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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Master of Orion III > MOO3-General/Help/Multiplaying > I just lost.....
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Crostoneman is offline Crostoneman
Chieftain

Aug 2002
time: 05:26
  Old Post 03-03-2003 22:49
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#1 Report this post to a moderator
I just lost..... Increase the size of your Attachments

Situation: Hard Difficulty, 2 Computer players, Small cluster, many medium starlanes.

I started this game with a stock Cynoid empire and quickly scoured the galaxy for habitual planets. Just my luck that I could only find a few green 1 and 2 planets while we made contact with the Tachindi Empire. Relations went bad, because we hate bugs and its up there with glitches and rust, and both empires found themselves in a war. The Tachidi launched frigates at my frontier worlds, and the lone Eagle Attack ship at Bolo failed to prevent the Indirect squadron from bombing Bolo. Bolo is lost and another hostile fleet arrived at Myrinda to blockade the planet. I needed the minerals at that planet and my industry suffered a setback. I designed the Salamander Long Range frigates and built 8 of them over a period of ten turns. Just my luck that the 2 empire had to be the dreaded Harvesters. Again, relations were sour, and I was forced to declare an embargo on them. They responded by sending two Destroyer to attack the Firas colony. They blockaded the planet until the Salamanders arrived, but half the fleet was destroyed and the others are severely damaged. The Tachidi arrived at my homeworld with Carriers and Indirect destroyers but my 6 Falcon class frigates blew them away. This is just on turn 103 butr I could see that I just lost the game because the Tachidi have 13 worlds and the Harvesters have 8 worlds and they just launched a cruiser. Now where did they say that the A.I. fails to attack? They're doing awfully well in destroying whats left of my empire.

Vince278 is offline Vince278
King

Dec 2002
time: 05:26
  Old Post 03-03-2003 23:37
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#2 Report this post to a moderator
Avatar Enlargement: We've got the solution

Congrats on losing! From what I've been reading that appears to be quite an achievement. I haven't managed to do it myself yet. Personally, I do prefer winning but I'd rather have it with a sense of accomplishment. Thanks for sharing your experience.

TrainWreck20 is offline TrainWreck20
Warlord
Austin, TX
Jul 1999
time: 05:26
  Old Post 04-03-2003 00:03
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Heh...I have been losing, although never stuck around to lose. Just was like 50% behind in tech with fewer planets. Funny, I was having more difficulty on the easy level than the medium, although I do not know if that is because I learned more or the AI played differently. On Medium, I have either held my own or been way ahead overall......

TheMaestro is offline TheMaestro
Warlord
of the Potomac
Nov 2002
time: 00:26
  Old Post 04-03-2003 00:54
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#4 Report this post to a moderator
Full PM-box? Change here!

I had a great game...thirty some planets, a fleet ranging in the 200s, a lot of money...great spies, great tech...


DEFEAT! I lost the stupid senate when someone else one. What I wanna know was...that nation was bigger and better than mine, and I never met them. Damn.

Was kinda funny to see the computer keep auto-building one design of ships...QS should make a patch where you can set what kind of ships are auto-build..like 40% LR, 20% SR...etc etc...

drsparnum is offline drsparnum
Chieftain

Jan 2003
time: 05:26
  Old Post 04-03-2003 09:12
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#5 Report this post to a moderator
Tired of ads?

Good to hear you guys are losing. Now here is the big question - At any time did the AI invade and take over your worlds with ground forces?

TheMaestro is offline TheMaestro
Warlord
of the Potomac
Nov 2002
time: 00:26
  Old Post 04-03-2003 10:07
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Did the AI ever invade me? No, they'd have been crazy too...but they never really did attack me much at all.

I lost a couple of times to their defensive forces, but other than that...no enemy ground troops ever hit my soil.

Crostoneman is offline Crostoneman
Chieftain

Aug 2002
time: 05:26
  Old Post 04-03-2003 10:35
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#7 Report this post to a moderator
Increase the size of your Attachments

Hmm, strange that the A.I., after launching that cruiser, gave me enough time to create five Asp class frigate. The asp blew away the cruiser, missiles and close range fusion beams are very effecitve, but the A.I. seems to be stagnated. Once they get that aggression fix, I'll test it on this game.

