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Evil_Eric_4
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S!all
Im just curious--Im playing Civ 3 1.29f and was wondering if there will be another patch.Its been a while now since the last one and I check back here every couple weeks to see if there is a new patch.
My problem is this--I dont have play the world(im of the opinion that these kind of games are unplayable MP due to the time it takes).
So to get new patches will I need to buy PTW?Is this the only thing they are patching from now on?.
Just curious since I feel that many things are not fixed properly such as group movement (especialy fleet groups).
thanks
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Mikel
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Scotland
Apr 1999 time: 05:26
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AAARRRRGGGHHHHH No no no!!!. Don't even mention more civs in an expansion pack. If there aren't enough Civ's already for your taste then download the Apolyton's extra pack. The Mod community does a fine job of this sort of thing.
What could they put in an expansion?
How about instead of graphics and tools for 30 Euro they address the gameplay in an imaginative way? Maybe era themed expansions such as Civ: Imperialism to make better use of the colony and resource concept and maybe sort out a desent Naval combat sytem. Or how bout Civ: Cold War that would add to the fun of the modern era and provide a decent espionage model. These are the things that are beyond the community that exists on these boards and would bring people back to the game.
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123john321
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I got a ideas, if there making a new expanison:
Make Poilies (I can't spell) : Good exs: Only Men/women can vote (Democary,) offical Region, ban on some products, (from beer to other nations' media,) and... thats all I can think of now.
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123john321
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Never played "Capitalism". (and I wonder if it is a game?)
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duuk
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Riverview, MI, USA
Nov 2001 time: 00:26
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I was one of the people that bashed Civ3 when it came out. But since PTW and its patches, I'm in love.
That said:
XP2 would be a fine idea. More civs are always good (Where are my Hebrews?!?!?)
I'd like to see some minor changes (Manhattan Project as a minor wonder) and some gameplay issues resolved (AI seems to hate players and won't accept reasonable deals often enough)
Expanded diplomatic options with differing treaties. NAFTA-like economic agreements, scientific pacts, general alliances that aren't targetted, etc.
The ability to pre-target nukes (I miss that from Call to Power 2).
Combat similiar to CTP2: Support units, artillery, archers, flankers, etc. Makes combined arms vital.
If the right features are in a CIV3XP2, I'd buy it without question.
Duuk
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