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Hydro
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Winfield, IL, USA
Jun 1999 time: 05:26
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I’m not sure yet. So far I’m exploring the game and enjoying its features. There seems to be a lot to find, and in some cases that is annoying since it should not be so obscure.
You are right that I don’t feel as personally involved as I did in SMAC, which is my all-time favorite game. But then, I never felt personally involved in Moo2 either, but loved it for the challenge and the options (like in Moo3, so far at least). At face value Moo3 has options, and perhaps too many of them.
I think Moo3 will succeed or not based on the patches. Right now the Senate victory seems hollow (too easy, or if not on the senate a surprise – I wouldn’t accept the ruling of some foofy senate I’d never heard of if I were a powerful empire on the galactic fringe…). I don’t know about the X victory, or conquer-the-galaxy option. That said, Moo2 seemed a bit hollow and I rarely finished a game (due to tedium) since for me the fun was surviving the early game. That is my hope for Moo3 – that the macromanagement innovations will allow more strategic decisions that (here is the important point) make a difference. I know I’ll feel more involved if there are rewards and consequences that flow from my policies. For me that is more important than a nifty “You Win!” movie at the end.
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