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gwillybj
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Eurytion Mining Colony: 165°C dayside, 165°F nightside
Mar 2001 time: 00:13
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quote: Cybergod asked:
But what do you do about SMAC? I do not have AX. Do you just change pallete.pcx or is there something else?
Also - this is one huge problem for me when creating SMAC custom factions - whenever I make a substitute faction for the Spartans... How do you fix this? |
First, I have never, ever been able to edit the SMAC .pcx files successfully with MSPaint. If anyone else has, I salute you (and would you mind telling me how?). After trying several other programs, unsuccessfully, I now use Paint Shop Pro, and have a .pal file (palette.pal) which I created from the original palette.pcx before ever changing anything.
To be able to freely interchange factions in the Spartan's position, I changed some of the entries in the Player Colors chart in the upper right corner of PALETTE.PCX as noted below.
The colors in that chart, from top to bottom, are:
1) first is the flag,
2) second is the flag's trim and the text inside,
3) third is the base text on the main map,
4) fourth I've not been able to identify,
5) fifth (bottom) is the boundary lines on the main map. This color is filtered to the value in #BOUNDARYPERCENTS at the end of SYSTEM.TXT (see below).
For the Spartans (top to bottom): 055, 069, 065, 055, 055.
055 is black. 069 is dark grey. 065 is medium grey.
The flags are now dark grey with black markings. The borders are very slightly lighter than the original. The base text is the medium grey.
My vision is failing irreparably, and I could barely see the original border color against the terrain.
I changed the Peacekeepers from that odd greyish-bluish-purple to a darker, richer purple (to distinguish better from Hive Blue and University White): 251, 055, 243, 055, 243.
251 is the full purple. 243 is the bright pink.
The flags are now purple with black markings. The borders are the filtered pink. The base text is pink, which tends to glow a little, so I'm thinking of changing it, but I haven't settled on a color yet (the full purple is too dark).
I did edit SYSTEM.TXT slightly. Be extremely careful with SYSTEM.TXT! Do not delete any lines! I looked it over very carefully before I made the changes, and, IMVHO, recommend not changing anything except these two sections, and then only if really necessary. If the file does not have exactly the correct number of lines, the program will not run properly, if at all!
quote: #VEHICLECOLORING
95, ALIEN RED--NOT REALLY USED.
142, GAIAN GREEN
250, LABYRINTH BLUE
62, ARCHON WHITE
241, MORGAN YELLOW
70, SPARTAN BLACK
219, CONCLAVIST ORANGE
251, KEEPER PURPLE | (Keeper Purple was 227)
andquote: #BOUNDARYPERCENTS
0, ALIEN PLAYER...NOT USED
50, GAIAN GREEN
60, LABYRINTH BLUE
50, ARCHON WHITE
50, MORGAN YELLOW
60, SPARTAN BLACK
50, CONCLAVIST ORANGE
50, KEEPER PURPLE | (Keeper Purple was 70)
(Notice the old faction names: Labyrinth, Archon, Conclavist? Don't change them!)
You can go completely psychedelic for all the factions if you want to 
Be sure to keep a copy of the original PALETTE.PCX, just in case things get too weird 
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