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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Alpha Centauri > AC-Creation > b5 mod/scenario
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croxis is offline croxis
Chieftain
Edge of nowhere
Jan 1970
time: 05:13
  Old Post 27-02-1999 21:44 Visit croxis's homepage!
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#1 Report this post to a moderator
b5 mod/scenario Support Apolyton, buy GURPS/ Alpha Centauri

I am starting to create a Babylon 5 mod/scenario. Space will be oceon squars, and the land squars will be stars & planets. The factions will be, Humen, Narn, Centari, Minbari, Non-Alliend(nutle acrrost the board), Vorlons, and Shadows. User input is needed.

Pythagoras is offline Pythagoras
King
Charlottesville VA
Jan 1970
time: 00:13
  Old Post 27-02-1999 23:04 Visit Pythagoras's homepage!
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#2 Report this post to a moderator
Lose 30 kilos (of popups)

Sounds cool . .. Is Babylon 5 (the station) going to be a secret project? Is it going to be lke the council? Could you make the council not convene until Babylon 5 is built?

croxis is offline croxis
Chieftain
Edge of nowhere
Jan 1970
time: 05:13
  Old Post 28-02-1999 04:42 Visit croxis's homepage!
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#3 Report this post to a moderator
Remove this text

Babylon 5 will be a space station (water base), as well as a project (known as wonders of the universe) The Babylon project. There will be no planatary councle in the scenario. There is a project that gives a faction all the comm frequwncies. This will be called The Babylon Project in the mod. A problem is that the shadows will be a faction, but that is a bridge to cross when I get there.

B5 Faction will be released some time next month.......

Gibster
Guest

Not Yet
time:
  Old Post 13-03-1999 00:07
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#4 Report this post to a moderator
Put an end to popups!

Just use clear graphics. And a good start is to spell our race's name right!

croxis is offline croxis
Chieftain
Edge of nowhere
Jan 1970
time: 05:13
  Old Post 13-03-1999 03:31 Visit croxis's homepage!
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Full PM-box? Change here!

All spelling & graphics will be clear

TBox is offline TBox
Chieftain

Mar 1999
time: 05:13
  Old Post 13-03-1999 10:39
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Support Apolyton or Terrorists Win

Well, when they made the MOO2 mod for civ2, the designer found out that using ocean as space squares didn't work, because the compartively small landmasses of planets really messed up the AI, something about it not being able to handle intercontinental empires, or fond of extensive naval warfare, or something like that. Of course, they may have fixed this, but Caveat Emptor.

croxis is offline croxis
Chieftain
Edge of nowhere
Jan 1970
time: 05:13
  Old Post 18-03-1999 05:19 Visit croxis's homepage!
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I have consiterd this.
When I can get around to start play testing (school takes a lot of my time), I will see if the oceans will not work.

JohnPC is offline JohnPC
Settler
Texas
Mar 1999
time: 23:13
  Old Post 22-03-1999 10:19
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Support Apolyton, pre-order Civilization IV

The AI in SMAC uses the water much better than in Civ2 and will expand into it. This modpack should have little problem with water as space. Check out Aquarium Scenario by Simon de Vet if you need to see for yourself.
It is an all water map. The only problem is that waterbases are much easier to conquer.

TBox is offline TBox
Chieftain

Mar 1999
time: 05:13
  Old Post 24-03-1999 09:13
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Increase Your PM Length

I stand pleasantly corrected.

croxis is offline croxis
Chieftain
Edge of nowhere
Jan 1970
time: 05:13
  Old Post 28-03-1999 20:35 Visit croxis's homepage!
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Support Apolyton buy from Amazon

Now I need some advice.
I cant decide if the Xenofungus should be
1) Stars-
2) Terrorist location-mind worms are Terrorists
3) "Destany Tides"- mind worms are doom/destany influences

Which one should I pick?

AlexanderIII is offline AlexanderIII
Warlord
Canada
Aug 1999
time: 05:13
Post  Old Post 11-01-2000 03:23
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#11 Report this post to a moderator
Help yourself to an AD-FREE life

Resurrecting this very OLD thread, reminds me of the [URL=http://apolyton.net/forums/Forum13/HTML/000108.html?date=23:08]SMAC(X) In Space - why stay planet-bound?
and [URL=http://apolyton.net/forums/Forum13/HTML/000121.html?date=17:35]
SMAC(X) In Space - why stay planet-bound? (continued)

Maybe a Babylon 5 mod is in order. Would be pretty cool... though I guess croxis stopped when he found out how much work was really involved...

AlexanderIII is offline AlexanderIII
Warlord
Canada
Aug 1999
time: 05:13
Post  Old Post 11-01-2000 03:26
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#12 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Let's try that UBB code stuff again, shall we?
Resurrecting this very OLD thread, reminds me of the http://apolyton.net/forums/Forum13/...html?date=23:08 --> SMAC(X) In Space
- why stay planet-bound?
and http://apolyton.net/forums/Forum13/...html?date=17:35 --> SMAC(X) In Space - why stay planet-bound? (continued)

Maybe a Babylon 5 mod is in order. Would be pretty cool... though I guess croxis stopped
when he found out how much work was really involved...

Jasonian is offline Jasonian
King
Ruins of Jasonia Palace
Sep 1999
time: 00:13
  Old Post 11-01-2000 03:35
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#13 Report this post to a moderator
Support Apolyton, buy Civilization: The Boardgame

Umm... Alexander, you are aware that we can edit or messages, correct?

AlexanderIII is offline AlexanderIII
Warlord
Canada
Aug 1999
time: 05:13
Post  Old Post 09-02-2000 01:40
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#14 Report this post to a moderator
Support Apolyton, pre-order Civilization IV

What, you mean once they've already been sent?

Jasonian is offline Jasonian
King
Ruins of Jasonia Palace
Sep 1999
time: 00:13
Post  Old Post 09-02-2000 08:33
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#15 Report this post to a moderator
Support Apolyton or Terrorists Win

Haha... it only took a month to answer.

Yes, you can! There is a little 'edit' button above each post, along with a bunch of other icons.

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