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UnOrthOdOx
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Hello....
Jun 2002 time: 22:26
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Chat Tonight @ 23:00 EST, 04:00 GMT (assuming my math is correct)
ORDERS ARE NOW SET. PM ME IF YOU HAVE ANY CHANGES BEFORE CHAT!!!
1425
SMC Orders:- Gather all tanks in groups of 10, preferable in or near borders cities. I prefer they are outside a city unless the city is in peril since then I can see where they all are.
- Gather all bombers at Arbela
- Engage japanese ships that we can see.
- Move all battleships/destoyers to sea between us and zulu land
- As new infantry get built move them to undefended cities.
- If any enemy ships approach the coast shell them then attack
DM Orders:- Clean up the polution to the north of Ghenghistown with 6 native workers;
- Clean up the polution to the north of The Forbidden City with 2 native workers;
- Integrate 1 foreign worker in Bremen and change WF to 1, 2, 5, 6, 7, 8, 15, 19, 20;
Integrate 1 foreign worker in Hannover and change WF to 1, 3, 4, 5, 6, 10, 16, 17, 18, 19;
- Gaia: Add three Bombers to end of queue (Change queue to Airport-Bomber-Bomber-Bomber
- Geofront: Change queue to Colosseum-Police Station-Tank
- Oak Ridge: Change WF to 2-3-4-5-6-7-9-10-13-15-16. Keep building workers.
- Del Monte: Change queue to Infantry-Airport-Bomber
- Chiquita: Change queue to University-Infantry-Infantry
- Napoleton: Change queue to Police Station-Infantry-Infantry
- Rheims:Hos, Inf, Bank, Inf, Tank
- Port Rouge:Uni, Hos, Inf, Bank, Inf
- Opiadom:Bomer, Bank, Inf, Tank, Inf
- Chartres:Trans, Bank, Inf, Battleship, Inf
- Timeline:Inf, Inf, Tank, Inf, Art/Bomber
- Termina:Battleship, Inf, Art/Bomber, Inf, Tank
- Gotham:Col, Inf, Tank, Inf, Art/Bomber
- Banana HQ:Tank, Inf, Art/Bomber, Inf, Tank
- Tassagrad:Carrier, Inf, Battleship, Inf, Battleship
- Apolyton:Col, Wealth, *UN*
- Heidelburg: Queue: Lib, Uni, Fac, Pol
- Bremen: Change queue: Factory, University, Hosp;
- Neo Leipzig: Change queue: Library, Factory, Colosseum, Hosp
- Nuremberg: Change queue: Factory, University, Bank
- E-Town: Change queue: Factory, University, Hosp
- Berlin: Change queue to Col, Factory, University, Bank
- Neo Frankfurt: Change queue: Library, Factory, University, Hosp, Colosseum
- Howitzerville: Change queue: Library, Factory, University, Colosseum, Bank
- Hannover: Change queue: Factory, University, Hosp, Colosseum.
- Heroes' Summit: Change queue: Library, Factory, University, Hosp, Colosseum
- Arbela: Infantry, Airport, Bomber
- Tarsus: Battleship, Carrier
- El Duderino: Battleship, Battleship
- Bacteria: Battleship, Battleship
- The Forbidden City: Airport, Infantry, Bomber
- Antioch: Infantry, Infantry, Airport, Bomber
- Ghenghistown: Tank, Infantry, Airport
- Port of Malignance: Battleship, Battleship
- Willsbury: Battleship, Battleship, Carrier
- Another Glorious City: Airport
- Neon Uber City: Barracks, Harbor, University, Colosseum, Bank;
- Solace: University, Colosseum, Bank;
- Whesh Coast: Barracks, Hospital, Airport, Bank, University;
- Shiberport: Airport, University, Bank, Colosseum;
- Boomtown: Airport, University, Bank, Colosseum
FAM Orders:- Rome -- Offer dyes, any price. Give 100g. Aquire Mil Alliance vs. Japan (pay as necessary)
- Russia -- Offer oil, any price. Aquire Mil Alliance vs. Japan (pay as necessary)
- India -- Give 100g. Aquire Mil Alliance vs. Japan (pay as necessary)
- Babylon -- Offer Salt Peter, any price. Give 100g. Aquire Mil Alliance vs. Japan (pay as necessary)
- China -- Offer dyes, any price. Give 100g. Aquire Mil Alliance vs. Japan (pay as necessary)
- Greece -- Offer Coal, any price. Offer dyes & incense (reneg), any price. Give 100g. Aquire Mil Alliance vs. Japan (pay as necessary)
- England -- Give 100g. Aquire Mil Alliance vs. Japan (pay as necessary)
- Aztecs -- Offer dyes, any price. Give 100g. Aquire Mil Alliance vs. Japan (pay as necessary)
- Iriquois -- Give 100g. Aquire Mil Alliance vs. Japan (pay as necessary)
- Zulu -- Offer oil, any price. Offer dyes, any price. Give 100g. Aquire Mil Alliance vs. Japan (pay as necessary)
- Japan -- Get smashed
1430
SMC Orders:
DM Orders:- Integrate 2 foreign workers in Brundisium and change WF to 2, 3, 4, 5, 6, 11, 15, 16, 18;
- Integrate 2 foreign workers in Syracuse and change WF to 1, 2, 3, 4, 5, 6, 7, 10, 18
- Integrate 1 foreign worker in Roadivostok and change WF to 1, 2, 7, 9, 18, 20
- Gaia: Pop growth. Gaia uses all 20 tiles!
