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BobD
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IMHO the internet is both a blessing and a curse when it comes to games that are published these days. It's a blessing because you can access forums (like this one) to get help when you have a problem. On the other hand, it's also a curse because publishers and developers can ship a game full of bugs, and then use these same forums to confirm the problems with the game. They further exploit the net to then easily distribute the patches to get the game fixed.
Give me the old days when you could buy a game with a good feeling that you would be able to play it out-of-the-box without any problems.
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BobD
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To a certain extent I suppose that is also true. However, there are also many issues mentioned that have been classified as bugs. Whether it is poor design or a bug, the comments I've read from many users tend to indicate that a patch (and soon) is the only solution.
In the Help&Bug Reports section of this forum there are two prominent threads that only deal with this topic, and the lists are long. The general consensus seems to be that these are not "rocket-science" type issues. In other words, they should have been in the original game. But that would have meant further delays for shipping, and therefore a longer wait (by the publisher) for revenue. Hence their decision to ship an unfinished game, and use the net to fix it later.
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Boris Godunov
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Portland, OR
Aug 2001 time: 00:26
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From what I've read and heard, I don't think the patch is going to address the fundamental problems of the game, which are due to bad design. For instance, the removal of the points system, the inability to micromanage the governors at least a little and cumbersome screen interface. If those don't get changed, it won't make all that much difference, IMO.
The thing they talk about changing most is the AI, but they also admit that the AI problems were not really a bug, but by design. Rantz seemed to believe the major problem was the player not getting enought information, not that the AI acted irrationally. I don't by that one bit, based on the stories I've heard.
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