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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-Democracy Game > Intersite DG: Apolyton Team > Turn 18
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WhiteBandit is offline WhiteBandit
Prince
Southern California
Jul 2002
time: 21:26
  Old Post 15-03-2003 03:00 Visit WhiteBandit's homepage!
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#31 Report this post to a moderator
Lose 30 kilos (of popups)

The problem is if they have any workers or warriors down to the south of them. Then they will know we were fibbing/don't have a city down there and all we are doing is putting potential trades and contacts off by one turn.

I guess it really comes down to how much we are willing to trade off for the contact.

Trip is offline Trip
Firaxis Games
Hunt Valley
Apr 2002
time: 00:26
  Old Post 15-03-2003 03:58 Visit Trip's homepage!
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#32 Report this post to a moderator
Support Apolyton, buy Civilization III: Complete

quote:
Originally posted by donegeal
Why hurry to make contact?

Move the warrior south first. When we move it west the next turn, it will look like it came from the SE. Yes I know that we can't actully see units move in PBEM, but the fact that our warrior showed up on the southern side will indicate to them the direction it came from.

The longer we wait, the more beakers we waste researching BW (unless we change it). Also, it gives them more time to either trade a tech that we have or find it from a goody hut. The benefits of waiting don't outweigh the penalties, IMO.

bigfree1
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  Old Post 15-03-2003 04:07
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#33 Report this post to a moderator
Support Apolyton, buy Call to Power 2

quote:
Originally posted by joncnunn

I'm surprized that the western goody hut is still there, I have my doughts that we will be able to get it. If we had backtracked with the warrior we would have easily gotten it.



The hut is in the fog-o-war; it may well be gone already for all we know.

 
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