- Bremen: City growths, change WF to 1,5,6,7,8,15,16,19,20
- Neo Leipzig: City growth, change WF to 1,2,3,5,7,8,9,14,15,16,18,19
FAM Orders:- Rome -- Give 100g
- Russia -- Give 100g
- India -- Give 100g
- Babylon -- Give 100g
- China -- Give 100g
- Greece -- Give 100g
- England -- Give 100g
- Aztecs -- Give 100g
- Iriquois -- Give 100g
- Zulu -- Give 100g
- Japan -- Let the beat down continue. Our allies love it.
Last edited by UnOrthOdOx on 21-03-2003 at 07:08
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UnOrthOdOx
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Hello....
Jun 2002 time: 22:26
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1435
SMC Orders:
DM Orders:- Heidelburg: City growths, WF to 1,2,3,5,7,9, 12,13,16,17
- E-Town: City growths, WF to 1,2,3,4,5,6,9,12,13,18,19
- Neo Frankfurt: City growths, WF to 1,2,3,4,5,6,7,14,15,16,18,19,20
FAM Orders:- Rome -- Give 100g
- Russia -- Give 100g
- India -- Give 100g
- Babylon -- Give 100g
- China -- Give 100g
- Greece -- Give 100g
- England -- Give 100g
- Aztecs -- Give 100g
- Iriquois -- Give 100g
- Zulu -- Give 100g
- Japan -- Boo-yah! Blow stuff up!
1440
SMC Orders:
DM Orders:- NEED TO INTEGRATE FOREIGN WORKERS.
- Neo Leipzig: City growth, change WF to 1,2,3,4,5,7,8,9,14,15,16,18,19
- Hannover: City growths, WF to 1,2,3,4,5,6,10,16,18,19
FAM Orders:- Rome -- Give 100g
- Russia -- Give 100g
- India -- Renegotiate Furs, any price. Give 100g
- Babylon -- Give 100g
- China -- Give 100g
- Greece -- Give 100g
- England -- Give 100g
- Aztecs -- Give 100g
- Iriquois -- Give 100g
- Zulu -- Give 100g
- Japan -- Suck it up!
- NOTE: Peace payments end this turn for Babylon, Rome, and Zulu. We will not force them to pay us for peace. We will "let them ride." They are our allies in our coalition to make Japan SUCK IT UP.
1445
SMC Orders:
DM Orders:- RUSH UN
- Heidelburg: City growths, WF to 1,2,3,4,5,7,9, 12,13,16,17
- Nuremberg: City growths, change WF to 1,2,3,4,5,6,7,8,15,16,17,20
- Howitzerville: City growths, WF to 1,2,3,4,6,7,8,9,10,11,16,17,19,20
FAM Orders:- Rome -- Give 100g. Give RoP. Trade Maps
- Russia -- Give 100g. Trade Maps.
- India -- Give 100g. Give RoP. Trade Maps.
- Babylon -- Give 100g. Give RoP. Trade Maps.
- China -- Give 100g. Give RoP. Trade Maps.
- Greece -- Give 100g. Trade Maps.
- England -- Sign MPP. Give 100g. Trade Maps.
- Aztecs -- Give 100g. Trade Maps.
- Iriquois -- Give 100g. Give RoP. Trade Maps.
- Zulu -- Give 100g. Give RoP. Trade Maps.
- Japan -- Get *ss kicked some more.
- RoP's pending approval of THIS AUTHORIZATION POLL
btw, latest sav
Attachment: banana of the egyptians, 1425 ad.sav
This has been downloaded 6 time(s).
