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Eli
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Israel
Jul 2000 time: 07:26
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Alpha Centauri, by far.
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Solver
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Apolyton Duke Of Something
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Latvia, Riga
Sep 2000 time: 07:26
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SMAC is complex, but there are bad things - the AI is unable to use that complexity, and there are some things in the game completely overpowered.
Call to Power 2, as it is, pretty much sucks. However, after you install one of the mods, it's an awesome game, and you should get that - complex, thinking involved, and challenging. Yes, really, the mod makes so much difference - awesome difference.
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Ned
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of Aptos, CA
Oct 1999 time: 21:26
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quote: Originally posted by Solver
SMAC is complex, but there are bad things - the AI is unable to use that complexity, and there are some things in the game completely overpowered.
Call to Power 2, as it is, pretty much sucks. However, after you install one of the mods, it's an awesome game, and you should get that - complex, thinking involved, and challenging. Yes, really, the mod makes so much difference - awesome difference. |
I never got through even one game of CTP2. I was bored beyond belief after having played SMACx.
However, what mods are you talking about?
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Velociryx
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of Candle'Bre
Apr 1999 time: 05:26
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If you like Sci Fi at all, SMAC/X is your game. It's *hugely* immersive, and even if you wind up turning the wonder movies off after you've seen them a few times (I always watch 'em), you can't help but appreciate the time and attention to detail that went into the game (quotes from important people in the story when you get a tech advance, or build the first of a given building type...it's the little stuff that makes SMAC really stand out from the crowd).
Having said that though, I find modded CTP2 extremely compelling. It's got some fantastic design ideas, not the least of which are public works, and non-standard "combat" units (you can build standard military fare, yes, but you can also "attack" your opponents with priests, lawyers, corporate franchises, slavers, and the like). CTP2 also has a wonderfully powerful scripting engine which really opens doors, and which the modding community has made some innovative use of.
CTP2 also introduces the concept of "Feats of Wonder" - if you are the first person to circumnavigate the globe, the first time you recapture a city you built from enemy control....these kinds of things trigger bonuses for your growing empire, acting as kinda temporary wonders (which, of course, the game has in quantity!).
Good stuff.
-=Vel=-
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