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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Master of Orion III > MOO3-Strategy&Tips > Scanners, ECM, ECCM - Confused
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velkoris is offline velkoris
Settler

Mar 2003
time: 05:26
  Old Post 08-03-2003 11:54
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Scanners, ECM, ECCM - Confused Get a bigger avatar today!

Ok, I have a bunch of questions about these :
1) ECM/ECCM stack - do scanners ? ( i.e. will putting 10 on a ship let me see other ships further out than putting 1 on will ? If not will having 1 on 10 ships see further than having 1 on 1 ship and none on 9 ships ? )
2) What does ECM do anyway ? The description suggests it reduces the chance of enemy weapons hitting you if they are within a particular range, however does this apply to enemy missiles ?
3) What is the scanner value ? It says stuff like targetting sensors x0.7 rather than something obvious like detection range x1.1 - what does targetting sensors x0.7 actually mean ?
4) Presumably ECCM is of no use if the enemy has no ECM ?

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:26
  Old Post 08-03-2003 12:44
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Re: Scanners, ECM, ECCM - Confused Got spare money?

1- it appears they do not, you can only enhance them.
2- they are jammers that try to disrupt someones systems and make it hard for them to track you.
3-pure guess, but I would say they are multipliers to the range the scanner has. So it would be a 70% boost to your cuurent tech.
4- correct
Of course I may be all wrong, it is nothing more than my best guess.

Corentor is offline Corentor
Warlord

Dec 2002
time: 05:26
  Old Post 08-03-2003 21:25
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From what I have gathered, all ECCM/ECM/ and Detection arrays only affect how far you can see.

Your visible range for each TF is Standard viewing distance * ECCM modifiers * Detection array modifiers * Enemy ECM modifier.

Stacking does not help.

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