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Apocalypse is offline Apocalypse
King
Lexington, VA: College - Houston, TX: Home
Aug 2005
time: 00:26
Lightbulb  Old Post 06-03-2003 09:51
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Sid Meier's X-COM update Support Apolyton, buy Call to Power 2

Remember back like over 6 months ago when I came up with the theory that Firaxis was still making an X-COM type game despite the earlier rumor being supposedly discreditted?

Then Sid said there would be an announcement about the next game in October or November.

It's been over 4 months and still no announcement. This can really only mean one thing. They aren't liking how the gameplay/design is turning out. Just like Dinos.

Anyway, I'm just throwing some thoughts out there. I'm trying to get my mind off other things.

notyoueither is offline notyoueither
Deity
of naught
Aug 2001
time: 22:26
  Old Post 06-03-2003 11:13
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Support Apolyton or Terrorists Win

They must hire more people to work on failing projects then...

Datajack Franit is offline Datajack Franit
King
Bologna
Aug 2002
time: 06:26
  Old Post 06-03-2003 15:10 Visit Datajack Franit's homepage!
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Lazarus and the Gimp is offline Lazarus and the Gimp
King
Whale-raping abomination
Aug 2000
time: 05:26
  Old Post 07-03-2003 01:17
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They're now working on "Sid Meier's Tetris".

tniem is offline tniem
King
Hope College
Apr 2000
time: 00:26
  Old Post 07-03-2003 08:59
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Enter the AD-FREE zone

At least they learned their lesson from Dinos - wait to announce the game until you have enough developement that there has been some progress. Any other reasons for the delay (i.e. people left the company, they were working on some patches for PTW, they have a problem with licensing rights)?

Apocalypse is offline Apocalypse
King
Lexington, VA: College - Houston, TX: Home
Aug 2005
time: 00:26
  Old Post 07-03-2003 09:39
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Well the PTW team is not the new game team so patches have nothing to do with it. If it was license problems I'd expect we'd hear about it. I haven't heard about anyone leave the company either.

I really just believe they can't come up with a good design.

Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

Donate to the Red Cross
The City State of Noosphere, CPA special envoy
May 1999
time: 13:26
  Old Post 07-03-2003 09:51
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I don't think it's a game design problem, XCOM has a solid design. It's probably they have a problem coming up with a new story, with various alien techs and humand techs.

Personally, I don't mind they do it in stages. First, there are these aliens we fight on Earth. After we defeat them, we find they are sent here by their bosses at Alpha Centauri. So we go there and fight those, etc. Maybe on the way we find some other aliens that are enslaved, and we can free them to help us.

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:26
  Old Post 07-03-2003 19:12
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Get a bigger avatar today!

How about in an ironic twist on that we blow up their planet and then discover 99% of aliens were on our side.

mactbone is offline mactbone
Prince
Lift Your Skinny Fists Like Antennas to Heaven
Sep 2001
time: 23:26
  Old Post 07-03-2003 22:39
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"What have we done!"

It would be way too melodramatic of an ending. Just consider all the movies or books that have the same kind of ending.

tniem is offline tniem
King
Hope College
Apr 2000
time: 00:26
  Old Post 10-03-2003 07:21
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quote:
Originally posted by Urban Ranger
I don't think it's a game design problem, XCOM has a solid design. It's probably they have a problem coming up with a new story, with various alien techs and humand techs.


How do you know that it has solid design? We are theorizing that is what they are working on and you know that it already has solid design. Maybe your Sid!

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:26
  Old Post 10-03-2003 07:26
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The XCom series has a solid design.

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:26
  Old Post 10-03-2003 18:25
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quote:
Originally posted by Skanky Burns
The XCom series has a solid design.


Yeah, but so did Civ1, Civ2 and SMAC.

Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

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The City State of Noosphere, CPA special envoy
May 1999
time: 13:26
Talking  Old Post 10-03-2003 20:44
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quote:
Originally posted by tniem
How do you know that it has solid design? We are theorizing that is what they are working on and you know that it already has solid design. Maybe your Sid!




That was pretty easy.

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:26
  Old Post 12-03-2003 18:56 Visit Alex's homepage!
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Full PM-box? Change here!

They're working on Civ4.

Paul Hanson is offline Paul Hanson
King
Dilbert
Aug 1999
time: 05:26
  Old Post 12-03-2003 19:00
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Hopefully the team is working hard to fix the dodgy screen resolution bug that makes it impossible to play UFO: Enemy Unknown on my PC.

And hopefully they're fixing the bugs in Terror from the Deep that made it hopelessly ****.

Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

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The City State of Noosphere, CPA special envoy
May 1999
time: 13:26
  Old Post 14-03-2003 21:03
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Put an end to popups!

Terror from the Deep is pretty much a hopeless case. They just tossed a bunch of junk together to ride on the fame of the original UFO. It's the same game, just the aliens became a lot more bad-arsed.

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:26
  Old Post 17-03-2003 05:13
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They also increased the rate that aliens built bases such that at the end of 5 years in the original, the aliens had about 8 bases. In TFTD, they were building them at the rate of 1 a month. Also, they introduced a bug in the two-level missions where all equipment not carried to the second map would be lost forever. Considering some aliens only appeared on the first of two-level maps and were required for the research tree, that made the game very difficult.

In its defence though, at least the aliens still looked as though they were out to kill you, rather than the Apocalypse aliens who looked as though they would be more at home on a muppets set.

DrSpike is offline DrSpike
Deity
Enthusiastic member of Apolyton
Sep 2001
time: 05:26
  Old Post 17-03-2003 05:31
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quote:
Originally posted by Skanky Burns

In its defence though, at least the aliens still looked as though they were out to kill you, rather than the Apocalypse aliens who looked as though they would be more at home on a muppets set.




True, but at least Apocalypse wasn't an opportunistic pile of sh1t.

Skanky Burns is offline Skanky Burns
Deity
Skanky Bastard Quartermaster
Aug 2001
time: 14:26
  Old Post 17-03-2003 06:55
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Put an end to popups!

Yeah, the gameplay was mostly good, and not too many exploitable or game-breaking bugs either.

Urban Ranger is offline Urban Ranger
Apolyton Duke of Off-Topic

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The City State of Noosphere, CPA special envoy
May 1999
time: 13:26
  Old Post 18-03-2003 13:39
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For what its worth, UFO: Aftermath is coming along nicely.

Screenshots

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