Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Master of Orion III > MOO3-General/Help/Multiplaying > Invading a planet
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
15.Sep: NOT PLAYED, `DIDN`T MISS ANYTHING`
08.Sep: A `TRAGEDY` FOR THE FRANCHISE
29.Jul: MADE A MISTAKE, `WG` SAYS
CivGroups
Apolyton Storywriters' Guild (56): Not a Member - Join

bottom of page
  - MASTER OF ORION 3 (US) $29.99 - MASTER OF ORION 3 (UK) £24.99 - MOO3 STRATEGY GUIDE (US) $13.99 - MASTER OF ORION 2 $9.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Xlr8 is offline Xlr8
Settler
Dallas, Tejas
Mar 2003
time: 23:26
  Old Post 04-03-2003 21:55
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
Invading a planet Lose 30 kilos (of popups)

Hi everyone. Quick question...

I have a fleet that is sitting in orbit around an enemy planet and every turn it asks me if I want to attack. I always say "yes, attack planet" and I always win with 0% allied loss. I have several troop transports in this same fleet and AFAIK they are stocked with marines and infantry (cuz i created the ground forces and then tasked the troop transports with the mission parameters.)

However, after winning the battle I dont get the option to invade. Does anyone know why this is happening? I have been successful in taking a planet before doing the same thing, but this time it is different... also, when I click on the enemy planet and look at it's status the population keeps increasing...?

My task forces are a lot of LR light cruisers, a few Hawk attackers, and many troop transports.

Please dont flame me, this is my first game and I *did* read the manual and I *do* read these forums and I know there are undocumented things left to discover.

Thanks in advance,

Xlr8

yeem is offline yeem
Settler

Feb 2003
time: 05:26
  Old Post 04-03-2003 22:37
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Remove this text

I was playing around last night with just that question. What I found was that if I ceeded control of the attack phase then I never actually saw the bombard phase (but I suspect it was also bombarding because the population of the planet I was attacking was decreasing??).

Well, if I instead chose to control the combat phase when it was done I was then given the choice to control the bombard phase. And again, if I chose to comtrol the bombard phase, once the bombarding is done then I got to control the landing of my troops (who all got slaughtered in short order, oops).

Yeem

Xlr8 is offline Xlr8
Settler
Dallas, Tejas
Mar 2003
time: 23:26
  Old Post 04-03-2003 22:42
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Got spare money?

Ok... now that you mention that... I'm not getting the option to bombard.... I'd forgotten about that. Can you think of a reason why I'm not getting that option?

Xlr8 is offline Xlr8
Settler
Dallas, Tejas
Mar 2003
time: 23:26
  Old Post 05-03-2003 02:31
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

bump

PloreOSU is offline PloreOSU
Settler
Portland, OR
Jan 2002
time: 21:26
  Old Post 05-03-2003 04:48
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Suffering from ads?

The reason is, its a bug. If you select "AI Control" or "Watch", then you can't bombard the planet. Its been talked about quite a bit over on the IGMOO forums. Possibly its been talked about here as well, but I haven't seen it so I don't have a link.

The fix is to select "Control". If there are no enemy ships, you just automatically get the Victory sign and then you'll get the option to bombard after you select next phase.

Xlr8 is offline Xlr8
Settler
Dallas, Tejas
Mar 2003
time: 23:26
  Old Post 06-03-2003 01:16
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Help yourself to an AD-FREE life

Ah I see. I'll try this soon.

How do I get my marines off a planet I just captured and back into transport ships for the "forward conquest"?

Harry Seldon is offline Harry Seldon
King
Birmingham, AL
Oct 2002
time: 05:26
  Old Post 06-03-2003 03:12
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Support Apolyton buy from Amazon

The transports are destroyed when they drop to the planet surface. You can't organize a group task force without the Mobilization Center. Hope you sent some reserves in behind the main fleet, cause those puppies ain't goin anywhere for a long time.

GodKing is offline GodKing
Emperor
Detroit
Feb 2002
time: 00:26
  Old Post 06-03-2003 03:26
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

First, enter the planet screen, then hit the military tab.
Once there, click on ground forces. All those marines you just dropped should be there (those that survived anyways). Click on disband. This will send them back to your reserves so you can re-use them in some future task force. However, you should at least replace them with a new force to defend the planet and help suppress unhappyness. I often replace my armor detachments with older marine units of smaller size to do this.

Problem is, you have to go back to one of your plannets with a mobilization center (in a couple of turns if you want the same army) and make a new troop transport fleet. The actual transports are destroyed with the landing, and any escort ships are sent back to your reserves (I think).

Harry Seldon is offline Harry Seldon
King
Birmingham, AL
Oct 2002
time: 05:26
  Old Post 06-03-2003 04:38
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton buy from Amazon

Sometimes my escorts are lost and sometimes they're not. I find they stick around more consistently if I form the transports as a separate fleet and create a new task force to travel with them.

Xlr8 is offline Xlr8
Settler
Dallas, Tejas
Mar 2003
time: 23:26
  Old Post 06-03-2003 10:43
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Got it. Thanks, yall!

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:26.
Apolyton Time is 00:26.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0370 seconds (86.99% PHP - 13.01% MySQL) with 43 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net