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Cabbagemeister
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Or if not a mini map, at least a combat pause button. This would allow us to stop combat and scroll the screen over to where we need to be. Lots of times I find that by the time I've scrolled over properly, both sides have already started firing and the battle is in full swing. The scrolling is just too slow (especially at anything but the most zoomed-out view) to let the player make any real strategic inputs. Also, I'd love a pause button just so I could have time to zoom in and watch the enemy ships get annihiliated by my hordes of fighters. That would be cool.
When they came up with the whole real-time combat concept, QS assured us that it wouldn't turn combat into a reflex-oriented click-fest, and that it would be slow enough that we would have plenty of time to do what we needed to do. Now we find that that's not exactly true, and AI-controlled ships can launch hordes of missiles at us before we even figure out where they are. (Though I guss reflexes wouldn't help all that much with the slow combat scrolling...)
Give us a pause button!
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Eric S
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Las Vegas, NV
Jan 2002 time: 21:26
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Know the feeling, all. I found my combats usually go better if I just watch. The best thing I've found is to zoom all the way out as soon as combat starts, provided you're precise enough with the mouse at that scale. I can't get the galactic map to zoom, but the -/= keys next to backspace work to make the combat map zoom. (I seem to remember trying the numeric keypad -/+ and they didn't work, but that might have been on the galactic map).
I just wish there were a way to take control during watching if the AI is doing something stupid (had it happen once already, would have been happy if just the general retreat button worked). And one that works better than the MoO 2 version, as I once lost a huge fleet in MoO2 because the ships wouldn't move within range of the planet, and the planet had a stellar converter on it. So, the ships circled the planet, didn't attack, and just let themselves get blasted one ship at a time, despite the fact that I hit the button to take command as soon as I saw what was happening (at least 50 turns prior to the end of combat).
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BlueDEvil
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With such ridiculous combat screen, I would choose cede control most of the time. It is ridiculous to watch or control them.
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Proteus_MST
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Yep, a minimap would really be nice,
or the ability to zoom further out, up to a point where you can see the Battlefield as a whole on your screen.
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