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15.Sep: NOT PLAYED, `DIDN`T MISS ANYTHING`
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29.Jul: MADE A MISTAKE, `WG` SAYS

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intrigue is offline intrigue
Settler

Nov 2002
time: 05:26
  Old Post 02-03-2003 11:30
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I have a game going as the Evon - my best game so far... the spies are cleaning up.
I control Sssla - a wonderful system where all by 2 of its 8 planets started with Green2 or better, and all around good richness. I've colonized every planet in the system, and it now outproduces even my home system.
Anywayz - I have a piracy problem in Sssla. I have my entire fleet in orbit (which is bigger than any other empire's fleet that I know). Something around 40 ships in total around the planet. The problem with the pirates is that the entire system revolts if I move away any of the ships. Each planet cites pirates as the main reason for the unrest. When the fleet is in orbit, the planets are fine.
Will this go away eventually? Soon? I want to go to war with the Cynoids, but I can't move on them without all of this star system revolting.... :|
Anyone else had this happen?

Corentor is offline Corentor
Warlord

Dec 2002
time: 05:26
  Old Post 02-03-2003 12:46
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Pirates are generated as a function of how many zones are in the system. They will never go away. The only way to combat them is to either keep a fleet there, build cheap system ships (it is not the quality of the ships but the combined hull size rating that stops pirates) or build a lot of planetary defences like beam bases and fighter bases.

Main_Brain is offline Main_Brain
King
Economic World Center
Jul 2002
time: 06:26
  Old Post 02-03-2003 19:34
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mhh normally i station a fleet until they build some Bases.. Bases really help! :=)

Kinjiru is offline Kinjiru
Prince
Nashville, TN
Jan 1970
time: 23:26
  Old Post 02-03-2003 21:27 Visit Kinjiru's homepage!
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Planetary shields help too, quite a lot in my experience.

intrigue is offline intrigue
Settler

Nov 2002
time: 05:26
  Old Post 03-03-2003 00:18
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alright koo - thanks all... I will have to build up the planetary defenses... I started building some cheapo system ships I named Patrol for this purpose

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:26
  Old Post 03-03-2003 03:07
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Just build a few system ships. That takes care of the problem.

I agree that bases seem optimal, but none of us really know what we're doing for sure yet

Main_Brain is offline Main_Brain
King
Economic World Center
Jul 2002
time: 06:26
  Old Post 03-03-2003 03:13
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Well systems ships get obsolete fast
missle/beam/Superfighter bases autoupgrade
granted they defend only one planet... but hey

General Ludd is offline General Ludd
Emperor
Minion of the Dominion
Aug 2001
time: 05:26
  Old Post 03-03-2003 03:16
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I don't think you can always build enough planetary defences to get rid of all the pirates in every system.

Main_Brain is offline Main_Brain
King
Economic World Center
Jul 2002
time: 06:26
  Old Post 03-03-2003 03:32
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I am curious how much Pop/dea's/planets are needee to trigger Pirates.
Also how much 'Space' is needed to get rid of them..
Ahh Time will tell :=)

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