TheMaestro is offline TheMaestro
Warlord
of the Potomac
Nov 2002
time: 00:26
  Old Post 04-03-2003 10:39
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#8 Report this post to a moderator
Lose 30 kilos (of popups)

I wish they could add like an aggro slider into game options.

Lots of games do that. Getting attacked a lot can be cool as long as its reasonable...but then again, what exactly is reasonable?

Jamski is offline Jamski
Deity
lol ED&D is officially full PvP LOL
May 2002
time: 05:26
  Old Post 04-03-2003 12:12
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#9 Report this post to a moderator
Lose 30 kilos (of popups)

Reasonable is backing up the endless blockades with some ground troops, IMHO. Or forming BIGGER FLEETS.

-Jam

Cymrean is offline Cymrean
Settler

Feb 2003
time: 05:26
  Old Post 04-03-2003 17:24
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I just saw some more screens from the polish version (out tommorow, 5th of march) and there was one screenshot of ground combat:

the silicoids (invaders) vs the nommo (defenders) and it clearly said "our terrain preference: water" so the player was the nommo and thus the defender...
(and it wasn't multiplayer cause the sillies had a computer generated empire name)

Main_Brain is offline Main_Brain
King
Economic World Center
Jul 2002
time: 06:26
  Old Post 04-03-2003 17:50
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#11 Report this post to a moderator
Get a bigger avatar today!

But if the Player invaded some nommo/trilarian worlds first and his attack force consistet of this Troops?
ahh no thats too farfetched ;=)

OmniDude is offline OmniDude
Chieftain
Denmark
May 2002
time: 06:26
  Old Post 04-03-2003 19:38
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Cymrean,

nice analysis there. Only sad that we have to look at screenshots from a unpublished polish version to find any evidence of AI planetary invasions.... ->

Harry Seldon is offline Harry Seldon
King
Birmingham, AL
Oct 2002
time: 05:26
  Old Post 04-03-2003 20:24
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#13 Report this post to a moderator
Support Apolyton buy from Amazon

I think one of the reasons no one posted screen shots of ground combat is that there isn't much to see. Just a spinning globe and some lists.

Cymrean is offline Cymrean
Settler

Feb 2003
time: 05:26
  Old Post 04-03-2003 20:24
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#14 Report this post to a moderator
Remove this text

I'll be buying the game tommorow and proper analysis will start.

Crostoneman is offline Crostoneman
Chieftain

Aug 2002
time: 05:26
  Old Post 04-03-2003 21:23
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#15 Report this post to a moderator
Got spare money?

I just came back from playing this game further and I have a theory of why the A.I. rarely invades. I sent a squadron of destroyers to blockade a Harvester planet but I was shocked to see an armada of frigates and corvettes, 18 total. The bigger shock came when I noticed that my long ranged missiles barely dented the fleet, since they were all equipped with strong sheilds and my destroyers were being pounded by their missiles and 18 fighters. This also explains why the A.I. sends more ships on the easy level because they already built the required number of system ships and now free to build attack ships. I think that the A.I. is hindered by the fast research levels and whenever it gains a new ship tech, it tried to rebuild their fleets to carry this new technology, I would.

P.S. If this is true, I don't want to see a refit patch.

Crostoneman is offline Crostoneman
Chieftain

Aug 2002
time: 05:26
  Old Post 04-03-2003 23:01
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#16 Report this post to a moderator
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I just succeeded in changing my research values. To test my theory, I modify a value to hopfully decrease the movement through levels by a factor of 5. I succeeded, it will take 50 turns to research my phaser rifle, and another 25 turns due to HFoG. Oops

Pallidyne is offline Pallidyne
Chieftain

Feb 2003
time: 05:26
  Old Post 04-03-2003 23:13
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#17 Report this post to a moderator
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So far I have ONLY been attacked on worlds that had no planetary defense, (i.e. Beam, Missile, Fighter.)otherwise I am in blockade city. (I have not been building orbitals, but do have some system ships.) I have now won 4 straight games (sole survivor on all) 1 on easy, 1 on hard, 2 on impossible.

-P

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