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zsozso
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of Chiron
Oct 1999 time: 00:13
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There are already a lot of human factions. On the other hand, we only have 2 alien factions. I could imagine all the variety we have in humans also present in alien factions.
E.g. The alien builder factions:
1. Science faction (University of the Progenitors) ++research, -morale, -support,
2. Industry faction (Exploit the Manifold without aggression) ++industry, +25% defense, -growth, -efficiency
3. Economist faction +economy, ++efficiency, -support, -growth
Progenitor momentum factions (in addition to Usurpers):
4. MindTwisters +planet, +25% in psi combat, free Brood pit at start, -research, -industry, free dissociative wave on every unit (to get around trance defense)
5. Robotic War-Factories: ++support, +industry, -efficiency, -economy, -probe, start with industrial automation
They should all get the free recycling tanks, energy grid, space survey, non-blind research and deep radard like the original progenitor factions.
I was thinking about to create a mod-pack/scenario with a different storyline: Only one human faction landed from the Unity (the player), but they dropped into the middle of the progenitor civil war, where 2 opposing sides of 3-3 factions are fighting. 3 builder progenitor factions against 3 momentum ones. This would be a real alien crossfire.
zsozso
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spikey
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Canada
Dec 1999 time: 05:13
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Hi there,
I have been tinkering with two factions. One, which in my isolation thought was original, is a faction that wishes to terraform Planet into a new Earth. This faction is rather forceful and dedicated in its beliefs, thereby being rather agressive. It emphasizes power over knowledge and abhors green. I had called it the Earth Preserve.
The second faction is fairly laidback but will retaliate if attacked. It is faction that wants a new society on Planet unfettered by inhibitions, so that each human can attain its maximum fulfillment, be it artistic, sexual, family-based or work-based. It resents casting all humans in one mold. It favours democracy and wealth (pleasure-seekers) and strongly dislikes police states. I had called it the Eden Commune.
Take from it what you like,
Thx
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Kamchak
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Dissociative wave on every unit is kind of exreme, isnt it? Just giving every unit the Empath Song would work just as well, without the overkill: Trance +50% D and Empath +50% O cancel each other out rather nicely. With all these alien faction ideas floating around, we could end up with some sort of mod played in a sort of inverted SMAC-X plot. The progenitor society breaks into civil war over the Manifolds; the Usurpers and the Caretakers depart for Manifold 6. The other Progenitor factions, fearing Planet Buster destruction, flee to the ravaged Earth, and try to cope with the (vastly changed) post-nuclear ecology (its been several hundred years since the detonations, and enough survived to reinstate a heavily mutated ecological balance). The faction that wants to return to Earth (cant remember the name) comes back, as well as their nemesis, which I guess would be the faction that wants to exploit Chiron... but that wouldnt make much sense, would it? Anyway, there are five Progenitor factions and two human ones... Seems like a somewhat clíched idea, but it seemed to be a good one when I thought of it. Now I'm not so sure. Feedback, anyone?
Kamchak was Here
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AlexanderIII
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Canada
Aug 1999 time: 05:13
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What about a faction which is average at warfare, but just kicks at diplopacy and commerce?
The Machiavelli Faction:
Tech: Social Psych, Ethical Calculus
+2 Commerce
x3 Council Votes (take that Peacekeepers!)
-1, 0, 0, 1, 1: Peaceful, builders & explorers
+1 Efficiency
+1 Probe (Diplomats make excellent spies!)
-1 Morale
-2 Support
Children's Creche every base (understand the value of mindbending 'em early)
May not choose Politics: Fundamentalist SE choice
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