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Apolyton Civilization Forums : Powered by vBulletin version 2.0.3 Apolyton Civilization Forums > Civilization III > Civ3-PtW Democracy Game > C3PtWDG Gathering Storm > Turn 75, 1150 BC
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Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:26
  Old Post 18-03-2003 00:02
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Turn 75, 1150 BC Support Apolyton, buy Civilization: The Boardgame

To be edited by the leaders of the Scholia.

Status:
- Researching Republic at 100%, ready in 11 turns.
- 314 gold cash, +1 gpt (thanks to our 5gpt from ND).

Urgent questions:

Military:
- Settler moves 4-8-9

Economy:
- EotS finishes worker, starts settler. Needs to work three flood plains, an irrigated fur, and our recently mined grassland by EotS.
- Hurricane grows. Should be working three irrigated furs, an irrigated plains, and a mined grassland.
- Worker by Tornado finishes roading, moves 1 to start improving a tile for use by our souternmost city.
- Worker by Typhoon finishes road, moves 6 to our remaining grassland with shield.

Diplomacy:

Thread library:
- Standing orders for workers

Last edited by nbarclay on 18-03-2003 at 21:06

Shiber is offline Shiber
Emperor
Haifa, Israel
Jul 2002
time: 07:26
  Old Post 18-03-2003 03:32
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I don't know what Vox is researching now, but unless it's Monarchy, they're wasting their time. IMHO we should tell them that we have arrangements to get Construction and Currency, and that they should not waste their efforts on researching any of these techs themselves. Of course we must not explicitly say that Lego got Construction, because we swore to secrecy on that matter.
Their choices are to either research Monarchy, or research nothing and stockpile gold. I would prefer if they research Monarchy, because:
1. It has some trading potential. It could be used in a tech for gold trade, or to balance a tech trade in the mid age.
2. IMHO we don't want Vox to be stockpiling gold, especially now that they have access to iron.

Last edited by Shiber on 18-03-2003 at 03:38

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:26
  Old Post 19-03-2003 05:39
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Avatar Enlargement: We've got the solution

Score information:

140 (+3) Gathering Storm
148 (+3) Demogyptica
122 (+2) Glory of War
153 (+?) Role Play
107 (+1) Vox Controli
158 (+2) Legoland

No complications, except that I lack an order for the new worker in EotS. I think I'll move him at a plains tile at this side of the river. The other worker near EotS will finish road this turn and can move to road the remaining fur tile next turn.

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:26
  Old Post 19-03-2003 05:41
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Our military is average compared to Vox and weak compared to everyone else, including Legoland.

DeepO is offline DeepO

Emperor
supporting Candle'Bre
Jan 2002
time: 06:26
  Old Post 19-03-2003 05:46
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Avatar Enlargement: We've got the solution

Shiber, you're right on Vox... but don't tell we've got a deal, only we've got a good shot at getting it

Also, we should start on thiking how to end the deal with Vox, this is getting way too complicated...

Further, maybe it would be best to get our relations with ND going again, we could try to sell them construction and currency... maybe even polytheism

DeepO

Sir Ralph is offline Sir Ralph
Emperor
Long live teh Schwampel!
Dec 2001
time: 06:26
  Old Post 19-03-2003 05:51
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Turn and screenshots sent.

Shiber is offline Shiber
Emperor
Haifa, Israel
Jul 2002
time: 07:26
  Old Post 19-03-2003 13:32
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Help yourself to an AD-FREE life

quote:
Originally posted by DeepO
Further, maybe it would be best to get our relations with ND going again, we could try to sell them construction and currency... maybe even polytheism


Good idea. Let's start working on what we'll call a "Get out of the ancient age package", which would include Construction, Currency and Polytheism (but not Republic, of course). I suggest that we ask them which of these techs they would be interested in buying for gold.
Suggested prices: Polytheism - 70 gold. Currency - 90 gold. Construction - 110 gold.

Shiber is offline Shiber
Emperor
Haifa, Israel
Jul 2002
time: 07:26
  Old Post 19-03-2003 13:39
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quote:
Originally posted by Sir Ralph
Our military is average compared to Vox and weak compared to everyone else, including Legoland.


Workers count as military units in these comparisons, right?
Since Vox has mostly land that is not fitted for growth, and therefore must have relatively few workers, and since they are still average compared to us, it means that they have more military units than we do. Luckily, the barracks in Tornado will go online soon, and the one in Bolderberg is already producing.

FrustratedPoet is offline FrustratedPoet
Emperor
All Glory To The Hypnotoad!
Mar 2002
time: 05:26
  Old Post 19-03-2003 14:56 Visit FrustratedPoet's homepage!
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quote:
Originally posted by Shiber
Workers count as military units in these comparisons, right?


I don't think so. They used to a while back, but I believe it was patched out of the game. Now only combat units count towards military strength IIRC.

alva is offline alva
Emperor
Republic of Flanders
Sep 2001
time: 06:26
  Old Post 19-03-2003 16:02
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Damned, I recently saw a thread about this very subject, IIRC wokers get the same power influence as warriors.
I'll see if I can dig ti up...

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