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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Master of Orion III > MOO3-General/Help/Multiplaying > Stupid viceroys
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Long Happy Man is offline Long Happy Man
Chieftain
NY, USA
Aug 2001
time: 05:26
  Old Post 10-03-2003 10:52
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#1 Report this post to a moderator
Stupid viceroys Support Apolyton, buy Civilization: The Boardgame

How stupid can they be? Sure they help out on the micromanagement level so I don't have to tweak every little stuffs, but why don't they want to spend any money they get?

In my current game someone of my planets have 50k+ AUs in their planetery banks. And those dumb viceroys only spend a mere 8% at most, resulting in huge surplus every turn with they never spend anyway. Even setting policies to "spending" and "holy war" doesn't help.

This drives me mad that I demand QS/IG to have the option to have them drag and shot in the upcoming patch. Sure it's nice to have lots of cash, but what good does it do when the enemy fleet is knocking at your front door and you have nothing to defend with.

Also how does the AI determine splitting grants to planets? The manual states that the planet with the most need gets the most share. But how do you define that? I could have a planet with huge industrial base with huge tax income but need more funds to rush a battleship.

I had a couple of instances when a few of planets went bankrupt and had their infrastructure sold because they didn't get any imperial funds. Instead, those money went to the already ultra rich planets (see above).

Are they gonna address this issue on the patch?

ChaotikVisions is offline ChaotikVisions
Prince
Oklahoma, USA
Apr 2002
time: 23:26
  Old Post 10-03-2003 10:59
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#2 Report this post to a moderator
Lose 30 kilos (of popups)

Doesn't it say new and developing planets get the most? And if you've got that much extra, you're probably bringing in too much cash. Lower the taxes some and the people will love you, then just crank the spending up a bit. You could also try decreasing the planet spending in finance screen, and increasing military.

Mannamagnus is offline Mannamagnus
Prince
Prime Headbonker, The Netherlands
Mar 1999
time: 06:26
  Old Post 10-03-2003 13:59
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#3 Report this post to a moderator
Browse Apolyton AD-FREE

I was trying to stage an invasion on a planet owned by one of my pesky neighboors who kept declaring war on me (without any explanation or appearant reason). When I checked for groundforces available I found I had one or two marines available and some 30+ hackers.

A smart viceroy would have produced 30+ marines and maybe one or two support troops. Needless to say I could not invade.

CharlesBHoff is offline CharlesBHoff
Prince
el paso texas
May 2002
time: 05:26
  Old Post 10-03-2003 15:49
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#4 Report this post to a moderator
Support Apolyton, buy Call to Power 2

quote:
Originally posted by Mannamagnus
I was trying to stage an invasion on a planet owned by one of my pesky neighboors who kept declaring war on me (without any explanation or appearant reason). When I checked for groundforces available I found I had one or two marines available and some 30+ hackers.

A smart viceroy would have produced 30+ marines and maybe one or two support troops. Needless to say I could not invade.


That why I alway chech what they are doing.

Daz is offline Daz
Prince
of the wasteland.
Jan 2003
time: 05:26
  Old Post 10-03-2003 16:52
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#5 Report this post to a moderator
Support Apolyton, buy Galactic Civilizations

Anx exactly that is the reason why there's something wrong with the whole concept of the AI doing something you have to check and correct every turn.

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