous to them too........
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CharlesBHoff
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el paso texas
May 2002 time: 05:26
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In real life general donot have complete command of all combat unit on the fornt once actural fighting start. All the command decrision are make ahead of time by the sumpere commander and pass down the chain of command.
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yeem
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Then again, there IS an advert for GalCiv IN my MOO3 box; obviously they want us to buy both. I was kind of suprised to see this as the general thought is that they are competitors. Maybe we can take this as a sign that the games will be complimentary titles?
Good, now I dont have to choose just one, I get the opportunity of helping the economy by spending my money on another game!
yeem
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MitchDev
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quote: Originally posted by CharlesBHoff
In real life general donot have complete command of all combat unit on the fornt once actural fighting start. All the command decrision are make ahead of time by the sumpere commander and pass down the chain of command. |
Jesus H. Christ I am SICK of that STUPID excuse!
Newsflash: MoO3 and GalCiv are GAMES, NOT REALITY!
Besides, when was the last time you clicked a button on your computer and entire year passed in during a few seconds of processing?
Plus, a "real" supreme commander would have millions of intelligent helpers assisting in running the empire, not some weak A.I. that works from a type of script.,,
Also on the reality front, when was the last time humans actually travelled to another planet, much less another star system?
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Edan
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quote: Originally posted by Asmodean
How did you do that?? The beta is closed, and no downloads are possible untill march 26th. The only way you could possibly download GalCiv now would be if Stardocks download program "Stardock Central" had a bug. Furthermore, Strategy First would skin Stardock alive, if GalCiv was available now. If you're gonna lie, do it so you wont get caught.
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I was wondering that too, since I understoof that the beta was closed to new subscribers (when I had been asked by a friend if it was still available - I did recommend he check to see if subscribing to the Drengin Network would allow one to get the game, though. I have the Drengin subsctiption). However, downloads are (were?) certainly possible since I download the latest pre-gamma(ie, the latest beta that was available) version a week or two ago.
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slitherin
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I got lucky as their server has not closed down the galciv game in their network. I am assuming they are going to close the loophole by next week.
Right now, I am enjoying my evil empire - got my ass kicked several times by the ai ( I could not say the same for moo-moo).
I understand once the retail hits the streets, you would be able to upgrade the version that you bought on the drengin.net and get the bonus pack as well for customizing and other extra goodies.
Last edited by slitherin on 03-03-2003 at 03:47
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CharlesBHoff
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el paso texas
May 2002 time: 05:26
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quote: Originally posted by MitchDev
Jesus H. Christ I am SICK of that STUPID excuse!
Newsflash: MoO3 and GalCiv are GAMES, NOT REALITY!
Besides, when was the last time you clicked a button on your computer and entire year passed in during a few seconds of processing?
Plus, a "real" supreme commander would have millions of intelligent helpers assisting in running the empire, not some weak A.I. that works from a type of script.,,
Also on the reality front, when was the last time humans actually travelled to another planet, much less another star system? |
Well they are makeing game show some reality in the way their run. First in reality you control freak are going to has to learn you can total control everything in a grand strageic game which this is.
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MitchDev
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This game does not deserve to carry the name "Master of Orion" anywhere on it. It's an OK game, but ti is by no means a true "Master of Orion" game.
And its not a "control freak" issue, it's simple common sense issue. They squeezed the fun out of MoO1 and MoO2 and turned it into another game altogether...
And again... what does "reality" have to do with a game about space travel and alien life forms? Humans can't even reliably make it to orbit around this world and back, much less to next planet in this system, yet traveling down "space lanes" to other stars is "realistic"?
I live in "reality" every day of my life, I don't need it shoved down my throat in games too...
You are missing the whole point. But that's not really surprising...
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darcy
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quote: It's an OK game, but ti is by no means a true "Master of Orion" game. |
Indeed. So they wanted to make something truly revolutionary, ok, but using the name of a legendary franchise as a bait was cheesy.
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XentWraith
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quote: Originally posted by slitherin
It is unfortunate that quicksilver had led us down this road and the excuses (we were understaffed, underbudgeted) has led to all of this moo-mess. It does not take a person with average IQ to figure out what made Moo1 and 2 great and built on the concept and made considerable improvements.
[...]
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You are quite correct; I read that "reply" from the designer or whoever he was, and I thought it was quite pathetic so I did not bother to dignify it with a reply. Maybe if they were so greatly understaffed and underbudget then they should have salvaged the code of MOO2 and built on that instead of doing this -- game -- and I use that term loosely.
It is not my fault that their resources were not sufficient for producing a decent game as they wanted it to. Frankly, I don't think MOO3 is a game that feels underbudget, quite the opposite in fact. Let's face it, it was being created for 3 year or so... I'm sure quite a few people got paid a salary for those 3 years. Perhaps I am alone in the belief that game designer(s) were not sufficiently experienced to pull off a game of this magnitude, but this game feels like it went down the drain a LONG time ago... i don't get that kind of... wow if they only put this thing in and this and this, it would have been cool. No, I get the feeling of, if they DIDN'T do all these 100 things the game might have been a good one... that's not underbudget, that's just poor concept.
Whatever.
XentWraith
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slitherin
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You are quite correct; I read that "reply" from the designer or whoever he was, and I thought it was quite pathetic so I did not bother to dignify it with a reply. Maybe if they were so greatly understaffed and underbudget then they should have salvaged the code of MOO2 and built on that instead of doing this -- game -- and I use that term loosely.
It is not my fault that their resources were not sufficient for producing a decent game as they wanted it to. Frankly, I don't think MOO3 is a game that feels underbudget, quite the opposite in fact. Let's face it, it was being created for 3 year or so... I'm sure quite a few people got paid a salary for those 3 years. Perhaps I am alone in the belief that game designer(s) were not sufficiently experienced to pull off a game of this magnitude, but this game feels like it went down the drain a LONG time ago... i don't get that kind of... wow if they only put this thing in and this and this, it would have been cool. No, I get the feeling of, if they DIDN'T do all these 100 things the game might have been a good one... that's not underbudget, that's just poor concept.
Whatever.
XentWraith
Bullseye! I have been playing galciv beta 5 for the last four days - (must have done 40 hours already). I just have to make that one last click. The concept of evil, neutral or good alignment really matters here! I was getting my arse kicked in several times and the ai was at the fool level! You can't survive as a lone ranger here and you need trade and alliances to triumph. Can't wait til the retail version becomes available as they have done tremendous tweaks from the beta 5 version plus of course the bonus pack for editing to your hearts content. (I am not a beta-tester or a developer for galciv and I am plugging this game as it is a darn good game!) 
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CharlesBHoff
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el paso texas
May 2002 time: 05:26
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Calm down the game is great so it have afew problems. First
very few computer game nowday that are release are playable rightout of the box anymore. I beleive that the internet is somewhat the cause of this. When I start to play computer game before the internet they have to be playable right of the box or elso the company lost money.
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