Apolyton Archive  |  Preserved copy of the Apolyton Civilization Site and its forums as they stood in September 2005. Read-only; nothing here can be posted to or replied to.  |  Forum index |  About this archive |  The 1998–2001 UBB forums
Today on Apolyton WARDELL INTERVIEW PROMO A.C.S. HISTORY CHAPTER 4 GET CIV4 /w FREE PLUS! A.C.S. PHOTO GALLERY GET A.O.M. V1.1
Apolyton Civilization Forums
main| civ2| civ3| civ4| smac| ctp2| ron| moo3| galciv| galciv2| alt| about|
ApolytonPLUS | register | search | faq | new posts | pm (-/-) | upload | members
hall of fame new! | civgroups | civgroups news | interviews | the column | radio | chat | directory | news | store | PLUS
Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Master of Orion III > MOO3-General/Help/Multiplaying > What type of mission do I choose so my ship can bombard a planet?
Show a Printable Version | Email This Page to Someone! | Receive updates to this thread | Report this to Apolyton news!
15.Sep: NOT PLAYED, `DIDN`T MISS ANYTHING`
08.Sep: A `TRAGEDY` FOR THE FRANCHISE
29.Jul: MADE A MISTAKE, `WG` SAYS
CivGroups
Apolyton Storywriters' Guild (56): Not a Member - Join

bottom of page
  - MASTER OF ORION 3 (US) $29.99 - MASTER OF ORION 3 (UK) £24.99 - MOO3 STRATEGY GUIDE (US) $13.99 - MASTER OF ORION 2 $9.99
Author
Thread    < Last Thread     Next Thread > Post New Thread     Post A Reply
Radical_Manuvr is offline Radical_Manuvr
Chieftain
Maryland, USA
Dec 2000
time: 05:26
  Old Post 04-03-2003 23:01
Edit/Delete Message Reply w/Quote
#1 Report this post to a moderator
What type of mission do I choose so my ship can bombard a planet? Increase the size of your Attachments

In the manual it mentions planetary bombardment ships can be put in assault task forces but I only see planet destroyers (or something to that effect) as a ship mission in the game. Same thing or do your long/short range attack ships bombard as well? I read something somewhere about complete destruction of a planet and at least for now that's not what I want to do. Can you bombard planets without a troop transport in the task force?

Corentor is offline Corentor
Warlord

Dec 2002
time: 05:26
  Old Post 05-03-2003 02:16
Edit/Delete Message Reply w/Quote
#2 Report this post to a moderator
Full PM-box? Change here!

Every ship in the game with a weapon contributes to bombardment.

Missile ships are more effective though. Beam weapons don't damage much.

Arnelos is offline Arnelos
Emperor
of the Free World
Sep 2002
time: 00:26
  Old Post 05-03-2003 05:54
Edit/Delete Message Reply w/Quote
#3 Report this post to a moderator
Support Apolyton or Terrorists Win

I've noticed that carriers seem to be unable to bombard.

All other ships with weapons (other than I guess point-defense weapons) are able to combard.

If you assault a planet and have selected player control, the next screen you get after all combats are over is the planetary bombardment screen. Select player control again and you'll see all the options for planetary bombardment.

Radical_Manuvr is offline Radical_Manuvr
Chieftain
Maryland, USA
Dec 2000
time: 05:26
  Old Post 07-03-2003 03:50
Edit/Delete Message Reply w/Quote
#4 Report this post to a moderator
Avatar Enlargement: We've got the solution

Thanks. I finally got to bombard last night. Of course I hit the wrong button afterwards or it landed troops on it's own and my troops were invading before I was ready. There's too many of them! We need reinforcements!

Harry Seldon is offline Harry Seldon
King
Birmingham, AL
Oct 2002
time: 05:26
  Old Post 07-03-2003 04:34
Edit/Delete Message Reply w/Quote
#5 Report this post to a moderator
Support Apolyton, buy Alpha Centauri

I think indirect fire works best.

Epistax is offline Epistax

Prince
of Bananas
May 2001
time: 00:26
  Old Post 07-03-2003 05:17
Edit/Delete Message Reply w/Quote
#6 Report this post to a moderator
Tired of ads?

In my latest game, I noticed by LR ships could not bombard. This may have been due to the tech level of the weapons.

