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ixnay
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ACS Staff: 'RoN' Content Editor
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I <3 etna, omg disgaea fag
Jan 1970 time: 22:26
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1893:
Adjust productions, workers
Chinese get Automobile
Chinese sneak attack 
Mongols get electronics from vikings
Vikings get flight, radio from mongols
Celts get Mass Prod.
Celts steal plastics 
Japanese sink transport with 2 freights
Carthage gets radio from Vikings
1894:
Laser discovered, research choices are Guerilla, Robotics, Refrigeration . Research starts on Robotics.
Population exceeds 28 million
2 more SS completed
Uranium from Cadiz arrives in Avila; 164 revenue
Celts get electronics from Mongols
Mongols get Adv Flight, Mass Prod from Celts
Celts steal Space Flight
Japanese get radio from Carthage
Carth gets ToG from Japs
1895:
Robotics discovered, research starts on Superconductor
6 more SS completed (11 total now)
Gold from Avila arrives in Leptis Magna (124)
Chinese develop Mass Prod
Carths get Medicine from japs
Japs get espionage from carths
Mongols get plastics from celts
Celts get Fission
Celts start building spaceship
Celts steal rocketry, mobile warfare
Japs get automobile, mass prod from China
China gets radio, ToG, espionage from Japs
1896:
5 more SS added (16)
I'm going to temporarily stop playing and pick this back up tonight when I have more time to play a couple more turns. If the ministers think I should stop right now and send out the savegame, I can do that, too.
Last edited by ixnay on 20-03-2003 at 02:19
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Ben Kenobi
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McGregornobi!
Oct 2002 time: 21:26
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quote: Celts steal Space Flight. |

Ixnay:
Both from Issus?
And why did you allow two spies to enter?
I can be blamed for not telling you to patrol, but to allow two to enter, and not on the same turn?
Every other freakin' front shut down.
Should have put patrol with the calvary one move down the river in my instructions.
quote: rush a fighter in Issus, |
This is a good option to protect superconductor and Fusion Power, when we get them.
For now, station two units, two squares outside of Issus to act as patrol units that cannot be bribed. Use the Calvary and one of the Riflemen.
*sigh* And to think I was worried about non-vet Riflemen against Battleships and Cruisers.
quote:
I think the Celt SS affects our actions. We need to continue on a direct path to our own fastest SS, but we have the ability to affect the Celts more than they can us. I think we should consider action against them to disrupt their SS program. We have some cities close to them, and those cities are not important to our own SS program.
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Cavebear:
Several options:
We should rush our own spaceship.
Build and finish and launch. There is no way the AI will catch up when we finish fusion power, and complete a full spaceship.
What we need to do is to get serious regarding the construction of SS parts, so that we finish as soon as we discover Fusion Power, in 3-4 turns, IIRC.
Everything needs to be plowed into the construction of our spaceship parts except for the fighter in issus.
No more freight rushes. That approach has ended.
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123john321
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the end is in sight, great leader, as from the 1st Presdaiant of the game, I would like to say... DON'T SCREW UP LIKE ME!!!!
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