Last edited by UnOrthOdOx on 21-03-2003 at 07:01
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Aro
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Ipanema
Jul 2002 time: 02:26
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Upper Germany Orders
1425
[*]Heidelburg: Queue: Lib, Uni, Fac, Pol
[*]Bremen: Change queue: Factory, University, Hosp;
[*]Neo Leipzig: Change queue: Library, Factory, Colosseum, Hosp
[*]Nuremberg: Change queue: Factory, University, Bank
[*]E-Town: Change queue: Factory, University, Hosp
1430
[*]Bremen: City growths, change WF to 1,5,6,7,8,15,16,19,20
[*]Neo Leipzig: City growth, change WF to 1,2,3,5,7,8,9,14,15,16,18,19
1435
[*]Heidelburg: City growths, WF to 1,2,3,5,7,9, 12,13,16,17
[*]E-Town: City growths, WF to 1,2,3,4,5,6,9,12,13,18,19
1440
[*]Neo Leipzig: City growth, change WF to 1,2,3,4,5,7,8,9,14,15,16,18,19
1445
[*]Heidelburg: City growths, WF to 1,2,3,4,5,7,9, 12,13,16,17
[*]Nuremberg: City growths, change WF to 1,2,3,4,5,6,7,8,15,16,17,20
Those orders are final, unless Aidun objects. 
..................................
Lower Germany Orders
[B[1425[/B]
[*]Berlin: Change queue to Col, Factory, University, Bank
[*]Neo Frankfurt: Change queue: Library, Factory, University, Hosp, Colosseum
[*]Howitzerville: Change queue: Library, Factory, University, Colosseum, Bank
[*]Hannover: Change queue: Factory, University, Hosp, Colosseum.
[*]Heroes' Summit: Change queue: Library, Factory, University, Hosp, Colosseum
1430
No orders
1435
[*]Neo Frankfurt: City growths, WF to 1,2,3,4,5,6,7,14,15,16,18,19,20
1440
[*]Hannover: City growths, WF to 1,2,3,4,5,6,10,16,18,19
1445
[*]Howitzerville: City growths, WF to 1,2,3,4,6,7,8,9,10,11,16,17,19,20
Please, rush Libraries, as requested by Aidun
Those orders are final, unless Aidun objects. 
I have this feeling... I surely did something wrong... Nah. (well, I hope it's everything fine...)
Note: UnOrthO, I'm sure that I misunderstood your request about the "[*]"... So, I didn't anything... Sorry! 
Note 2: Well, is this?
Edited to reflect Aidun's vetoes
Last edited by Aro on 21-03-2003 at 05:47
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Aidun
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The Hague, the capital of the civilized world
Nov 2002 time: 06:26
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The General Domestic Policy of Term 10:
Most of the public works (PW) is already done. If you want some public work to be done, you have to request such in your orders.
I want to concentrate on:
1. essential buildings for a strong military such like barracks and harbors if they are not yet built;
2. re-build up and strengthening of the citydefences;
3. builing a stronger offensive military, including a strong Apolitonian Navy;
4. builing hospitals to let the cities grow;
5. builing luxury-improvements such like temples, colosseums, cathedrals and other buildings that make people happy.
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Orders per Province
Old France
All civil buildings that have not completed withing 2 turns have to be ceased. Concentrate on producing tanks and bombers.
Let Macross city complete it's airport.
Former Roman cities are an exception to this order: continue building up the basic improvements such as libraries, marketplaces, harbors, etc. You are free to choose in what order you want to build these.
Old Persia
Change production from civil buildings to military production: coastal cities have to build battleships, inland cities should build tanks in first place, bombers are secondary. Build before 1450 at least 5 infantry units.
Al civil builings that are not completed within 1 turn have to be ceased and production has to be changed to to military production.
Finish the airport in the Forbidden city
Classical Apolyton
Cease all civil building that are not completed within 2 turns. Concentrate production on building Infantry.
Change production of Apolyton to Airport.
Upper Apolyton
Cease all civil buildings/workers that are not completed within 2 turns. Police Sations are an exception to the rule. Concentrate on producing tanks and bombers. Build at least 5 infantry before 1450.
Uber Isle
Build barracks in every city that has not yet build one before you build/continue any other improvements.
Build an Airport at Another Glorious City
Upper Germany
Complete all basic improvements like marketplaces, libraries, etc asap. Prepare the province for rapid industrialization. Factories have the highest priority after the basic improvements.
Lower Germany
Complete all basic improvements like marketplaces, libraries, etc asap. Prepare the province for rapid industrialization. Factories have the highest priority after the basic improvements.
I apologise for this strong central coordination with little flexibility, but I want to leave the nation with a strong army at the end of term 10 in case we fail to get a diplomatic victory.
