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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Rise of Nations > RoN-General > What's the difference between RoN and Empire Earth???
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Ypmania is offline Ypmania
Settler
Utrecht
Sep 2002
time: 05:26
  Old Post 15-03-2003 20:15 Visit Ypmania's homepage!
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#1 Report this post to a moderator
What's the difference between RoN and Empire Earth??? Put an end to popups!

I've been playing Empire Earth for some time now and I really don't see so much differences between the two games (except for the graphics ).

Does anyone know if there are more things that are different, because I see a lot of things that are the same:
- realtime
- 3D
- A bunch of Civ's ( )
- A lot of Ages
- Technology research
etc, etc

Bridger is offline Bridger
Warlord

Mar 2003
time: 00:26
  Old Post 15-03-2003 22:43
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Good comparasin here: http://www.geocities.com/rohag3/RoNvEE.html

And as far as i can tell everyone is sure that RoN will beat the pants off EE

Enriquillo is offline Enriquillo
Warlord
Holland
Nov 2001
time: 06:26
  Old Post 15-03-2003 23:10
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It's quite different from EE, which is more hardcore and has slightly better military handling.

RoN has better, more crisp, graphics and a better zooming scale.

A really cool feature is the ability to set the default attack stance for newly created units.

There are no armor or attack upgrades as in AoK or EE, you just upgrade your units to heavy/elite units.

There is a Raid stance which makes your units raid an enemy base (following your waypoints) and target all econ targets instead of military targets. This is pretty cool, if you don't want to be bothered micro-ing your raiding party.

If you boxselect a group of units, it will only select the military units, your farmers will be left alone for instance.

On the downside, RoN feels quit sluggishly even on my P4 2,66ghz with around 60fps. But I'm sure they'll improve the code before the final release.

Bridger is offline Bridger
Warlord

Mar 2003
time: 00:26
  Old Post 15-03-2003 23:37
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quote:
Originally posted by Enriquillo


If you boxselect a group of units, it will only select the military units, your farmers will be left alone for instance.


oh ****, that's bloody brillient! BHG has all kinds of stuff up their sleaves

bhg_paul is offline bhg_paul
Big Huge Games

May 2002
time: 05:26
  Old Post 16-03-2003 08:20 Visit bhg_paul's homepage!
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It gets better than that. If you ALT-select a drag box you get all military EXCEPT your seige equipment (so you can declare an army move order without disrupting your fire missions). There are other drag filters for ALL units or only civilian units.

Bridger is offline Bridger
Warlord

Mar 2003
time: 00:26
  Old Post 16-03-2003 11:15
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quote:
Originally posted by bhg_paul
It gets better than that. If you ALT-select a drag box you get all military EXCEPT your seige equipment (so you can declare an army move order without disrupting your fire missions). There are other drag filters for ALL units or only civilian units.


* Bridger passes out

Ypmania is offline Ypmania
Settler
Utrecht
Sep 2002
time: 05:26
  Old Post 16-03-2003 15:53 Visit Ypmania's homepage!
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quote:
Good comparasin here: http://www.geocities.com/rohag3/RoNvEE.html

... now I'm convinced too

This game will beat the crap out of EE

Enriquillo is offline Enriquillo
Warlord
Holland
Nov 2001
time: 06:26
  Old Post 19-03-2003 22:22
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Don't be too sure about that, if you loved EE , there's a good chance you might not like RoN because it's a totally different game.

EE was very much like the original Age of Empires , very unforgiving and hardcore.
RoN on the other has a lot of Civ features and is very hard to play in RealTime because there is so much to do and decide.
This doesn't mean one is better than the other, they're just very different.

One thing that does really bother me about RoN is it's autotransporting, that totally sucks and makes watermaps worthless IMO.

One_Dead_Villy is offline One_Dead_Villy
Prince
Toronto, Canada
May 2002
time: 00:26
  Old Post 19-03-2003 23:01 Visit One_Dead_Villy's homepage!
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well it depends on if you are playing competitively....
it was pretty frantic when playing against a good player in my experience

Anun Ik Oba is offline Anun Ik Oba
Emperor
Grace of God
Sep 1999
time: 00:26
  Old Post 20-03-2003 03:43
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Bridger, there's a whole lot more commands and filters like that too- so get some adrenaline pills ready for more fainting spells.

Vushum is offline Vushum
Chieftain
Hell
Oct 2002
time: 05:26
  Old Post 21-03-2003 04:24
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My god.... how many times have we seen that question???

Rohag is offline Rohag
Warlord

May 2002
time: 05:26
  Old Post 21-03-2003 19:13 Visit Rohag's homepage!
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quote:
Originally posted by Enriquillo
This doesn't mean one is better than the other, they're just very different.

This is exactly what I think. They represent two different historical RTS "recipes." Some will naturally prefer one to the other. I imagine Rick Goodman's Empires: Dawn of the Modern World will carry the EE recipe forward in its own direction that will make it even more distinct from the RoN recipe.

tniem is offline tniem
King
Hope College
Apr 2000
time: 00:26
  Old Post 23-03-2003 00:07
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quote:
Originally posted by Vushum
My god.... how many times have we seen that question???

New people come and new people have questions that we have seen before, Either get used to it and look for new information in the answers to these questions or leave the forum because its going to keep happening.

Solver is offline Solver
Apolyton Duke Of Something
Latvia, Riga
Sep 2000
time: 07:26
  Old Post 23-03-2003 16:04 Visit Solver<br><img src=/forums/images/staff-icon.gif>'s homepage!
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I don't believe we've seen any other RTS game like RoN, it's entirely different. Almost a new genre. And to me, it's much better than EE.

Alex is offline Alex
Emperor
Brasil
Mar 1999
time: 02:26
  Old Post 23-03-2003 21:23 Visit Alex's homepage!
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RoN has the potential to establish a new standard for future RTS games.

Sn00py is offline Sn00py
King
From New Zealand
Aug 2001
time: 13:26
  Old Post 29-04-2003 08:30 Visit Sn00py's homepage!
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Is it better than Civ?

Is this game too fast? I'd like a game that is both slow in planning but fast in war

Rohag is offline Rohag
Warlord

May 2002
time: 05:26
  Old Post 29-04-2003 16:51 Visit Rohag's homepage!
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Is it better than Civ? Playing the Preview Betas it reminds me of Civ at points, but the structure and pacing of the game put RoN into a category of its own, so I don't feel comfortable comparing it in better/worse terms.

I'd like a game that is both slow in planning but fast in war RoN can be that. In single-player you can issue orders in pause whenever you like, and of course you can speed up or slow down the game without pausing (I think I saw four speed settings, and there are other ways of adjusting game speed such as research speed and cost settings, resource accumulation speeds, etc. - lots of permutations). In multiplayer, the host can set up a game allocating to each player limited bursts of "Cannon Time," which, when activated by a player, put the game into temporary slow motion allowing players to more carefully micromanage something important - a battle, the economy, etc. A multiplayer host can even set up a game allowing "Free Pause" for all. I have yet to play a game of those types online.

Perhaps when RoN is released and people of Civ tastes try it, we can experiment to find settings compatible with our way of enjoying games.

Madine is offline Madine
Warlord

Sep 2001
time: 23:26
  Old Post 29-04-2003 21:24
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quote:
I'd like a game that is both slow in planning but fast in war


One way you might achieve this is the "no rush" option. You get a while to build up your empire and army before anyone attacks.

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