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Zanac
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How can you predict which defensive tactic the enemy AI will use so you can match it with the appropriate offensive tactic as per the ground combat matrix?
If it's just a guess, why are there so many tactics to choose from??
-D
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Alex-C
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Essex, England.
Nov 2002 time: 05:26
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From my limited experience in Ground Combat (fighting against Grendarl Militia) it seems that the only way to predict if your selected plan stands a good chance is to look just below the list of plans and it will tell you the predicted chance of you winning (eg. it might say high, or medium, etc).
Though i have only fought on planets with similar terrain and gravity, against similar opponents, this predicted chance of success has varied, which i put down to experience and numbers. I assume it changes based on a lot of factors of the planet and forces involved. Some units will be better at plans than others i guess.
As for why there are so many tactics, i guess its because of the numbers of factors that go into determining results of the combat, such as terrain, gravity, technology, numbers, experience, etc. For example, if im numerically superior i tend to "sweep" so that i can turn the enemy flank. If numbers are more equal but im technologically advanced, "massed assault", "single line" or "pronged attack" may be better suited.
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Alex-C
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Essex, England.
Nov 2002 time: 05:26
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I thought that you were meant to be able to fight for the planet region by region? Unless i'm missing something it seems to just play out the entire planetary conflict in one turn. Then again, i havn't had huge ground battles yet, but this was mentioned when MOO3 was still under development. I guess it didn't make the cut huh?
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Mithyk
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Nope, it made it. If the AI has sufficient defenders, I've had planetary battles last 8 turns or more
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Gateway103
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FYI, use of Nuclear and Chemical weapons both increase the chance of doing damage to infrastructures, this is with or without low collateral damage setting (granted, high collateral damage makes things worse)
Only Biological weapon, while it increases the chance of civilian casualties and environmental damage, do not increase chance of damage done to infrastructures.
The reason why Nuclear weapon is so much more effective than Biological or Chemical is that it gives an attack bonus of +20, while Biological and Chemical only gives +10 each. In addition, using Nuclear weapon increase you units "# of Attack" stats by 1, whereas Biological and Chemical do not. Hence, Nuclear is much more effective at breaking the stalemate, although with a relatively hihger price tag.
-Gatewy103
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