BlueDEvil is offline BlueDEvil
Chieftain

Mar 2003
time: 05:26
  Old Post 07-03-2003 08:37
Edit/Delete Message Reply w/Quote
#7 Report this post to a moderator
Help yourself to an AD-FREE life

That may be cause by the existing of planetary shields. You don't really do much damage using low tech beam weapons especially from smaller ship classes.

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:26
  Old Post 07-03-2003 11:02
Edit/Delete Message Reply w/Quote
#8 Report this post to a moderator
Remove this text

Combined arms.

Trachmyr is offline Trachmyr
Warlord
The Everglades
May 1999
time: 00:26
  Old Post 08-03-2003 04:43
Edit/Delete Message Reply w/Quote
#9 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

Aha!

No wonder I have never been able to bombard... I always choose "Watch Combat".


However, I hope that this is addressed in a patch... just because I didn't take control, dosen't mean I should be denied bombardment.

Bblue is offline Bblue
Warlord
Raleigh. NC, USA
Oct 1999
time: 00:26
  Old Post 08-03-2003 05:37
Edit/Delete Message Reply w/Quote
#10 Report this post to a moderator
Support Apolyton or Terrorists Win

Having to personally control a combat to get to the bombardmant screen is in my opinion the WORST bug/design decission in the game, but at least it should be patchable

Just 'finished' a game where I totally outclassed my opponents in every catagory. But I wanted a X-win and one of the other civs had the last X. No problem I thought, I'll just fly in with Steller convertors and 'glass' them (ok, so I'm not playing nice with the neighbors). but they have like 25 systems left with an average of 4 planets in each system... and at EVERY ONE of those planets I would have to WASTE a minute or two for my 144 Leviations to knock out a planatery base, 2-3 obsolite (even by my opponents standards) ships (like destroyers) and maybe a handful of even more obsollite system ships and orbitals. THIS is where I want to AI to control the combat. I HAVE NO INTEREST IN PLAYING OUT THIS FIGHT! JUST GET ME TO THE BOMBARDMANT SCREEN, I WANT TO MAKE HOT BLACKENEND GLASS!!! BUT thats NOT an option.. ACCCKKKKK.

How did the the beta testers allow this to slip through? This game has macromanagement out the ying-yang and I absolutly love the combination of macro and micromanagement tools in this ground breaking game, but missing this one bit of required micromanagment ruins a late game slaughterfest. At this point the game is over and all I want to do is pick which style of coffin to but all the bodies in .


PLEASE get rid of this tedium ad nausium

or better yet..

Make me look really stupid, and tell me I just missed a button on some obscure screen where I can let the AI run the fight and still give me the OPTION of a bombardment.


I'm done ranting now... back to your regularly scheduled programming.

  < Last Thread     Next Thread > Post New Thread     Post A Reply
All times are GMT. The time now is 05:26.
Apolyton Time is 00:26.
    top of page
Rate This Thread:
Forum Jump:
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
 




Contact Us - Apolyton Civilization Site - Support Us!

Building a better Apolyton through better information. Click here and take our poll!
Non-US visitors, click here!

Powered by: vBulletin Version 2.0.3
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Page generated in 0.0514 seconds (86.98% PHP - 13.02% MySQL) with 43 queries
Page Loading Time:

Support Apolyton: Amazon USA | Amazon UK | Amazon DE | Amazon FR |
Support Apolyton and get FREE PLUS, Buy from Chips&Bits: Galactic Civilizations | Galactic Civilizations: Deluxe Edition | Call to Power 2 | Civilization: The Boardgame | GURPS/ Alpha Centauri | Alpha Centauri | Civilization IV | Civilization III: Complete |


Front Page | Civilization IV | Civilization III | Civilization II | Call to Power II | Alpha Centauri | Master of Orion III
Rise of Nations | Galactic Civilizations | Galactic Civilizations II | Misc
Alt.Civs | Civ I | C:CtP I | About | News | Directory | Apolyton Store | Forums | Chat | Columns | Interviews | Newsletter
Scenario League | CSC | Clash of Civs | Spanish Site | CtP Maps | Cradle of Civ | WesW's Ctp1/2 Site | Civ3 Haven

apolyton.net | apolyton.com | civilization2.net | civilization3.net | civilization4.net | civilizationiv.info | calltopower.net | galciv.net | galciv2.net | moo3.net