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Iron Chancellor
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Do you want feedback here?
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H Tower
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quote: Originally posted by Elok
Crap...I would, except I gave up electronic entertainment for Lent(designing my own scenario doesn't count, since it's a pain in the arse, thus work, and the net is just communication). Uh, would you be interested in playtesting results about six weeks from now? |
you're still allowed to do the stuff you gave up on the weekends aren't you?
gah1234567@yahoo.com
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Iron Chancellor
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Fun, I was a fan of Imperialism, and the units fit well.
I'm still finding the most efficient path to victory, but my best time thus far is 1915 (linked to ever city).
Whenever you conquer a city, the default production is the settler.
The city views are really muddy, and could use some clearing up.
I was able to take over cities with surveyors, which is obviously not your intent.
I hate the swamp right in front of Istanbul, were it not for that I would have finished several years earlier. It's a nasty trap to stumble upon when you are like me and think that you are in the home stretch, then you hit the swamp.
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curtsibling
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of the Kill!
May 2002 time: 05:26
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Had a shot of the Orient Express, good idea for a scenario!
Here are a few minor points:
1. Yep, a new city screen, I would choose something plain & functional will do...
2. I would edit/change the 'cannot attack air units' message...
3. I know the map of England is kind of SD, but I would rename Birmingham.
4. More units! I would include robber barons, bandits, etc...
5. The scenario announces the Germany is destroyed by barbs at the outset of the scenario, I would edit the wording of the message...
6. I would change the (rather cool) spinning sword during battle, to a hammer or some kind of tool.
7. We need caravans, indeed!
8. It would be cool to have an allied civ, who is your 'financier company'! You could change all the dialogue text to business related messages!
EG: Instead of breaking the alliance, they could-defranchise you! Just a mad idea...
9. I would do some nice flags for the cities!
10. Also I would change the border colours in th icon gif, they play maerry hell with the title screen, etc!
11. Will there be events text to pop up on the first turn to instrsuct you on what each starting unit does?
12. Finally (for now) I would consider making the question marks bigger and more obvious...
Sorry to be a picky bugger, but that is the little items that struck me as I played!
PS
The title gif was also used of Diamond head's 'Am I Evil?' album...it is a famous piece of art, and mucho cool.

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St Leo
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Member of the Apolyton Social Democratic Party
Jul 2005 time: 00:26
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I conquered and linked all the other ones in 1901, but how can I reach Britain?
I don't think a Chunnel would be realistic in this timeframe. Egypt is also unreachable.
Cheer up. My personal playtesting consisted of a route to Constantinople.
I will release a full version sometime in May.
- I would replace "road" by "railroad" in the text, so that when you "highlight" a square you've got a correct description (am I nitpicking or what?)
Fine. I'm going to have to add an FW2MGE2FW BAT in order to resolve the labels.txt incompatibility.
- I would like a few different units
* St Leo mumbles something about coal mines
- I would like a few more events: bandits, landslide, ...
Bandits are a toughie. The only reasonable way to do them would be to make them into missiles and the AI has odd habits when it comes to missiles.
- Clearer objectives would be nice: what to do, in how much time...
Well, I guess the events file is empty...
The objective is to build a railroad from Paris to two of Istanbul, Rome, and Lisbon in the time alloted (75 turns?). Prospectors eliminate the impassable Question Marks, Track Layers build railroad, and Station Contractors arrive by railroad to clear unconnected cities of Local Business opposition.
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All times are GMT. The time now is 05:26. Apolyton Time is 00:26. |
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