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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization II > Civ2-Democracy Game > Science Rate after we have discovered all SS tecs
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H Tower is offline H Tower
Emperor

Jul 2001
time: 23:26
  Old Post 08-03-2003 22:32
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#1 Report this post to a moderator
Science Rate after we have discovered all SS tecs Support Apolyton

We have 3 more techs we have to research for the space ship, with fusion power being optional (but reccommended) to speed of the SS. I reccommend that after discovery superconductor, we drop the science rate in favor of taxes, but still have the science rate high enough to discover fusion power before, or shortly after we launch the SS. Once we discover fusion power, I suggest zeroing the science rate and throwing everything into taxes which we can use to build military units, SDI and other defensive measures.


Thoughts?

cavebear is offline cavebear
Emperor
of the Pleistocene
Oct 1999
time: 00:26
  Old Post 08-03-2003 22:54
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Re: Science Rate after we have discovered all SS tecs Full PM-box? Change here!

quote:
Originally posted by H Tower
We have 3 more techs we have to research for the space ship, with fusion power being optional (but reccommended) to speed of the SS. I reccommend that after discovery superconductor, we drop the science rate in favor of taxes, but still have the science rate high enough to discover fusion power before, or shortly after we launch the SS. Once we discover fusion power, I suggest zeroing the science rate and throwing everything into taxes which we can use to build military units, SDI and other defensive measures.


Thoughts?


Don't we want the SS to be fusion-powered? So shouldn't we make sure we get that tech *before* launch?

H Tower is offline H Tower
Emperor

Jul 2001
time: 23:26
  Old Post 09-03-2003 01:22
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#3 Report this post to a moderator
Lose 30 kilos (of popups)

well, it's going to take a few turns probably to build the SS modules,i was guessing around 3-4 turns for a bare bones, 10,000 person ship, currently we're discovering new techs every 2 turns, so we could slow science a little

Ben Kenobi is offline Ben Kenobi
Emperor
McGregornobi!
Oct 2002
time: 21:26
  Old Post 09-03-2003 02:26
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Sounds good HTower, but keep up the science rate as high as possible.

That way, if we are behind on the spaceships, we can crank up the tax to help us buy all the parts.

So keep up the rate until we get Fusion Power.

Sell off all libraries to fuel the launch.

cavebear is offline cavebear
Emperor
of the Pleistocene
Oct 1999
time: 00:26
  Old Post 09-03-2003 04:13
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#5 Report this post to a moderator
Avatar Enlargement: We've got the solution

I agree that if we get all the techs we need, the Libraries and Universities can be sold.

rjmatsleepers is offline rjmatsleepers
Prince

Oct 2002
time: 06:26
  Old Post 09-03-2003 12:42
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#6 Report this post to a moderator
Re: Science Rate after we have discovered all SS tecs Tired of ads?

quote:
Originally posted by H Tower
I reccommend that after discovery superconductor, we drop the science rate in favor of taxes, but still have the science rate high enough to discover fusion power before, or shortly after we launch the SS.

Thoughts?


This is an idea that is new to me. Can we really get the benefit of fusion power by discovering it after we launch but before we land?

That would explain some AI behavour that I previously thought was downright idiotic

RJM at Sleepers

H Tower is offline H Tower
Emperor

Jul 2001
time: 23:26
  Old Post 09-03-2003 20:18
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Increase the size of your Attachments

i thought that you could

atawa is offline atawa
King
Somewhere over the rainbow.
Jul 2001
time: 06:26
  Old Post 09-03-2003 21:37
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#8 Report this post to a moderator
Get a bigger avatar today!

quote:
Originally posted by cavebear
I agree that if we get all the techs we need, the Libraries and Universities can be sold.



NOOOOO!!!!!

The people demand books

Seriously, I dont think we hould dismantle our civ just to land a couple of years sooner.

atomant is offline atomant
Prince
Aussie, no longer lost in Africa
Jul 2002
time: 15:26
  Old Post 10-03-2003 11:21
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#9 Report this post to a moderator
Support Apolyton, buy GURPS/ Alpha Centauri

To answer the question as H Tower has put it, after we launch the space ship, put the science rate at zero, bump up both the luxuries rate and tax rate. Why, just because we can.

123john321 is offline 123john321
King
Boo!
Feb 2002
time: 23:26
  Old Post 10-03-2003 17:13
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Support Apolyton, pre-order Civilization IV

quote:
Originally posted by atawa


NOOOOO!!!!!

The people demand books

Seriously, I dont think we hould dismantle our civ just to land a couple of years sooner.


I agree with this person.

ixnay is offline ixnay
ACS Staff: 'RoN' Content Editor
I <3 etna, omg disgaea fag
Jan 1970
time: 22:26
  Old Post 10-03-2003 23:25 Visit ixnay<br><img src=/forums/images/staff-icon.gif>'s homepage!
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#11 Report this post to a moderator
Got spare money?

I'm all for dropping the science rate after getting the necessary techs.

rjmatsleepers is offline rjmatsleepers
Prince

Oct 2002
time: 06:26
  Old Post 11-03-2003 11:48
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Support Apolyton, buy Civilization III: Complete

quote:
Originally posted by ixnay
I'm all for dropping the science rate after getting the necessary techs.


I agree. Drop the science rate to zero after we get fusion power with highest possible tax rate while we build the spaceship. We can adjust again once the bird is launched.

RJM at Sleepers

H Tower is offline H Tower
Emperor

Jul 2001
time: 23:26
  Old Post 11-03-2003 12:01
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#13 Report this post to a moderator
Browse Apolyton AD-FREE

quote:
Originally posted by 123john321


I agree with this person.


do you have a reason for not selling off the science improvements?

MrWhereItsAt is offline MrWhereItsAt
Emperor
New Year's Resolution: 2005 is the year of Where It's At - come get some.
Nov 2001
time: 17:26
  Old Post 11-03-2003 16:36
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#14 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Extra techs = extra points. Why will we want to sell things just for extra cash? We aren't that close to losing the game by conquest are we?

123john321 is offline 123john321
King
Boo!
Feb 2002
time: 23:26
  Old Post 11-03-2003 17:19
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#15 Report this post to a moderator
Increase Your PM Length

quote:
Originally posted by H Tower


do you have a reason for not selling off the science improvements?


Because the literacy already bad as it is!

rjmatsleepers is offline rjmatsleepers
Prince

Oct 2002
time: 06:26
  Old Post 12-03-2003 12:17
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#16 Report this post to a moderator
Support Apolyton

quote:
Originally posted by 123john321


Because the literacy already bad as it is!


I'm not sure about our cash position. If it's a bit tight, we could sell the libraries, etc to get enough cash to launch the bird. After it's launched we can rush build the libraries to get the literacy rate back up again before it lands.

RJM at Sleepers

123john321 is offline 123john321
King
Boo!
Feb 2002
time: 23:26
  Old Post 12-03-2003 17:16
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Alright, MAYBE.

atawa is offline atawa
King
Somewhere over the rainbow.
Jul 2001
time: 06:26
  Old Post 12-03-2003 21:25
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#18 Report this post to a moderator
Increase the size of your Attachments

quote:
Originally posted by H Tower


do you have a reason for not selling off the science improvements?


It looks bad on the final save, thats all

atomant is offline atomant
Prince
Aussie, no longer lost in Africa
Jul 2002
time: 15:26
  Old Post 13-03-2003 12:15
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#19 Report this post to a moderator
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points smoints.... get the ship there, maximise taxes then go thump some skulls..... the accursed treaty busters shold be punished for their impudence......

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