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Donegeal
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Apolyton's Resident Law Enforcement Officer. Founder of the Glory of War, Champions of Apolyton!
Jul 2002 time: 05:26
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Most of the building in Classical Apolyton is done and the area is set and ready to start pumping out military units en mass. I would recomend the SMC look at these orders closely. DM Aidun said he wanted to adress the Apolytonian Navy. In these oders are 4 battle ships and 1 Aircraft Carrier. He also wanted the area to produce Infantry and offensive units. There are 19 Inf, 7 Tanks and 4 Artillery/Bombers (SMC will determine which we want). Please, SMC, look these over and give suggestions.
"Q's" are written with the current build first.
Rheims:
Hos, Inf, Bank, Inf, Tank
Port Rouge:
Uni, Hos, Inf, Bank, Inf
Opiadom:
Bomer, Bank, Inf, Tank, Inf
Chartres:
Trans, Bank, Inf, Battleship, Inf
Timeline:
Inf, Inf, Tank, Inf, Art/Bomber
Termina:
Battleship, Inf, Art/Bomber, Inf, Tank
Gotham:
Col, Inf, Tank, Inf, Art/Bomber
Banana HQ:
Tank, Inf, Art/Bomber, Inf, Tank
Tassagrad:
Carrier, Inf, Battleship, Inf, Battleship
Apolyton:
Col, Wealth, *UN*
Notes:
Forgien Worker Intergration (may be done at anytime during chat)-
Termina: Room for 3.
Banana HQ: Room for 1.
Tassagrad: Room for 3.
Apolyton: Room for 3.
Exclusion of Col from most build "Q"-
Building a Col in a city makes two unhappy people content. This will have almost no effect on the production/happiness of the cities except in one case. If Gotham switches to a Col in its current build, it should go into WLMWIAD and decrease waste by an additional 25%. This additional 25% should allow the city to build a Tank in 2 turns as opposed to 3. The only time I can forsee us needing Col in most of our cities would be if the UN Sec. General vote ends in a draw. If this happens, then production of Col would be needed to keep our people happy during the up comming long wars.
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Aggie
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Of GOW's half of BOB
Jun 2002 time: 23:26
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SMC ORDERS.
All these are general orders since I have full confidence in MWIA and unorthodox to carry out the specifics
* Gather all tanks in groups of 10, preferable in or near borders cities. I prefer they are outside a city unless the city is in peril since then I can see where they all are.
* Gather all bombers at Arbela
*Engage japanese ships that we can see.
*Move all battleships/destoyers to sea between us and zulu land
* As new infantry get built move them to undefended cities.
* If any enemy ships approach the coast shell them then attack
Aggie
Last edited by Aggie on 20-03-2003 at 22:08
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Togas
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California
Jun 2002 time: 21:26
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Ok, here we go:
1425
Rome -- Give 100g. Give Dyes. Aquire Mil Alliance vs. Japan
Russia -- Give 100. Give oil Aquire Mil Alliance vs. Japan
India -- Give 100g. Aquire Mil Alliance vs. Japan by giving Flight.
Babylon -- Give 100g. Give Salt Peter. Ally vs Japan.
China -- Give 100. dyes for 7gpt. Aquire Mil Alliance vs. Japan for electricity.
Greece -- Give 100g. Sell coal for 17gpt, reneg incense for 18gpt. Ally vs Japan by giving dyes.
England -- Give 100g. Aquire Mil Alliance vs. Japan Aztecs -- Give 100g. Give dyes. Aquire Mil Alliance vs. Japan by giving radio.
Iriquois -- Give 100g. Aquire Mil Alliance vs. Japan
Zulu -- give 100g. sell dyes for 10gpt. Get alliance vs. Japan by giving Combustion.
Japan -- Get smashed
1430
Rome -- Give 100g
Russia -- Give 100g
India -- Give 100g
Babylon -- Give 100g
China -- Give 100g
Greece -- Give 100g
England -- Give 100g
Aztecs -- Give 100g
Iriquois -- Give 100g
Zulu -- Give 100g
Japan -- Let the beat down continue. Our allies love it.
1435
Rome -- Give 100g
Russia -- Give 100g
India -- Give 100g
Babylon -- Give 100g
China -- Give 100g
Greece -- Give 100g
England -- Give 100g
Aztecs -- Give 100g
Iriquois -- Give 100g
Zulu -- Give 100g
Japan -- Boo-yah! Blow stuff up!
