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DAVOUT
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AUERSTADT
Jun 2002 time: 05:26
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Popular amongst the AI, the tech trade was quickly adopted by CIV3 players with great success. One can even wonder if it is not one of the most influential weaknesses of the AI.
It appears that between humans the tech trade is not only intensely undertaken but also extended to tech not yet discovered or available, over considerable periods of time. This post is based on the idea (possibly wrong) that long term consequences of tech trading are not anticipated.
Contrary to the trading of resources or luxuries which cannot be dangerous, since such trades are temporary and can be cancelled every 20 turns, the trading of techs is much more ambiguous. Providing a tech will help a competitor, and buying a tech will result in a competitor having more gold for speeding up his research at the same time that you have less for financing your own research.
One question is therefore: is tech trading self-defeating for civilization having a hedge in research?
Two traits are powerful as far as research is concerned: scientific of course and commercial. For a commercial civilization as Carthage, any tech trade with a scientific civ or another commercial civ should be cautiously envisioned, particularly if not clearly made necessary by the circumstances; otherwise they should be prohibited unless extremely beneficial. But trading with civilizations having other traits raises the problem of those civilizations transmitting a tech acquired from us to a scientific or commercial civilization. It seems that resale of acquired tech should be totally forbidden; this would nevertheless let open the case of techs being given by peace treaty.
Assuming that the peace treaty loophole could be accepted (although it would probably open a new casus belli for civilizations excluded from all tech deals), what would be the conditions for trading with non-sci and non-com civilizations? We can think only of two (which in fact are one double condition):
- not being in our immediate sphere of influence
- AND being a pain (or a potential one) for our rivals
The next question is: Can one civilization implement such a policy if all others are actively trading techs? A commercial civ can thanks to its gold which make possible a quick research pace and the buying of tech to civilizations in need of cash.
And the last question is: How would react all others civilizations? Union against the selfish civilization or imitation or tech embargo? If you consider that the coalition against the selfish would result in its destruction, that is no research at all, a safe bet is imitation. Embargo would be a reasonable attempt, but gold help a lot in breaking embargoes!
What do you think?
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Beta

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Prowling in a PBEM near you!
Nov 2002 time: 00:26
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Interesting points Davout.
One observation I have on the ptwdg - the very active tech trading between teams has meant that we are progressing thorugh the era's much faster than I thought we would.
In response to your post - the problem with trying to be an isolationist in tech trading is that it only takes two other civs to co-operate, and you will soon be left behind. Three or more and it is even worse.
I don't think having the hedge changes that. It may help in your trading - as you should have techs before your neighbours - and, more critically, you may be able to parlay that into a window of military advantage that you can capitalize on.
That being said - I agree that you would prefer to trade with civs that are the least threatening to you. That is usually a function of geography, but could involve a lot of other factors. The problem in the early game, is that your only option is with close neighbours, who by definition, are also your early threats. Later in the game - when contact is made with other civs, you have more choice in who you can trade with.
I think it would be interesting to see tech trading somehow curtailed in human vs human games. Something has been lost IMO when we have blasted through an entire era, still expanding as fast as possible, no major wars except one, and civilizations in general still quite small. Referring to the ptwdg here.
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Dominae
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DAVOUT, you're forgetting that we're not playing against a single opponent as in chess, but against many. Therefore gaining small advantages over one civ will not necessarily win the game, since other teams can just cooperate and be further ahead, regardless of our own local progress.
Dominae
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