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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Rise of Nations > RoN-Beta Feedback&Reports > No Walls
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Anun Ik Oba is offline Anun Ik Oba
Emperor
Grace of God
Sep 1999
time: 00:26
  Old Post 04-03-2003 10:10
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#1 Report this post to a moderator
No Walls Support Apolyton

Just noticed that there are no buildable walls in RoN. Didn't even notice it until just now, so I don't think its a bad thing- there are all kinds of forts, castles, keeps, towers, etc. to defend and garrison your units inside.

Walls shouldn't really be missed.

tniem is offline tniem
King
Hope College
Apr 2000
time: 00:26
  Old Post 04-03-2003 22:28
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#2 Report this post to a moderator
Lose 30 kilos (of popups)

It's not the first game to do this. I think it opens things up more and is a good addition. A good player rarely uses walls anyways. It takes too many resources that can be used for other things to dominate your opponent.

Anun Ik Oba is offline Anun Ik Oba
Emperor
Grace of God
Sep 1999
time: 00:26
  Old Post 05-03-2003 01:40
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#3 Report this post to a moderator
Put an end to popups!

Yeah, and its a bit of a micro-management hassle. The game works out quite well without them.

FrustratedPoet is offline FrustratedPoet
Emperor
All Glory To The Hypnotoad!
Mar 2002
time: 05:26
  Old Post 05-03-2003 02:09 Visit FrustratedPoet's homepage!
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#4 Report this post to a moderator
Support Apolyton buy from Amazon

The walls in AOM were implemented the best of any RTS I've played. They were very easy to place and arrange ... but I'm glad that they are absent from RON - I can't see how they would be suitable to this game.

HuangShang is offline HuangShang
King
USA, SoCal, L.A.
Jul 2002
time: 21:26
  Old Post 05-03-2003 05:52
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#5 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

i believe walls still have its importances in all games

EE and AoM really made walls simply important

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