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EternalSpark
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Vvardenfell
Feb 2000 time: 05:13
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I'm thinking of making a faction.... I've beaten the game with every faction in one way or another, and I'm interesting in making my own faction. If I post the basics of what I want, could y'all lend your expertise on if the faction would be too powerful?
My faction is a parody of Clan Wolf from the Mechwarrior series of the games. Thats the type of faction I'm trying to make - a (Warden, and therefore manevolent) military Clan.
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Wolf Force - Military Clan
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Leader - Khan Christoph Lucas
Background - Western America, Unity Historian, Weapons Expert
Agenda - Warden Clan; Caste-oriented system; High regard of "honor"
Datalinks -
+1 SUPPORT (Luxuries "dishonor a man")
+2 MORALE (Military Caste most "featured" in normal life)
+1 ECONOMY (Caste System keeps members in line and productive)
-1 PLANET ("Slash and Burn" military stategies)
IDEAL - Police State (Military Caste larger than all other castes)
AVERSION - Green ("So what? Its a %&^%ing planet.")
Things I'm think about/unable to figure out
1) Possible +2 minerals from fungus? maybe?
2) I want something about a high regard for honor in the faction. Does the +1 support explanation deal with that sufficely, or what?
3) Starting tech - Applied Physics - would that make their millitary too powerful early on?)
4) Starting facility - I dunno. Rec Commons?
Please, I need your help!
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Swizzle
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Notre Dame, IN, USA
Oct 1999 time: 05:13
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It sounds too powerful. If the faction went with wealth they'd have normal moral, +2 economy, +1industry, +1 support, and only -1 planet. Maybe if you remove the +1 econ, which is a really big bonus for human players (just look at Morgan). Also, the -1 planet would make the +2 minerals from fungus null and void. The free Rec Commons sounds like a little too much of an advantage as well since they'd get drones quite a bit later than anyone else. Basically as they are now, they have the military might of Santiago and the economic power of Morgan with the only the setback of Marr. So, it sounds like a really powerful faction, but maybe that's what you want.
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EternalSpark
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Vvardenfell
Feb 2000 time: 05:13
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quote:

It sounds too powerful.
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I was playing a game with this faction, and my bar is like totally higher than anyone... this is common in all the factions I make for my own fun, and plus I'm playing at citizen,... you get the idea 
quote:

If the faction went with wealth they'd have normal moral, +2
economy, +1industry, +1 support, and only -1 planet.
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Well, I was thinking about how, being a clan, wealth is "dishonorable", and therefore cannot make that choice, as well as Green. Hmmm.
quote:

Maybe if you remove the +1 econ,
which is a really big bonus for human players (just look at Morgan).
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Yes, I think I could do this..
quote:

The free Rec Commons sounds like
a little too much of an advantage as well since they'd get drones quite a bit later than anyone else.
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Well, I'm trying to make this a well-bred and honorable faction, so they wouldn't have many drones.
quote:

Basically as they are now, they have the military might of Santiago and the
economic power of Morgan with the only the setback of Marr.
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I'm guessing Marr is a SmaX faction, since I got no idea 'bout who yer talking about 
quote:

So, it sounds like a really
powerful faction, but maybe that's what you want.
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Actually, I'm trying to make an interesting faction.
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Eternal Spark
As you command, Megatron...
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EternalSpark
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Vvardenfell
Feb 2000 time: 05:13
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Thats pretty good, but the -1 economy just doesn't fit. This faction is kinda a paraody of Clan Wolf, and there is a merchant caste. Also, there is a warrior caste, scientist caste, worker caste, and 2 or more, I ain't exactly sure... growth, thats a good idea.
Thanks for all the help!
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Eternal Spark
As you command, Megatron...
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Doug325
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Marlboro, MA USA
Feb 2000 time: 05:13
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How about this instead
+2 Morale
+1 Support
-1 Planet
Tech : Applied Physics
Agenda : Power
Aversion : Wealth
No Mind Control
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EternalSpark
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Vvardenfell
Feb 2000 time: 05:13
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Pretty cool... I might use it. THanks for all the help, hombres!
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Christopher
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Oslo,Norway
Jan 2000 time: 05:13
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Way to powerful for my taste...
why don't give em +6 to energy to top it of
Christopher
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