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MarkG posted 02-22-99 20:13 EDT
Any ideas on making earth factions, like a German faction, an Engilsh one, a US, etc...
What would be the advantages and disadvantages of each?
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Kinjiru posted 02-23-99 08:46 EDT
Boy we are just inviting sterotyping aren't we? =)
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MarkG posted 02-23-99 09:43 EDT
Hehe, not my intention, but you got to admit that TODAY some countries have a better industry than others, a better economy than others, a better army than others, less democracy than others, etc...
How about "accepting" an English faction only from English smacers? 
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Kinjiru posted 02-23-99 18:45 EDT
Okay, i am game (just waiting for the flames)...
Russia - Major inefficieny (due to corruption and chronic nutrient shortage)
US - would normally have low support rating due to democratic and free market, but high morale would even this out - so call it a neutral support rating, fairly high research, neutral planet rating due to advanced tech which would even out the sprawl and large pop.
Western european factions - high nutrient availability would lead to high growth rating, neutral research, neutral planet
Eastern european factions - high support due to relatively new-found democratic ideals, low research and very low planet rating since they would be still in the developing mode.
Latin/South American/South Asian - neutral research, very low planet (major popultion due to nature of developing economies/industries), very low probe (high corruption - strong cartels)
Australians - ridiculously high support (just keep em drunk), neutral probe, low everyhting else
Chinese - high research, moderate probe (maybe +1) due to fear, low support but maybe figure out a way to make units cheaper, high gwoth, very low planet (big population and lots of pollution)
Hmmm... that's it for now. Who's next?
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Pythagoras posted 02-23-99 19:42 EDT
I think it'd be better if we talked about different leader's characteristics. We should stick to saying stuff like 'Stalin's philosiphy would create his society to be . . . list all the Social engineering stuff he would get bonusses/minusses etc. '
Also, if anyone is interested in helping to create an Earth Mod for SMAC, please give your thoughts on the SMAC hacking thread
Ideas, 'civilized' criticisms are welcome! I'm trying to rally support. With the Earth map coming out, and people getting ideas about 'historical' scenarios, a fully functional Earth Mod is needed. Essentially it will utilize SMAC's gameplay/interface, to create a Hitorical, civ-like environment. Feedback (positive or negative) is desired!! :]
Thanks, Pythagoras.
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St Leo posted 02-26-99 23:40 EDT
Americans: I disagree with Kinjuru on their planet rating, since I feel we should rather stick with reality. And since their urban sprawl is the worst in the world they should get a horrible planet rating.
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Jean Chretien: Hey, I get the right to be biased as well.:-) An eternal neutral, never associates with any particular position for long. No bonuses or penalties whatsoever.
Prince Charles: High morale rating due to his family's internal workings as shown by the papparazzis. But the speeder chassis gets 1.5 movement points due to ears getting in the way.
Pope Johnie-Paul II: Immense population growth due to bans on birth control, abortion, divorce, and euthanasia with correspondingly low planet rating. Cannot make Knowledge Social Engineering choice.
Bill Clinton: Above average population growth, but science is reduced due to half the kids being the president's.
Boris Yeltsin: Negative random disasters don't apply due to paramount experience in dealing with them. Planet rating low due to highly polluting industrial practices.
Nelson Mandela: High planet rating despite high population growth. Unhappiness above average due to discontented Boer descendants.
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hopefully everything will appear right on this post...
Markos, Apolyton CS
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duMa
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Heehee, I was just considering this Earth Leaders scenario and here we have a thread way at the bottom of the pile (literally).
These days, a few of the leaders would change, but it looks pretty fun so far.
My idea was to put together a Earth Mod and eventually run a multiplayer game with it.
Consider this a bump.
I'd be more than happy to slap this mod together but to expect it to be played, it should be reputable. Thus, feedback from abroad is appropriate.
Feedback away!
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Shai-Hulud
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Finland
Jan 2002 time: 07:13
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I've made two factions based on earthlings. They came out pretty well although unpolished. I would love to make Cold War scenario. West vs East, Capitalism vs Socialism. I think it could be fun to play it in MP knowing that we have socialist SMAC players and capitalist emphatizers here at Apolyton.
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Xian
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HIGH POPULATION DOES NOT CAUSE POLLUTION!!!!! that is a total myth
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Cataphract887
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what about all those polluting people? smoke belching factories and power plants built to support this high pop?
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Xian
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People do not pollute, CORPORATIONS polute. The "law of population" is a right-wing, false, and biased way of blaming people for the ecological problems theyve caused. There has been NO CORRELATION between population and overall eco damage in real life. What causes pollution is industrialization, uncontrolled industrial growth, and strictness of regulations in a country. see http://www.infoshop.org/faq/secE6.html for details :-)
although i would love to play the americans in a game and emulate all the capitalist propaganda and stupidity it produces (trade with us or your an enemy of freedom!) , or better yet, play as stalin and mock state socialism (of course a police state is necessary! Do you want your socialist father to be beaten!?)
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Shai-Hulud
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Finland
Jan 2002 time: 07:13
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Oh, CORPORATIONS pollute? And corporations are owned by?...Yes. People own corporations. So, what you know. It seems that after all people are responsible for pollution.
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Cataphract887
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quote: What causes pollution is industrialization, uncontrolled industrial growth, and strictness of regulations in a country |
no population=none of that
more population DOES mean more pollution.
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gwillybj
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Eurytion Mining Colony: 165°C dayside, 165°F nightside
Mar 2001 time: 00:13
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quote: If you're gonna play with Earth nations, you may as well play Civilization II.
And I'm sick of how everything, including the innocent "Who would you join?" thread, turns into a discussion of the merits of capitalism and communism. |
I also agree.
That said, I do have a thought re the following:
quote: What causes pollution is industrialization, uncontrolled industrial growth, and strictness of regulations in a country |
quote: no population=none of that
more population DOES mean more pollution. |
Case point: Africa, away from the "civilized" areas. No industrialization, no industrial growth, no regulations, more population, mega pollution. The water isn't fit for a dog to drink.
In High School, I had a History/Social Studies/Civics teacher who toured an area in central sub-saharan Africa six months after a Peace Corps group was there. The Peace Corps had dug a well, found good clean water, and set up some pumps, along with basins and troughs. By the time my teacher's tour arrived, the water was dangerous because the villagers (instructed by their medicine man or Shaman or whatever) had dropped in two dead antelope to "bless" the well. Around noontime one day, a middle-aged man took off his outer garment and walked into the stinking pool of mud in his underwear. He took a crusty rag, wet it in the "water" and "washed" himself. He dipped a finger in the water and brushed his few remaining teeth. Then, in full view of everyone, he proceeded to pee in the very same water. My teacher asked someone if the man was insane. The reply? "No. That's what we all do."
Am I saying this is rampant throughout all of "Third World" Africa? Absolutely not! But it is an unisolated example of how un[der]educated people can ruin their own environment without industry.
Last edited by gwillybj on 19-06-2002 at 10:35
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