 |
|  |
 |
|
Velociryx
|
 |
of Candle'Bre
Apr 1999 time: 05:13
|
|
I'm going to bed. Oh, but....before I do, please allow me to introduce you to a friend of mine....the SMAX (version 3.0) Guide.... 
I hope you enjoy it, folks...I had a good time putting it together, although I have a bit of a headache at present....nothing that a nap, followed by some Mexican food and a pitcher of margaritas won't cure...::grin::
I'll keep the guide where it is, in my forum, until June 9th, and we'll consider this a "Beta Period" for the guide, so if you've got sugesstions or changes to recommend, I've got a separate thread for that on my site, and on June 9th, I'll take the HTML pages I'm currently wrestling with, and give the guide a permanant home, complete with cross-linked sections and so forth.
There are three things absent from this, the Beta version.
1) No cross-linking
2) No index of "How-To" notes (14 in all...ummm...I think)
3) No "build table" (displaying the "build point" for every facility in the game.
Those will be added when the guide finds its permanant home....:-)
To get to my little corner of the web, follow the link below. From the main page, click into the forums, and from there, into the SMAC Strategy section....you're all set!
Oh, and one final thing....the forum software I'm using has two "modes": Standard and Detailed. It defaults to Detailed mode, which is somewhat annoying, and you'll want to click the link (near the top of the page) to convert to Standard mode....it's all there, and I'm looking forward to comments!

http://clik.to/renaissance
-=Vel=-
(goin' to bed)
|
|
|  |
 |
|
Tear
|
|
WOW!
I thought your last guide was complete. An excellent peice of work. I can't believe you don't get paid for putin as much work that incredible guide.
You truely are a SMAC(X) Genius.
|
|
|  |
 |
|
VulturesRow
|
|
Oak Harbor, WA
May 2000 time: 05:13
|
|
Vel,
You da man!
Chris
|
|
|  |
 |
|
waynehead
|
|
Durham, NC
Nov 1999 time: 05:13
|
|
Excellent Vel, excellent. My printer's humming as we speak.
|
|
|  |
 |
|
Meisman
|
|
Heidelberg, Germany
Jan 2000 time: 06:13
|
|
Impressive!
|
|
|  |
 |
|
|
i like the part about the aliens 
|
|
|  |
 |
|
Adam_Smith
|
|
The Raisin Capital of the World
Dec 1999 time: 05:13
|
|
Well, I read the first 24 pages so far which is only about 20% of it I think. Very good. Really it's a shame if you can't find a way to get paid for doing it. It looks like a lot of work. Thanks a lot for doing it. I know every player will appreciate what you have done for the community and the game.
|
|
|  |
 |
|
Hydro
|
|
Winfield, IL, USA
Jun 1999 time: 05:13
|
|
Master Vel,
Vel's Guide (V3.0) to SMAC/X is a work of art. Truly excellent!
Your devoted slave,
Hydro
P.S. - for those of you who haven't delved into Vel's accumulated wisdom, do it now! I can guarantee you won't regret it!
|
|
|  |
 |
|
Velociryx
|
 |
of Candle'Bre
Apr 1999 time: 05:13
|
|

Thanks again guys....there are some bugs, problems, errors, oversights, and omissions, but that's to be expected in a guide almost 75,000 words long, and why I wanted it to go through a beta period to shake all the kinks out....after a while, it just plain does me no good to re-re-read it (again! LOL) cos by the time I finished it, my eyes were crossing and bloodshot, but I knew that if I put it out there for review, the weakspots in the work would quickly come to light.
Yeah, I'm the one who sat down and wrote it, but it's you guys, with your comments and sugesstions....you guys are the ones who are gonna make it rock!
PS: Last week, my little web site was getting an average of 40-odd hits a day....it's more than doubled (almost tripled, actually) over the last three days! 
-=Vel=-
[This message has been edited by Velociryx (edited May 31, 2000).]
|
|
|  |
 |
|
Capt Dizle
|
|
Cool...it works. Ok, how the hell are you Vel?!?!?!
I thought you had given up SMAC! Now i have to read more of your stuff....when I am sober. Did that game of ours continue?
jt
|
|
|  |
 |
|
Feverish
|
|
Cicero, NY, USA
Feb 2000 time: 05:13
|
|
I am having trouble finding version 3.0 for SMAC(X). please help. thx
|
|
|  |
 |
|
Meisman
|
|
Heidelberg, Germany
Jan 2000 time: 06:13
|
|
Go to Vel's site --> Discussion Forums --> SMAC - Strategy and Tactics --> SMAX Guide (version 3.0)
|
|
|  |
 |
|
waynehead
|
|
Durham, NC
Nov 1999 time: 05:13
|
|
Vel: some people on alt.firaxis...alphacentauri have asked me for a Word copy of your guide. Do you mind if I give it to them?
------------------
My sorry excuse for a website
|
|
|  |
 |
|
JAMiAM
|
|
Santa Clara, CA, USoA
May 1999 time: 21:13
|
|
quote:

Originally posted by Velociryx on 06-06-2000 06:15 AM
False gods? LOL....he must be talkin' 'bout you, JT....::chuckling::
To be honest, I'd almost forgotten we HAD a game....LOL...we could pick it back up if you want to, but in light of the fact that we really weren't all that far along, and considering how much time has fallen away, it might just be best to start fresh if we're gonna do it....
-=Vel=-
 |
Vel,
We are on MY2174 to jimmytrick/AnnC/whoever you wish to have fill in. It has been two months since the turn has moved, since AnnC has dropped from the face of Terra.
I rather think that your wanting to start afresh is a disingenious way of avoiding the defeat that you are heading toward. Being that you are third of four on the power graph, ahead only of cousLee's Believers.
Get back into the game, with a replacement for your team mate. Or, play both of the factions (that way you'll have no excuses ).
The gauntlet has been thrown. Will you meet the challenge? Or will you slink back into the false security of your reputation, engendered through an enviable talent for prose, rather than action?
|
|
|  |
 |
|
DilithiumDad
|
|
You neglected a critical game option --Time Warp! Feel free to use my commentary:
"Most players despise the Time Warp option. It's like taking over from an utterly incompetent governor. Time Warp accelerates you anywhere betweeen 30 and 80 years into the game. Faction might is scrupulously balanced, and each faction has exactly one secret project. But some players swear by Time Warp, and the only single-player games they play are using this option. (Time Warp can also be used in Multiplayer, but it is far, far better to use the Scenario Editor to accelerate each player's starting position.) This option can make the game very challenging. If you have gotten used to grabbing almost all of those critical early Secret projects, Time Warp will humble you, because you will have only one of the first seven. This option makes the AI very strong, because you can't use your special tricks during those critical first 50 moves that puts you leagues ahead of the pitiful AI. Deirdre usually completes the Empath Guild soon after your start, and she or Lal will become Plaetary Governor. On your first move, you will likely find yourself with rioting and starving bases, useless units, and sloppy terraforming. You will be behind in tech, and the tech you do have will be low-priority, making the usual beelines impossible. In many ways, Time Warp is much closer to Multiplayer than the usualy single-player game, because the opposing factions are more equal to you and the secret projects are spread evenly."
------------------
Creator of the Ultimate Builder Map, based on the Huge Map of Planet
|
|
|  |
 |
|
Velociryx
|
 |
of Candle'Bre
Apr 1999 time: 05:13
|
|
Jam, you DO have a good way of throwing down the gauntlet, and put that way, of course I'll pick it up....but as to our differences in the power chart, while it's true (as best I recall) that I'm third, it's not by a wide margin....
My main reasons though, for recommending starting a new one are two-fold: First, becuase I know how "odd" it is to walk in and take over someone else's game in progress....takes time to get the feel for it....get stuff working the way you want. Second, because (and this is nothing I've not said many times before) the Builder game is at a disadvantage under these settings (lots of pods, average world size, lots of naturally good terrain).
I'd be honored to finish the current game though, and feel pretty good about our position at present, with either joer or JT....and as a side challenge, perhaps you two would be interested in starting another game with the same teams on a larger world, no pods...make ya work a bit for the tech? (tossing down another gauntlet...::grin : : )
-=Vel=-
[This message has been edited by Velociryx (edited June 06, 2000).]
|
|
|  |
 |
|
JAMiAM
|
|
Santa Clara, CA, USoA
May 1999 time: 21:13
|
|
Vel,
I would like to play an additional game with you, but not another team play game. To me, the diplomacy, and tension of guarding against the backstabs, are crucially important elements, and missing in the team play format.
I will play any setting you choose, and will adopt the faction that I believe best suited for the particular occasion. I only ask that "cooperative victory" be disabled. All victory types are fine, but when the fat lady sings, only one hero is to be the "winner".
See if you can scare up some RELIABLE players for such a game. We might be able to talk Bingmann into making another map.
JAMiAM
|
|
|  |
 |
|  |
All times are GMT. The time now is 05:13. Apolyton Time is 00:13. |
top of page
|
| archivepost |
|
Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
|
HTML code is ON
vB code is ON
Smilies are ON
[IMG] code is ON
|
|
|
|
|
|