1440
Rome -- Give 100g
Russia -- Give 100g
India -- Renegotiate Furs, any price. Give 100g
Babylon -- Give 100g
China -- Give 100g
Greece -- Give 100g
England -- Give 100g
Aztecs -- Give 100g
Iriquois -- Give 100g
Zulu -- Give 100g
Japan -- Suck it up!
NOTE: Peace payments end this turn for Babylon, Rome, and Zulu. We will not force them to pay us for peace. We will "let them ride." They are our allies in our coalition to make Japan SUCK IT UP.
1445
Rome -- Give 100g. Give RoP. Trade Maps
Russia -- Give 100g. Trade Maps.
India -- Give 100g. Give RoP. Trade Maps.
Babylon -- Give 100g. Give RoP. Trade Maps.
China -- Give 100g. Give RoP. Trade Maps.
Greece -- Give 100g. Trade Maps.
England -- Sign MPP. Give 100g. Trade Maps.
Aztecs -- Give 100g. Trade Maps.
Iriquois -- Give 100g. Give RoP. Trade Maps.
Zulu -- Give 100g. Give RoP. Trade Maps.
Japan -- Get *ss kicked some more.
Last edited by Togas on 21-03-2003 at 09:47
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Aidun
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The Hague, the capital of the civilized world
Nov 2002 time: 06:26
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- To SMC Aggie: I have ordered my RG's to train entire regiments of new infantry to protect our cities. Please use these new infantry units to defend our cities.
1425
- Clean up the polution to the north of Ghenghistown with 6 native workers;
- Clean up the polution to the north of The Forbidden City with 2 native workers;
- Integrate 1 foreign worker in Bremen and change WF to 1, 2, 5, 6, 7, 8, 15, 19, 20;
Integrate 1 foreign worker in Hannover and change WF to 1, 3, 4, 5, 6, 10, 16, 17, 18, 19;
1430
- Integrate 2 foreign workers in Brundisium and change WF to 2, 3, 4, 5, 6, 11, 15, 16, 18;
- Integrate 2 foreign workers in Syracuse and change WF to 1, 2, 3, 4, 5, 6, 7, 10, 18
- Integrate 1 foreign worker in Roadivostok and change WF to 1, 2, 7, 9, 18, 20
- Bremen: Change WF to 1, 2, 5, 6, 7, 8, 15, 16, 19, 20;
Vetoes:
- Bremen: Queue: Uni, Fac, Hosp Change queue: Factory, University, Hosp;
- Neo Leipzig: Change queue to Library, Col, Hosp, Fac Change queue: Library, Factory, Colosseum, Hosp;
- Nuremberg: No changes in queue Change queue: Factory, University, Bank;
- E-Town: Queue: University, Factory, Hosp Change queue: Factory, University, Hosp;
- Neo Frankfurt: Cange queue to Lib, Uni, Fac, Bank, Col Change queue: Library, Factory, University, Hosp, Colosseum;
- Howitzerville: Change queue to Library, Uni, Fac, Col, Bank Change queue: Library, Factory, University, Colosseum, Bank;
- Hannover: Change queue to Uni, Fac, Hosp, Col. Change queue: Factory, University, Hosp, Colosseum;
- Heroes' Summit: Change queue to Lib, Uni, Fac, Hos, Col Change queue: Library, Factory, University, Hosp, Colosseum;
- Any requests for worker integrations other than the ones I've ordered.
Aro, sorry I have vetoed so many of your orders, but if we keep building universities we cannot adequetely industrialize both of the Germanies.
These orders are not final until this line is removed
Last edited by Aidun on 21-03-2003 at 05:26
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Aidun
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The Hague, the capital of the civilized world
Nov 2002 time: 06:26
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Orders for Old Persia and Uber Isle:
Old Persia
1425
- Arbela: Infantry, Airport, Bomber
- Tarsus: Battleship, Carrier
- El Duderino: Battleship, Battleship
- Bacteria: Battleship, Battleship
- The Forbidden City: Airport, Infantry, Bomber
- Antioch: Infantry, Infantry, Airport, Bomber
- Ghenghistown: Tank, Infantry, Airport
- Port of Malignance: Battleship, Battleship
- Willsbury: Battleship, Battleship, Carrier
Uber Isle
1425
- Another Glorious City: Airport
- Neon Uber City: Barracks, Harbor, University, Colosseum, Bank;
- Solace: University, Colosseum, Bank;
- Whesh Coast: Barracks, Hospital, Airport, Bank, University;
- Shiberport: Airport, University, Bank, Colosseum;
- Boomtown: Airport, University, Bank, Colosseum.
These orders are the orders for these provinces whether the RG's post any or not.
Aidun
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