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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Master of Orion III > MOO3-Strategy&Tips > Ithkul population
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Daz is offline Daz
Prince
of the wasteland.
Jan 2003
time: 05:26
  Old Post 13-03-2003 20:21
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#1 Report this post to a moderator
Ithkul population Lose 30 kilos (of popups)

Whoa, I feel sort of uneasy asking a harvester question in fear of QS/IG coming down on me like a ton of bricks...

I've heard that if you have Ithkul population on a planet, they will eventually "eat" all of your people?

Is that true, and if, what can be done? Will this spread to other planets I own?

Is there some kind of "eject all non-humans into orbit" button?

Harry Seldon is offline Harry Seldon
King
Birmingham, AL
Oct 2002
time: 05:26
  Old Post 13-03-2003 20:34
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Avatar Enlargement: We've got the solution

Just bomb them. They'll spread on their own and devestate your population.

Daz is offline Daz
Prince
of the wasteland.
Jan 2003
time: 05:26
  Old Post 13-03-2003 21:06
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#3 Report this post to a moderator
Put an end to popups!

Hmmm, I already have 4 times more of my own population on that planet...

Hydro is offline Hydro
King
Winfield, IL, USA
Jun 1999
time: 05:26
  Old Post 13-03-2003 22:21
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General order when an Ithkul planet is sighted: Planet Sculpture 101 Report to the Bridge!!

Or, you can be less emotional and rational, like a Dalek (sp? Dr Who): EXTERMINATE! EXTERMINATE!

One side benefit is that the AIs really love it when you exterminate Ithkul (must be due to the huge negative sympathy/antipathy). I've had so many **thank you (relationship improving)** since I started outright extermination, as opposed to containment.

mactbone is offline mactbone
Prince
Lift Your Skinny Fists Like Antennas to Heaven
Sep 2001
time: 23:26
  Old Post 13-03-2003 22:35
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Increase Your PM Length

Wouldn't your citizens band together if the Ithkul population was killing them?

I mean, if vampires appeared out of the blue and started sucking peoples' blood I think that either the gov. would do something or some gun-nuts would break out the ammo. Is your population so docile that they don't care?

vmxa1 is offline vmxa1
Deity
Oviedo, Fl
Nov 2001
time: 21:26
  Old Post 13-03-2003 23:32
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I have played them and landed on magnate civ and see the percentage of I-kools grow and grow until only they exist.

Hydro is offline Hydro
King
Winfield, IL, USA
Jun 1999
time: 05:26
  Old Post 13-03-2003 23:59
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#7 Report this post to a moderator
Tired of ads?

MacTBone - you're right. There should be some 'horror' factor built in to having any Ithkul on a planet with non-Ithkul. Remember the intro movie? Can you imaging these things being citizens and spreading by consuming other citizens, and the (non-Evil) Emperor being OK with this? It reminds me of the Alien movies **shudder**.

In my opinion any planet with mixed Ithkul/non-Ithkul races should have a severe instability problem. I'd also like the option of genocide against a certain race. Heck, humans do that to each other all the time - why not against a parasitic **thing** that really wants to suck your brains out?

asleepathewheel is offline asleepathewheel
Emperor
listening too long to one song
Mar 2002
time: 00:26
  Old Post 14-03-2003 02:44
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#8 Report this post to a moderator
Avatar Enlargement: We've got the solution

haha

what you'll have to do is gift the planet to someone you are about to start a war with and then demolish it properly. You must act before they start migrating tothe other planets in the system.

Harry Seldon is offline Harry Seldon
King
Birmingham, AL
Oct 2002
time: 05:26
  Old Post 14-03-2003 02:47
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Remove this text

Or just gift it to someone and let it rip their populations to bits.

Hydro is offline Hydro
King
Winfield, IL, USA
Jun 1999
time: 05:26
  Old Post 14-03-2003 06:09
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A gift with teeth! Big, nasty teeth!

Daz is offline Daz
Prince
of the wasteland.
Jan 2003
time: 05:26
  Old Post 14-03-2003 12:43
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Uhm, what I noticed for the last 20-30 turns is that the Ithkul population is not growing. In fact it might have shrunk somewhat.

I'm not doing anything but watching. I have to learn the mechanics of this migration thing some way! We all know that this is SADLY the ONLY way....

AntaranX is offline AntaranX
Settler

Mar 2003
time: 05:26
  Old Post 14-03-2003 14:44
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Ithkul extermination effects Get a bigger avatar today!

Yep, if you exterminate the Ithkul population all the other races change the attitude towards you. It's also mentioned in the manuals in the manuals that they have hate relation with all other races. Even my enemies stop the war and started to offer non-aggression pacts.

smellymummy is offline smellymummy
King

Aug 1999
time: 21:26
  Old Post 16-03-2003 04:07
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one time i conquered a small population ithkul planet. That planet eventually turned into a 100% Evon population, as the ithkuls migrated to a better place.

Of course I turned all migration off, since I read the stuff about ithkuls being sent as migrants to planets and then eating people. So I didnt want that to happen. However the AI still moves population on its own (under demographics you can see the amount of emmigrants), good thing is that it does it in a smart way.

So I never had a problem with the Ithkul 'eating' the regular population. What I've seen instead is the regular race leaving, or the ithkul leaving. In that same game, I ended up with a large multi-ethnic empire. Eventually the planets purged out the other races, so what I ended up with was pure ithkul planets, pure evon planets, pure jellyfish planets and pure sillicoid planets, but never 100% ithkul across the board.

Cymrean is offline Cymrean
Settler

Feb 2003
time: 05:26
  Old Post 16-03-2003 13:20
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I'm playing as the ithkul and i have already 3 other races form conquest: tachidi, eoladi and ajadar. And no ithkul try to migrate to the other races planets. (btw finally no darlok magnates... in my former games there was too many of them

Anyways i agree with the fact that planets occupied by someone and the ithkul should have big unrest and big migration.
I the same game i colonized a brye-eth planet (which i close in the habitability range for the i-kools) and saved the game to see what happens. The first time i cklicked next turn a brye-eth colony appeared in the nearby system, but when i reloaded no such thing happened and the ithkul ate the non-corporeals

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