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Kwang
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Austin, TX
Jan 1970 time: 05:26
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I'm totally new to Freeciv, but has there been any thoughts about a persistent massively multiplayer version? Kind of like browser-based games like Utopia.
The concept of persistence and massively multiplayer is also fleshed out in EverQuest, where the world continues to change whether you're currently playing or not. It's massively multiplayer in that a huge number of players are playing in the same world at once.
It seems theoretically possible for civ-type games. If a regular civ game took place over Earth, just imagine the MM (massively multiplayer) version taking place over a huge planet. Of course, the concept of persistence will be incompatible with turns since the world is supposed to continue with or without your presence.
Anyway, there's lots to discuss about the concept, but I'm just wondering if this has been tried before.
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Per
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Short answer: No.
Longer answer: Massive multiplayer games must allow for players that come and go on a completely irregular basis. Freeciv does not and can not.
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lethe
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Kwang: The human players don't change the world at all in EverQuest. The only thing that is a permanent change on the world is waking the Sleeper.
Everything else just respawns. Almost all faction changes are reversible. If you screw up and die it's just a short cr, or a trip to the graveyard if you are in PoP. Solving quests only changes your character, gives him some reward, exp or faction. It doesn't change the world. Pretty much the same for GM events. (Ok, the Karana residents got well, after two years of flour runs.)
Asheron's Call was way more persistent, but I never got hooked on it. (A major city got nuked because no one solved a certain GM event.)
And Utopia isn't really persistent, it's just a series of long games. I only played it a little, but plowed down a few years in it's sci fi counterpart Earth.
The world is reset at times in both games.
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samboy
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Well, the CVS code does have a "away" setting which allows the AI to make basic decisions for human players if they have to go to the john and the game is set up to start a new turn every minute or what not. May also be usable for people who play once a day, but are going on a one-week vacation where they will not have internet access with a computer that can play freeciv.
- Sam
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arbocenc
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quote: Originally posted by CapTVK
We're planning to play a MP game of longturn Freeciv. The basis is simple, after the first session we simply set the timeout to 24 hours. The server will be permanently online. So everyone can play their moves any time of the day and check the results next day.
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Hi,
I'm new in Freeciv and I wonder where can I find this cain of games (longturn). I'm interested in a 2/week turns game. Is there any game like it?
I've connected to the servers list and I find only a dozen of games. Is it normal?
Thanks
arbocenc
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