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pg
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quote: Originally posted by Osweld
This isn't a problem for the develoeprs to fix, it is a problem created by the players. People are not forced to join the "uber guilds" and there isn't even any incentive to doing this in the game. The whole point about shadowbane is that the players get to make their world - if they want to have a homogenous server and do nothing, well, that is what they are going to get. |
i don't see how not belonging to a huge powerful guild isn't an incentive. are there negative in game consequences for belonging to a powerful guild? i know warfare = fun but i don't think warfare always pays well especially if you have already taken over a server with your guild. i think there should be incentives for both big/small/everyhing in between guilds(which doesn't seem to quite be the case now). i've read being a mercanary guild is impossible due to how the game works. i hope sb becomes more dynamic because i'm hoping to be able to play it in the future. i'm eagerly watching how it develops so i won't be totally clueless if i start to play.
quote:
This was happening on the Mourning server, with Denied slowly taking over by having all the new guilds and players joining them for protection, but the rest of the guilds saw this and united to wipe them from that map. We are the unnoficial roleplay server, afterall - we need conflict. |
so what is happening now after the united group won? are they the dominate power on the server?
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EDIT: But they are lowering the upkeep costs in the next patch, which will make life for the smaller guilds much easier. |
so ubi most notice something about this...
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pg
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quote: Originally posted by Osweld
They'll soon find out how boring it is being on a homogenous server. The game is deseinged for player vs player conflict and guild wars, once they all power level eachother to level 60 they'll run out of things to do, and no doubt the alliance will start to break apart and crumble. I heard that Ebonlore, one of those mega-guilds, has said that once they own the entire server they will spend their time "spawn camping newbs". Either their alliance will fall apart, or the server will be vacant in a week. |
yeah, but a lot of players might also just quit sb which is ubi's problem. even if it is the players fault, most people won't care. ironic as it is i think they might have to force people to play for fun. a lot of mmorpg players seem too interested in levels, power, or phat loot instead of engaging gameplay.
Last edited by pg on 08-05-2003 at 21:03
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dudemanjack
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Arggg, more problems! My cable internet now works, but apparently tahe VooDoo series of video cards is not supported, and when I try to run the game, it just runs some intro movie, then goes back to the desktop.
I am getting a new computer (should be here Monday), and it has an ATI Radeon 9800 and it says in the readme.txt that it's pending support (or something like that), which leads me to believe I might have some problems running Shadowbane. I want to play the game so bad!
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dudemanjack
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Good...I just want to get started testing out characters so I can figure out what race/class combos are good (or at least are good for my playing style). That will probably take a good week or so of playing time probably.
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dudemanjack
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Another snag. Because the people who work at UPS don't even know what time they close, I won't be able to get my new computer until Monday.
The guy tells me my package will be there at 7:30 (when the truck gets back) and they close at 9:00. So I roll in at 7:45 to see that they close at 7:30. I hate morons.
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dudemanjack
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I am playing it! It's pretty cool, although leveling is kinda boring, but at least you can group and not have to share experience points. I'm a level 9 half-giant fighter (soon to be barbarian) on the Mourning server.
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dudemanjack
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I hit level 29 today on my barbarian, and also got a channeler up to level 11. This game is very good and I can't wait to get into some guild wars. 
Last edited by dudemanjack on 24-05-2003 at 19:39
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